Why doesn't Xbox "Autoswitch" between Dolby Atmos Headphobe, DTS Headphone X, and Windows...

Discus and support Why doesn't Xbox "Autoswitch" between Dolby Atmos Headphobe, DTS Headphone X, and Windows... in XBoX on Consoles to solve the problem; What are right to serious audio video file websites and ask how do you guys deal with differing movie formats and getting your system, to work right... Discussion in 'XBoX on Consoles' started by TripleTopper321, Dec 26, 2022.

  1. Why doesn't Xbox "Autoswitch" between Dolby Atmos Headphobe, DTS Headphone X, and Windows...


    What are right to serious audio video file websites and ask how do you guys deal with differing movie formats and getting your system, to work right they say the Dolby or DTS language gets converted to lpcm and then translated into six or more speakers each individually pump to each individual speaker.

    The problem is is that Dolby Atmos Headphones works directly on Dolby encoded movies but if given a DTS or LPCM movie, Dolby Atmos Headphones produces garbage. Same with DTS Headphone X.

    If you have to manually change your headphones settings based on what type of movie you're watching then what do you do if you don't have a copy of the book and bought a DVD used?

    Also I found a website that has 3D movies online. Unfortunately I can't tell whether they're Dolby movies DTS movies or out PCM movies and there's nothing on the Xbox that would indicate what kind of sound is coming in.

    If these specialty machines could tell whether it's Dolby or DTS or lpcm and translate to lpcm so that it can pipe it to two separate speakers then why can't there be an audio sensor in front of the movie soundtrack on a DVD Blu-ray or web video that senses the type of code and it automatically turns on the type of headphone system you want.

    Most people that are audiophiles well get their movies translated automatically to always get the best sound.

    I assume but Xbox One and a series s is more versatile and more powerful than fixed microchips that detects coded languages and turns Dolby and DTS and lpcm.

    No audiophile I know would actually put Dolby Atmos on 100% of their movies, even their DTS movies, or vice versa.

    What is the Xbox One going to have Auto detect output audio coding, and then with that automatically turn the headphone mode into whichever mode is the best converter, Atmos Headphone for Dolby, Headphone X for DTS, and Windows Sonic for lpcm?

    Even some of the people deep in Dolby and the company that owns DTS say they don't even try bothering converting the other guys language with their system. They just always stay on type. They bit when the other guys movie is on they use the other guys headphone decoder because that's the way it's supposed to work yet Xbox can't make it that way?

    By the way I want this feature on the Xbox one because I have a 3D Blu-ray player on the Xbox One and even if I were to get a series X instead of Series S, it's still physically possible to play 3d Blu Rays on a Series X, even if one has a 3D TV. It would give you a error message if it was 3D only, or would give you one of the two eyes if it was a 3D 2D combo disc.

    :)
     
    TripleTopper321, Dec 26, 2022
    #1
  2. TripleTopper321 Win User

    Why doesn't Xbox "Autoswitch" between Dolby Atmos Headphobe, DTS Headphone X, and Windows Sonic?

    The original Dolby Digital Headphone on a Turtle Beach was great in conveying 3d sound. Dolby Atmos Headphone is even better with Atmos encoded Blu Rays/ 3D discs, and works just as well on Dolby Digital.

    Is the difference in sound worth a year's gross salary for a Social Security Disability recipient? Maybe if you have a $100k a year job, but if the above describes your real income, then no..

    The problem is that DTS and LPCM encoded discs do not sound right with either Dolby decoder.

    The DTS Headphone works better than the Dolby converter on DTS encoded movies. Even "basic DTS". And likewise it drops the ball on Dolby or LPCM encoded Movies.

    Windows Sonic is the one that works somewhat with all formats. But is the only one that works with native LPCM discs,

    Now a website called (moderator removed), which has an agreement with the studios that they play 3d versions of movies that are not available on Blu Ray in the USA, says they have surround sound, but do not know individual titles' audio code language. They say it's a crapshoot.

    What do I do in this case?

    Is there an "all code solution" for home headphone cinema? Not for $40 combined for both Dolby and DTS.
  3. TripleTopper321 Win User

    Why doesn't Xbox "Autoswitch" between Dolby Atmos Headphobe, DTS Headphone X, and Windows Sonic?

