Game Content Usage Rules and Creative Commons

Discus and support Game Content Usage Rules and Creative Commons in XBoX on Windows to solve the problem; Hello All, From reading the GCUR am I right in summising that you cannot use a creative commons license over anything made under the GCUR due to the... Discussion in 'XBoX on Windows' started by MRTumnusB, Feb 9, 2022.

  1. MRTumnusB
    MRTumnusB Guest

    Game Content Usage Rules and Creative Commons


    Hello All,

    From reading the GCUR am I right in summising that you cannot use a creative commons license over anything made under the GCUR due to the non-transferable and non-sublicensable clause?

    :)
     
    MRTumnusB, Feb 9, 2022
    #1
  2. Jesse E' Win User

    Game Content Usage Rules and Creative Commons

    Hello, My name is Jesse. I'm an Independent Advisor and a member of the Microsoft community and I'd love to assist you today.

    Yes, you're right.
  3. MRTumnusB Win User

    Game Content Usage Rules and Creative Commons

    Hello, Jesse E'

    Follow up question in the following passage:

    Distribution of your Item in any form constitutes a grant by you of a royalty-free, non-exclusive, irrevocable, transferable, sub-licensable, worldwide, license to Microsoft and any of Microsoft's partners or users to use, modify and distribute that Item (and derivatives of that Item), and use your name if we choose to, for any purpose and without obligation to pay you anything, obtain your approval, or give you credit.

    Who is Microsoft's users?

    As there is no definition in the document.

    Thanks,
    Tumnus.

  4. xEnvoy of Chaos Win User

    Microsoft Game Content Usage Rules

    I understand that they don't want you messing with their IP's like that but so long as he doesn't sell it for a profit shouldn't he be fine? There are mods for all sorts of games that use skins from all sorts of media.
  5. OCRyzen Win User

    Microsoft Game Content Usage Rules

    Star Wars: Empire At War, is a Lucas Arts game & you will need to get permission from Lucas Arts & also Microsoft Studios for using a HALO games content in Star Wars: Empire At War etc...

    I highly doubt, Microsoft will allow it either..
  6. Bon3zz1001 Win User

    Microsoft Game Content Usage Rules

    [quote user="autana79"]

    [quote user="DanteSparda504"]

    ....just play Halo Wars instead of destroying and doing a bunch of stupid mods to other developers creations.

    [/quote]
    My god. You have ZERO idea what a gaming community actually used to be about. I will say one thing mind you. was you around during the hey day of Pc game modding with the likes of Battlefield 1942, Max Payne 1+2 etc, etc, etc, etc, etc (Pretty
    much most of the PC back catalogue)?
    .
    Erm, how did you find that at the time? And even now with the likes of DayZ for Arma II?
    ,
    [/quote]You seem to be forgetting this is the Xbox forums. Most people here don't even understand anything about PC gaming or the fact that mods =/= hacks and try to defend the 360 til the end. Tons of amazing things come from gamers creating mods. IE:

    Look at Skyrim on PC
    or
    even Minecraft.
    And like above, DayZ for ARMA2 which mind you the developers are fully backing it by
    even selling a map on the game world on the official store and they're even working with the DayZ creators to bring it to ARMA3. While we're talking about that though, that mod
    single-handedly boosted that games sales. ARMA2 Combined Operations has been the top selling game on Steam ever since that mods release and it's not letting up yet. To even try to say mods "destroy" a developers creation is a joke itself. (99% of that wasn't
    @ you autana but you probably figured that out before even reading this sentence.)
Thema:

Game Content Usage Rules and Creative Commons

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