How to prevent Burnout Paradise remastered to crash at the end of each event on career...

Discus and support How to prevent Burnout Paradise remastered to crash at the end of each event on career... in XBoX Games and Apps to solve the problem; Hey there Microsoft, Daniel here and I am having a small problem with Burnout Paradise remastered for PC that I got not on the Microsoft Xbox store but... Discussion in 'XBoX Games and Apps' started by Daniel Silva 90, Feb 9, 2023.

  1. How to prevent Burnout Paradise remastered to crash at the end of each event on career...


    Hey there Microsoft, Daniel here and I am having a small problem with Burnout Paradise remastered for PC that I got not on the Microsoft Xbox store but rather on Steam, and EA has advised me through their support ticket to put the info of my problem here so hopefully this gets resolved as soon and as best as possible.

    Currently for unknown reasons whenever I play Burnout paradise remastered for PC on any given event in-game as soon as I finish the game crashes, I have already set it to run the game by graphic settings to run via the GPU of my PC, which is an NVIDIA GTX 1060 and runs somewhat ok until said in-game events are finished then this unknown error happens and crashes the game entirely without me inputting alt+f4 to quit the game.

    I cannot share a screenshot or an error report due to being nonexistent but what I can do is share the specifications of my current PC

    ------------------
    System Information
    ------------------
    Time of this report: 2/7/2023, 21:47:59
    Machine name: DESKTOP-EFD66B6
    Machine Id: {E582E654-569D-445A-9417-FB71884D8CA3}
    Operating System: Windows 10 Home 64-bit (10.0, Build 19045) (19041.vb_release.191206-1406)
    Language: English (Regional Setting: English)
    System Manufacturer: Micro-Star International Co., Ltd.
    System Model: GE62VR 6RF
    BIOS: E16JBIMS.110 (type: UEFI)
    Processor: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz (8 CPUs), ~2.6GHz
    Memory: 32768MB RAM
    Available OS Memory: 32644MB RAM
    Page File: 15025MB used, 22482MB available
    Windows Dir: C:\Windows
    DirectX Version: DirectX 12
    DX Setup Parameters: Not found
    User DPI Setting: 120 DPI (125 percent)
    System DPI Setting: 120 DPI (125 percent)
    DWM DPI Scaling: UnKnown
    Miracast: Available, with HDCP
    Microsoft Graphics Hybrid: Supported
    DirectX Database Version: 1.4.4
    DxDiag Version: 10.00.19041.2075 64bit Unicode

    ------------
    DxDiag Notes
    ------------
    Display Tab 1: No problems found.
    Display Tab 2: No problems found.
    Sound Tab 1: No problems found.
    Sound Tab 2: No problems found.
    Sound Tab 3: No problems found.
    Input Tab: No problems found.

    --------------------
    DirectX Debug Levels
    --------------------
    Direct3D: 0/4 (retail)
    DirectDraw: 0/4 (retail)
    DirectInput: 0/5 (retail)
    DirectMusic: 0/5 (retail)
    DirectPlay: 0/9 (retail)
    DirectSound: 0/5 (retail)
    DirectShow: 0/6 (retail)