    That's the funny thing. Our main media room is asymmetric, even though my toom is a flat sloped rectangle.

    In 2009, when we were shoppibg for hone theater, the labor costs alone would have been $10k and would be inoossible to optimize for every position.

    Meanwhile, my friend was exposed to Triton headsets on WCag Ultimate Gamer, and he said everything was spacially evident and accurate in a game.

    Later I found that worked in movies too. The only problems were the DTS and LPCM movies. But it even worked on Dolby AC3 Laser Discs.

    Maybe soneone can program a third app which can be the app which takes a Dolby and DTS license and autoswitch between them and Windows Sonic. I'd pay $10 to autoswitch the sound for DVD, 3D, Blu Ray, 4K, and web movies. If it takes a third party app, let someone who knows how to deal with security to deal with autoswitching between Dolby Atmos Headphone, DTS Headphone X and Windows Sonic LPCM converter.
  4. SwordofWhedon Win User

    Why doesn't Xbox "Autoswitch" between Dolby Atmos Headphobe, DTS Headphone X, and Windows Sonic?

    Im telling you that a mass market consumer electronic device whose primary purpose is playing games and features BD playback as a bonus feature doesn’t have enthusiast features. The security of the platform will not allow access to the system area by programs that are running, which includes the Blu-ray player. It cannot change the active sub system the way you want it to

    With the receiver, the decoding is taking place on the receiver, which can auto switch the way you want it to. The Blu-ray format and I’m guessing all the streaming services use the same chart of country and language codes as part of authoring, all of which remain within the Blu-ray program and cannot reach the system area. Bitstream sends the unaltered audio from the desk to the receiver, where it is detected and coded properly, with the headphone, add-on, assuming you bought one that supports it and turned it on

    What you’re describing is the system that IMAX uses for 3-D, if you find a theater featuring real-D it doesn’t suffer that issue and still uses polarized glasses
  5. TripleTopper321 Win User

    Why doesn't Xbox "Autoswitch" between Dolby Atmos Headphobe, DTS Headphone X, and Windows Sonic?

    Hello.

    The first link seems like it's for Windows ONLY. Unless you can assure me it deals with "everything Microsoft" and not just Windows, it'd be a waste of my time.

    Decond of all, the only way I experienced surround sound was in a theater, or in headphones at home. I've had experience with GIGO translations by a Turtle Beach headphobe decoder to know sound language is everything in decoding.

    But i don't know how "communal home theater users" deal with differing disc sound formats? It's not the Laser Disc days where there were separate Dolby and DTS releases of Laser Discs. I tried to ask an audiophile website but no one gives me answers.

    If a cinemaphile is reading this, explain how you deal with certain titles being Dolby Only and certain titles being DTS Only and most titles being one or the other. (A few movies have both English Dolby and English DTS.)
  6. TripleTopper321 Win User

    Why doesn't Xbox "Autoswitch" between Dolby Atmos Headphobe, DTS Headphone X, and Windows Sonic?

    Hello, if you think Dolby Atmos, DTS and LPCM are 3D formats: then you don't know the technical aspects of physical movies.

    Close but no cigar.

    It does deal with 3d, but it's spatial AUDIO not video.

    Most audiophiles have "communal surround sound" which is speakers and a converter box. They convert Dolby and DTS into LPCM and pipe surround sound directly into speakers

    However headphone users have to convert surround sound into surround headphone sound directly. Dolby headphones converts Dolby encoded movie and ONLY Dolby ones into headphone surround. Same with DTS.

    If you try to mix formats, like decoding DTS discs with a Dolby decoder or vice versa, the results are flat, muted, and unrelated to the 3d space of the movie.

    Headphone users have to match for type. Unless you can give me a reason why "Always Dolby" or "Always DTS" is a good idea, there is no reason those options ARE available, yet "Match Media" is not an option.

    Match Media should be the default, and not an option we have to moan and b***h over. If both Dolby Labs and the DTS makers say it's best to keep likes together, and they don't even try to decode the other company's language, and physical disc releases come in all 3 varieties: Dolby, DTS, and LPCM, then why is "Match Media" not AN option, let alone the DEFAULT option?
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Why doesn't Xbox "Autoswitch" between Dolby Atmos Headphobe, DTS Headphone X, and Windows...

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