Kinect2 : Maximum number of people tracked ?

Discus and support Kinect2 : Maximum number of people tracked ? in XBoX on Consoles to solve the problem; Hello, I have a question regarding the body tracking system of the Kinect2. I read somewhere that it can track up to 6 people simultaneously. But... Discussion in 'XBoX on Consoles' started by anselme clergeot, Jul 8, 2023.

  1. Kinect2 : Maximum number of people tracked ?


    Hello,

    I have a question regarding the body tracking system of the Kinect2.
    I read somewhere that it can track up to 6 people simultaneously.

    But let's imagine there are more than 6 people on the room and visible by the sensor.
    Are we guaranteed that the 6 bodies given by the Kinect2 API are the 6 one closest to the sensor ? Or are there just the first 6 bodies that were registered ?

    Thank you

    :)
     
    anselme clergeot, Jul 8, 2023
    #1
  2. SwordofWhedon Win User

    Kinect2 : Maximum number of people tracked ?

    It can identify up to 6 people sitting in a room

    Active players is entirely dependent on the game
  3. SwordofWhedon Win User

    Kinect2 : Maximum number of people tracked ?

    I'm afraid no one here is equipped to answer programming questions, it's a consumer tech support forum.

    Best of luck to you however, I'm a big Kinect fan
  4. anselme clergeot Win User

    Kinect2 : Maximum number of people tracked ?

    Oh, then my bad. I'll try to find a suitable forum. Thanks
  5. anselme clergeot Win User

    Kinect2 : Maximum number of people tracked ?

    Thanks for the answer, unfortunately, you didn't answer my question.
    I'm not talking about the games, but the Microsoft API for the Kinect2 Sensor (as I'm the one developping a game.)

    In a room with 12 people standing in front of the sensor, how does the API decides which bodies are gathered through the "BodyFrame.GetAndRefreshBodyData()" function ?

    Are the 6 bodies the 6 closest people to the sensor in the Z axis ? Or are their the first people that the sensor recognizes ?
    I understand that the game can decides which of the 6 bodies is the active player, but there's a moment which the API must decides which bodies to compute if there are more than 6 in the room.

    Thanks !
  6. THE PRIS0NER Win User

    Is it a possibility?

    The Kinect2 seems pretty complex. I'm thinking it will probably use all of that RAM by itself. Tracking multiple people at once... detailing things like where their weight is shifting, facial expressions, etc. It's pretty incredible.
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Kinect2 : Maximum number of people tracked ?

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