    ---------------
    Display Devices
    ---------------
    Card name: Intel(R) HD Graphics 530
    Manufacturer: Intel Corporation
    Chip type: Intel(R) HD Graphics Family
    DAC type: Internal
    Device Type: Full Device (POST)
    Device Key: Enum\PCI\VEN_8086&DEV_191B&SUBSYS_11D51462&REV_06
    Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
    Device Problem Code: No Problem
    Driver Problem Code: Unknown
    Display Memory: 16450 MB
    Dedicated Memory: 128 MB
    Shared Memory: 16322 MB
    Current Mode: 1920 x 1080 (32 bit) (60Hz)
    HDR Support: Not Supported
    Display Topology: Internal
    Display Color Space: DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709
    Color Primaries: Red(0.580078,0.349609), Green(0.339844,0.559570), Blue(0.155273,0.125000), White Point(0.313477,0.329102)
    Display Luminance: Min Luminance = 0.500000, Max Luminance = 270.000000, MaxFullFrameLuminance = 270.000000
    Monitor Name: Generic PnP Monitor
    Monitor Model: unknown
    Monitor Id: LGD04A7
    Native Mode: 1920 x 1080(p) (60.020Hz)
    Output Type: Internal
    Monitor Capabilities: HDR Not Supported
    Display Pixel Format: DISPLAYCONFIG_PIXELFORMAT_32BPP
    Advanced Color: Not Supported
    Driver Name: C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_d8bdffa26077ee9a\igdumdim64.dll,C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_d8bdffa26077ee9a\igd10iumd64.dll,C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_d8bdffa26077ee9a\igd10iumd64.dll,C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_d8bdffa26077ee9a\igd12umd64.dll
    Driver File Version: 31.00.0101.2114 (English)
    Driver Version: 31.0.101.2114
    DDI Version: 12
    Feature Levels: 12_1,12_0,11_1,11_0,10_1,10_0,9_3,9_2,9_1
    Driver Model: WDDM 2.1
    Hardware Scheduling: Supported:False Enabled:False
    Graphics Preemption: Triangle
    Compute Preemption: Thread
    Miracast: Supported
    Detachable GPU: No
    Hybrid Graphics GPU: Integrated
    Power P-states: Not Supported
    Virtualization: Not Supported
    Block List: DISABLE_HWSCH
    Catalog Attributes: Universal:False Declarative:True
    Driver Attributes: Final Retail
    Driver Date/Size: 8/23/2022 7:00:00 PM, 1760312 bytes
    WHQL Logo'd: Yes
    WHQL Date Stamp: Unknown
    Device Identifier: {D7B78E66-5A5B-11CF-907F-B031A9C2D235}
    Vendor ID: 0x8086
    Device ID: 0x191B
    SubSys ID: 0x11D51462
    Revision ID: 0x0006
    Driver Strong Name: oem23.inf:5f63e5340a14bf6c:iSKLD_w10_DS:31.0.101.2114How to prevent Burnout Paradise remastered to crash at the end of each event on career... :pCI\VEN_8086&DEV_191B
    Rank Of Driver: 00CF2001
    Video Accel: ModeMPEG2_A ModeMPEG2_C ModeWMV9_C ModeVC1_C
    DXVA2 Modes: DXVA2_ModeMPEG2_VLD DXVA2_ModeMPEG2_IDCT DXVA2_ModeVC1_D2010 {E07EC519-E651-4CD6-AC84-1370CCEEC851} {BCC5DB6D-A2B6-4AF0-ACE4-ADB1F787BC89} DXVA2_ModeWMV9_IDCT DXVA2_ModeVC1_IDCT DXVA2_ModeH264_VLD_NoFGT DXVA2_ModeH264_VLD_Stereo_Progressive_NoFGT DXVA2_ModeH264_VLD_Stereo_NoFGT DXVA2_ModeH264_VLD_Multiview_NoFGT {C528916C-C0AF-4645-8CB2-372B6D4ADC2A} {91CD2D6E-897B-4FA1-B0D7-51DC88010E0A} {442B942A-B4D9-4940-BC45-A882E5F919F3} {97688186-56A8-4094-B543-FC9DAAA49F4B} {1424D4DC-7CF5-4BB1-9CD7-B63717A72A6B} {C346E8A3-CBED-4D27-87CC-A70EB4DC8C27} {FFC79924-5EAF-4666-A736-06190F281443} {2364D06A-F67F-4186-AED0-62B99E1784F1} {28566328-F041-4466-8B14-8F5831E78F8B} {8C56EB1E-2B47-466F-8D33-7DBCD63F3DF2} DXVA2_ModeHEVC_VLD_Main {75FC75F7-C589-4A07-A25B-72E03B0383B3} DXVA2_ModeHEVC_VLD_Main10 {07CFAFFB-5A2E-4B99-B62A-E4CA53B6D5AA} {76988A52-DF13-419A-8E64-FFCF4A336CF5} {50925B7B-E931-4978-A12A-586630F095F9} {B69C20E0-2508-8790-0305-875499E0A2D0} {49761BEC-4B63-4349-A5FF-87FFDF088466}
    Deinterlace Caps: {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
    {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
    {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
    {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
    {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
    {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
    {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
    {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
    D3D9 Overlay: Supported
    DXVA-HD: Supported
    DDraw Status: Enabled
    D3D Status: Enabled
    AGP Status: Enabled
    MPO MaxPlanes: 3
    MPO Caps: RGB,YUV,BILINEAR,HIGH_FILTER,STRETCH_YUV,STRETCH_RGB
    MPO Stretch: 5.000X - 0.334X
    MPO Media Hints:
    MPO Formats: YUY2,R16G16B16A16_FLOAT,R10G10B10A2_UNORM,R8G8B8A8_UNORM,B8G8R8A8_UNORM
    PanelFitter Caps: RGB,YUV,BILINEAR,HIGH_FILTER,STRETCH_YUV,STRETCH_RGB
    PanelFitter Stretch: 5.000X - 0.334X
    Component Drivers:
    Driver Name: Unknown
    Driver Version: Unknown
    Driver Date: Unknown
    Driver Provider: Unknown
    Catalog Attributes: N/A
    Driver Name: Unknown
    Driver Version: Unknown
    Driver Date: Unknown
    Driver Provider: Unknown
    Catalog Attributes: N/A

