Is Quick Resume unreliable (or totally unsupported) for other people?

Discus and support Is Quick Resume unreliable (or totally unsupported) for other people? in XboX Insiders to solve the problem; In the last week, I’ve played: Dark Souls 3 Death’s Door CoD Black Ops Cold War Microsoft Flight Simulator And of those, only Dark Souls 3 supported... Discussion in 'XboX Insiders' started by /u/outrigued, Jul 31, 2021.

  1. /u/outrigued
    /u/outrigued Guest

    Is Quick Resume unreliable (or totally unsupported) for other people?


    In the last week, I’ve played:

    Dark Souls 3 Death’s Door CoD Black Ops Cold War Microsoft Flight Simulator

    And of those, only Dark Souls 3 supported Quick Resume. (Even though it kicks you to the main menu because of the online connection…)

    Anyone else having these issues? Really would like to get back to trusting Quick Resume again!

    submitted by /u/outrigued
    [link] [comments]
     
    /u/outrigued, Jul 31, 2021
    #1
  2. Misses Quinzel Win User

    Suspend and resume is broken and unreliable.

    Hey there! This seems like it would be better posted over on our
    Feedback site
    ! Head on over there and post up your suggestion.
  3. E McSq Win User

    Suspend and resume is broken and unreliable.

    Also, when using internet explorer, if you go to a website that has alot of "gifs" on the page, this will also cause a suspended game and any suspended apps to close down.

    Browsing NeoGaf, for example, can be a bit of a nightmare if you have a game suspended and you plan on returning to it after browsing.

    If the game OS and the 5GB of ram are partitioned off from the rest of the system, and can never be touched by the apps, as MS claim, then why can using internet explorer cause the game to close down?

    Are MS aware of this flaw in the system?

    Will it ever be sorted out?
  4. E McSq Win User

    Suspend and resume is broken and unreliable.

    CMUchippewa,

    Thanks for replying, but i have to correct you there.

    There should be no time limit on how long a game stays suspended.

    The game you have running resides in its own, dedicated operating system.

    It should stay suspended/paused for as long as you need it to, or until you load another game.

    If you want to test this out then load a game, then use, for example, youtube for 2 hours, or 3 hours, even 8 hours, and when you go back to your game it will be exactly where you left it.

    There is no time limit.

    However, play a game, use youtube for 30 minutes, then load another 4 or 5 apps and the game closes.

    This makes no sense.

    There have been many articles about the xbox ones operating system(s) and a live panel with the people who designed the system is available to watch, and it is quite clear that a suspended game shouldn't close.

    There should be no time limit, nor a limit to how many non gaming apps you can load while a game is suspended.

    Lastly, i created a thread back in january, i believe, and an official xbox employee, who was part of the product launch team, confirmed that there should be no time limit, nor a limit on how many apps you can open while a game is suspended.

    He stated a game will only close (or "terminate", as he put it) if you load another game.

    The more people who talk about this "bug" , the more likely MS will fix it.

    However, i seem to be a lone voice in a sea of millions who have either not noticed the issue, or are unaware of how the Xbox one is supposed to function.
  5. E McSq Win User

    Suspend and resume is broken and unreliable.

    Thanks for replying Bazajaytee.

    However, i am not talking about the consoles ability to suspend a game overnight whilst turned off, which in the settings screen is called "instant resume", but its ability to pause, or suspend, a game whilst you watch netflix, surf the web etc... then come
    back later, having not powered down the system, to return to the game exactly where you left it.

    The Xbox one has an OS dedicated to games and another seperate OS which runs the apps, such as ie, Netflix, youtube etc..

    When you are playing a game and you switch over to an app, you are just switching over to the other operating system, and the game is literally running in the background.

    The game always and exclusively has access to the 5GB of ram, with the remaining 3 GB reserved for the app OS.

    There should be no way the apps should effect the game due to them being resident in their own OS.

    There should be no time limit for how long a game stays paused, nor should there be a limit to how many apps you can load while a game is paused.

    But, as my testing has shown (and feel free to replicate the 5 steps in my first post) the app OS is interfering with the game OS, in a seemingly random and arbitary way.

    For example, you can play a game, instantly switch to 8 different apps, return straight to your game and it will be where you left it.

    But if you play a game, instantly switch to 4 different apps, use the 4th app for 30 mins then load a 5th app, your game will close down (most of the time).

    That doesn't make sense.

    Basically, once your game has been in suspend mode for 30 minutes and you THEN load more than 3 apps your game is in danger of being thrown out of the game OS.

    The only way to keep the game suspended reliably, is to use no more than 2 apps, then the game will stay suspended forever.

    This flies in the face of everything MS have said about the Xbox ones hardware design.

    Surely it must be a bug?
  6. Bazajaytee Win User

    Suspend and resume is broken and unreliable.

    The suspend and resume feature is handled differently by different games (probably due to their resource requirements). Games like Forza 5 and Battlefield 4 seem to struggle with the suspend and resume feature but other games I have had resume the next day
    after using multiple other apps.
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Is Quick Resume unreliable (or totally unsupported) for other people?

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