Microsoft V Fanatec

Discus and support Microsoft V Fanatec in XBoX Games and Apps to solve the problem; I have just spent over £1000 on a new Fanatec system to go with my Xbox series x, only to find half of the functions on the xbox compatible wheels... Discussion in 'XBoX Games and Apps' started by Boblet62, Sep 27, 2023.

  1. Boblet62
    Boblet62 Guest

    Microsoft V Fanatec


    I have just spent over £1000 on a new Fanatec system to go with my Xbox series x, only to find half of the functions on the xbox compatible wheels don't work, contacted Fanatec and they have told me it's a Microsoft problem, something to do with the SDK, tried to contact Microsoft, but didn't get a reply, this being the case, **** don't Fanatec inform you of the issues they have before they take your money, any body eles had this problem and if so did you get an answer from Microsoft?

    :)
     
    Boblet62, Sep 27, 2023
    #1
  2. SwordofWhedon Win User

    Microsoft V Fanatec

    Fanatec must write the drivers for the advanced features of their accessories and work with the teams of games like Forza to integrate them. It is not within the power of Microsoft to do this for them, and they need to do it. Other manufacturers like Logitech have done this without issue.

    You'll find compatible wheel lists on most driving game websites.
  3. Jared Brokaw Win User

    Microsoft V Fanatec

    Yes, I have dealt with Fanatec before. They have amazing hardware, terrible software, and terrible customer service and terrible OEM/VAR partnership cooperation. I have been on the phone with them a few times. They are extremely difficult to work with. Their attitude very much comes across as "we will build the best hardware out there and if Microsoft wants to write our driver for us, more power to them. We support ONLY the nearly 30 year old DirectInput API and if you want to use our stuff, you will use almost 30 year old software to do it, and we don't care what that means as far as multi-platform support (e.g. PC, consoles, etc...)".

    Yes, it is that bad. Now, that said, Microsoft shouldn't be getting off the hook here very easily. The ONLY force feedback option for nearly 30 years has been DirectInput. XInput came along and supported specifically the gamepads and XBox controllers. The XInput API force feedback is limited to "rumble." Yay! That is about worthless with a racing wheel. It's only recently Microsoft has been starting, and it's just that, a start (and it may even be built on top of Direct Input under the covers, I'm not sure) been coming up with a modern force feedback API, such as the Microsoft.Gaming.Input delivered with UWP and the support in there specifically for racing wheels. So, Microsoft has A LONG way to go in enabling manufacturers like Fanatec to provide better support for their hardware inside Microsoft Operating Systems.
  4. H1GH D3FF Win User

    CSR Fanatec wheel

    That is a common problem with all Fanatec wheels (wireless or non wireless headphones) I find the microsoft wireless headset work, and work consistently. I dont know of any headphones that will consistently for the Fanatec wheels.

    Fanatec does have a website: www.f-wheel.com and www.porsche.de
  5. Moobs 44 Win User

    Fanatec support-?

    This is what I expected, however, Fanatec blame Microsoft , and Microsoft blame everyone else, and do nothing.

    Why does all features work on PC and PlayStation and not Xbox.

    Please explain to a novice, who is stopping this ?

    Fanatec

    Microsoft or

    Codemasters?

    Will F1 2022 have these SDK improvements?
  6. faddish Win User

    Fanatec wheel and Forza 5

    Come on Microsoft do us a solid and allow Fanatec compatability!
Thema:

Microsoft V Fanatec

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