    Card name: NVIDIA GeForce GTX 1060
    Manufacturer: NVIDIA
    Chip type: NVIDIA GeForce GTX 1060
    DAC type: Integrated RAMDAC
    Device Type: Full Device
    Device Key: Enum\PCI\VEN_10DE&DEV_1C20&SUBSYS_11D51462&REV_A1
    Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
    Device Problem Code: No Problem
    Driver Problem Code: Unknown
    Display Memory: 19300 MB
    Dedicated Memory: 2978 MB
    Shared Memory: 16322 MB
    Current Mode: Unknown
    HDR Support: Unknown
    Display Topology: Unknown
    Display Color Space: Unknown
    Color Primaries: Unknown
    Display Luminance: Unknown
    Driver Name: C:\Windows\System32\DriverStore\FileRepository\nvmii.inf_amd64_a80642643f9917cc\nvldumdx.dll,C:\Windows\System32\DriverStore\FileRepository\nvmii.inf_amd64_a80642643f9917cc\nvldumdx.dll,C:\Windows\System32\DriverStore\FileRepository\nvmii.inf_amd64_a80642643f9917cc\nvldumdx.dll,C:\Windows\System32\DriverStore\FileRepository\nvmii.inf_amd64_a80642643f9917cc\nvldumdx.dll
    Driver File Version: 31.00.0015.2824 (English)
    Driver Version: 31.0.15.2824
    DDI Version: 12
    Feature Levels: 12_1,12_0,11_1,11_0,10_1,10_0,9_3,9_2,9_1
    Driver Model: WDDM 2.7
    Hardware Scheduling: Supported:True Enabled:False
    Graphics Preemption: Pixel
    Compute Preemption: Dispatch
    Miracast: Not Supported by Graphics driver
    Detachable GPU: No
    Hybrid Graphics GPU: Discrete
    Power P-states: Not Supported
    Virtualization: Paravirtualization
    Block List: No Blocks
    Catalog Attributes: Universal:False Declarative:True
    Driver Attributes: Final Retail
    Driver Date/Size: 1/14/2023 7:00:00 PM, 772496 bytes
    WHQL Logo'd: Yes
    WHQL Date Stamp: Unknown
    Device Identifier: Unknown
    Vendor ID: 0x10DE
    Device ID: 0x1C20
    SubSys ID: 0x11D51462
    Revision ID: 0x00A1
    Driver Strong Name: oem53.inf:0f066de39f1793ef:Section051:31.0.15.2824How to prevent Burnout Paradise remastered to crash at the end of each event on career... :pci\ven_10de&dev_1c20&subsys_11d51462
    Rank Of Driver: 00CF0001
    Video Accel: Unknown
    DXVA2 Modes: {86695F12-340E-4F04-9FD3-9253DD327460} DXVA2_ModeMPEG2_VLD {6F3EC719-3735-42CC-8063-65CC3CB36616} DXVA2_ModeVC1_D2010 DXVA2_ModeVC1_VLD {32FCFE3F-DE46-4A49-861B-AC71110649D5} DXVA2_ModeH264_VLD_Stereo_Progressive_NoFGT DXVA2_ModeH264_VLD_Stereo_NoFGT DXVA2_ModeH264_VLD_NoFGT DXVA2_ModeHEVC_VLD_Main DXVA2_ModeHEVC_VLD_Main10 {20BB8B0A-97AA-4571-8E99-64E60606C1A6} {15DF9B21-06C4-47F1-841E-A67C97D7F312} DXVA2_ModeMPEG4pt2_VLD_Simple DXVA2_ModeMPEG4pt2_VLD_AdvSimple_NoGMC {9947EC6F-689B-11DC-A320-0019DBBC4184} {33FCFE41-DE46-4A49-861B-AC71110649D5} DXVA2_ModeVP9_VLD_Profile0 {6AFFD11E-1D96-42B1-A215-93A31F09A53D} {914C84A3-4078-4FA9-984C-E2F262CB5C9C}
    Deinterlace Caps: n/a
    D3D9 Overlay: Unknown
    DXVA-HD: Unknown
    DDraw Status: Enabled
    D3D Status: Enabled
    AGP Status: Enabled
    MPO MaxPlanes: 0
    MPO Caps: Not Supported
    MPO Stretch: Not Supported
    MPO Media Hints: Not Supported
    MPO Formats: Not Supported
    PanelFitter Caps: Not Supported
    PanelFitter Stretch: Not Supported

    -
    ---------------
    Diagnostics
    ---------------

    Windows Error Reporting:
    +++ WER0 +++:
    Fault bucket 1546660968049271385, type 1
    Event Name: APPCRASH
    Response: Not available
    Cab Id: 0

    Problem signature:
    P1: BurnoutPR.exe
    P2: 1.0.0.0
    P3: 5b365b73
    P4: BurnoutPR.exe
    P5: 1.0.0.0
    P6: 5b365b73
    P7: c0000005
    P8: 0622106f
    P9:
    P10:

    +++ WER1 +++:
    Fault bucket , type 0
    Event Name: APPCRASH
    Response: Not available
    Cab Id: 0

    Problem signature:
    P1: BurnoutPR.exe
    P2: 1.0.0.0
    P3: 5b365b73
    P4: BurnoutPR.exe
    P5: 1.0.0.0
    P6: 5b365b73
    P7: c0000005
    P8: 0622106f
    P9:
    P10:

    +++ WER2 +++:
    Fault bucket 1546660968049271385, type 1
    Event Name: APPCRASH
    Response: Not available
    Cab Id: 0

    Problem signature:
    P1: BurnoutPR.exe
    P2: 1.0.0.0
    P3: 5b365b73
    P4: BurnoutPR.exe
    P5: 1.0.0.0
    P6: 5b365b73
    P7: c0000005
    P8: 0622106f
    P9:
    P10:

    +++ WER3 +++:
    Fault bucket, type 0
    Event Name: APPCRASH
    Response: Not available
    Cab Id: 0

    Problem signature:
    P1: BurnoutPR.exe
    P2: 1.0.0.0
    P3: 5b365b73
    P4: BurnoutPR.exe
    P5: 1.0.0.0
    P6: 5b365b73
    P7: c0000005
    P8: 0622106f
    P9:
    P10:

    +++ WER4 +++:
    Fault bucket LKD_0x141_Tdr:6_IMAGE_igdkmd64.sys_GEN9_DX10_GPULOOP, type 0
    Event Name: LiveKernelEvent
    Response: Not available
    Cab Id: 15420b19-ba56-4649-94b3-06e14cb15752

    Problem signature:
    P1: 141
    P2: ffffe007e55a0010
    P3: fffff8025bb266f0
    P4: 0
    P5: 41bc
    P6: 10_0_19045
    P7: 0_0
    P8: 768_1
    P9:
    P10:

    +++ WER5 +++:
    Fault bucket , type 0
    Event Name: LiveKernelEvent
    Response: Not available
    Cab Id: 0

    Problem signature:
    P1: 141
    P2: ffffe007e55a0010
    P3: fffff8025bb266f0
    P4: 0
    P5: 41bc
    P6: 10_0_19045
    P7: 0_0
    P8: 768_1
    P9:
    P10:

    +++ WER6 +++:
    Fault bucket 1250662186119574608, type 1
    Event Name: APPCRASH
    Response: Not available
    Cab Id: 0

    Problem signature:
    P1: BurnoutPR.exe
    P2: 1.0.0.0
    P3: 5b365b73
    P4: BurnoutPR.exe
    P5: 1.0.0.0
    P6: 5b365b73
    P7: c0000005
    P8: 061bee52
    P9:
    P10:

    +++ WER7 +++:
    Fault bucket , type 0
    Event Name: APPCRASH
    Response: Not available
    Cab Id: 0

    Problem signature:
    P1: BurnoutPR.exe
    P2: 1.0.0.0
    P3: 5b365b73
    P4: BurnoutPR.exe
    P5: 1.0.0.0
    P6: 5b365b73
    P7: c0000005
    P8: 061bee52
    P9:
    P10:

    +++ WER8 +++:
    Fault bucket 1914897435382066525, type 5
    Event Name: RADAR_PRE_LEAK_WOW64
    Response: Not available
    Cab Id: 0

    Problem signature:
    P1: BurnoutPR.exe
    P2: 1.0.0.0
    P3: 10.0.19045.2.0.0
    P4:
    P5:
    P6:
    P7:
    P8:
    P9:
    P10:

    +++ WER9 +++:
    Fault bucket 1250662186119574608, type 1
    Event Name: APPCRASH
    Response: Not available
    Cab Id: 0

    Problem signature:
    P1: BurnoutPR.exe
    P2: 1.0.0.0
    P3: 5b365b73
    P4: BurnoutPR.exe
    P5: 1.0.0.0
    P6: 5b365b73
    P7: c0000005
    P8: 061bee52
    P9:
    P10:

    :)
     
    Daniel Silva 90, Feb 9, 2023
    #1
  2. DAZZA 433 Win User

    Backwards Compatibility? What do you want to see?

    Burnout 3 would be my vote, Just for the crash junction events as its not the same on burnout paradise, but it comes down to each developer to add them.
  3. G17Anthony Win User

    Burnout revenge there any car like game crazy car

    I was play burnout paradise remastered was on my x360 burnout paradise can't find my account
  4. JohnnyXeo Win User

    open world racing games on Xbox

    Burnout Paradise Remastered, The Crew and The Crew 2.
  5. JosefLBohorquez Win User

    Burnout Paradise Remastered Crashes Everytime

    Hi and thanks for reaching Microsoft Xbox gamer's community. My name is Josef.
    I'm an Independent Advisor and a Microsoft Xbox user like you.

    Hope you're doing great today Huckmaster77

    Is this happening only with burnout paradise remastered?
    The game simply crashes or you receive an error message?
    Where you installed the game, on C: drive or a different drive?
    If you installed on a different drive, please reinstall it on C: and try again

    By the way, which troubleshooting steps you have done so far to fix this issue?

    I'll be waiting for your answers, greetings from another Microsoft user!
  6. SwordofWhedon Win User

    Burnout Paradise Remastered Crashes Everytime

    Do you have EA Play installed, logged in, and your accounts linked?
Thema:

How to prevent Burnout Paradise remastered to crash at the end of each event on career...

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