Does Xbox Series X Always Run At UHD? Microsoft Reps, Devs Please Help.

Discus and support Does Xbox Series X Always Run At UHD? Microsoft Reps, Devs Please Help. in XBoX on Consoles to solve the problem; The Xbox Series X is capable of 4k 60 output, but my monitor is only 1440 60 FPS. Is the console rendering a 4k 60 image, then downsampling it? Or just... Discussion in 'XBoX on Consoles' started by Popa2caps, May 20, 2021.

  1. Popa2caps
    Popa2caps Guest

    Does Xbox Series X Always Run At UHD? Microsoft Reps, Devs Please Help.


    The Xbox Series X is capable of 4k 60 output, but my monitor is only 1440 60 FPS. Is the console rendering a 4k 60 image, then downsampling it? Or just sending out a 1080 then upsampling it?

    I ask this because Forza Horizon 4 on my PC looks better than my Xbox Series X. My PC only has a GTX 1070.

    Does that help?

    :)
     
    Popa2caps, May 20, 2021
    #1
  2. Obsessive Power Win User

    Does Xbox Series X Always Run At UHD? Microsoft Reps, Devs Please Help.

    I thought it would, but now I'm not so sure. For example if I turn the HDMI auto detect to manual, then I set my resolution to 1440, FPS to 60. Inside the graphical fidelity menu section, some settings become available. but only if I set HDMI to manual.

    One of these settings in the graphical fidelity menu is labeled 4K. If I enable it, my monitor says, Out of range.
    That's because setting to manual overrides the display's E-EDID (Enhanced Extended Display Identification Data). It's how the 'Auto' setting works. Basically, your Displays tells the console what it is and what it's capable of doing. If you change it to manual, you'll see settings that your console can do, but these may not be supported by the TV or monitor, hence the ‘out of range’ message.

    The Series X still renders games in 4K and downscales to a lower resolution if that resolution is selected or chosen automatically by the system.

    Now of course, it’s a console so there is some leeway. Not all games run at native 4K. They’ll either use dynamic scaling, temporal upscaling or checkerboard rendering. These graphics techniques can produce a sharp 4K or near 4K image with caveats, most of these technical tricks are lost on console only gamers as for the most part they aren’t technically minded. Not that there is anything wrong with that of course.

    For traditional rasterization, the Series X GPU is up there with perhaps an RTX 2070 Super. The RTX cards beat the Series X into the long grass when performing Ray Tracing. The biggest reason for this is the lack of tensor cores which allows RTX 2XXXX and 3XXXX to use of DLSS, massively increasing performance.
  3. Korey Creative Win User

    Does Xbox Series X Always Run At UHD? Microsoft Reps, Devs Please Help.

    I thought it would, but now I'm not so sure. For example if I turn the HDMI auto detect to manual, then I set my resolution to 1440, FPS to 60. Inside the graphical fidelity menu section, some settings become available. but only if I set HDMI to manual.

    One of these settings in the graphical fidelity menu is labeled 4K. If I enable it, my monitor says, Out of range.

    That's why I don't think the console is always outputting the highest resolution, then downsampling it. If the console was automatically outputting the highest resolution than doing the downsampling, I wouldn't even see this 4K option, in my mind.

    I've been playing at 1440 on my PC since early 2014, it's not like I'm new to the resolution, I just think my Series X is some kind of upscaled 1080p image.

    I do also understand that on PC you get to change the settings, so it could be one of those. Another reason why I don't think the system is running at max, I can't enable 120 FPS mode without a 120 monitor and/ or TV. Playing at 120 FPS + on a 60 FPS monitor still benefits the user with reduced input latency.

    In terms of power on paper, the Xbox Series X should be on the same level as a 2080/ 2080 super output RT or an RTX 3070. It's basically a downclocked RX 6800.

    Sorry for the wall of text.
  4. Korey Creative Win User

    Does Xbox Series X Always Run At UHD? Microsoft Reps, Devs Please Help.

    I'm re-wording my post. Not at all what I was trying to ask.
  5. Korey Creative Win User

    Does Xbox Series X Always Run At UHD? Microsoft Reps, Devs Please Help.

    ​That's my point exactly, For example the Allow 4K in the video modes says " This setting allows native 4K content for 4k games & apps, even if your console is set to a lower resolution".

    I can't activate it, why? because the console checks to see if my monitor has the capabilities of 4k. If the console was oversampling, I would be able to set this even though my display isn't 4k capable.

    I totally understand that the graphical fidelity depends on a lot of factors for console games. Like, but not limited to textures, anisotropic filtering, anti aliasing and so on.

    Not to mention the techniques developers use for resource management in leveraging assets efficiently.

    I'm just saying, in an honest opinion, I do not think the Xbox Series X runs at its fullest capabilities for lower then 4K UHD displays.

    I edited the top of this post .
  6. Korey Creative Win User

    Does Xbox Series X Always Run At UHD? Microsoft Reps, Devs Please Help.

    How in the world did you read anything I posted, and thought to give me that advice, Like honestly?

    For one, the Xbox Series X comes pre-packaged with a 2.1 HDMI cable, why in the world would I think I don't have one?

    I'm not in discussion on the console's 4k UHD capabilities. I'm trying to have a technical discussion about the console's capability if it is rendered at full capacity or depends on the resolution.

    If you don't know what that means, please don't try to guess.

    Also here is some info on 4k / UHD https://en.wikipedia.org/wiki/4K_resolution
    Incase you don't wish to click the link, I've gone ahead and taken some bits out for you to read.

    "The term "4K" is generic and refers to any resolution with a horizontal pixel count of approximately 4,000.[3](p2) Several different 4K resolutions have been standardized by various organizations.

    4K resolution refers to a horizontal display resolution of approximately 4,000 pixels.[1] Digital television and digital cinematography commonly use several different 4K resolutions. In television and consumer media, 3840 × 2160 (4K UHD) is the dominant 4K standard, whereas the movie projection industry uses 4096 × 2160 (DCI 4K)."

    Also it's a pipe dream thinking any modern game will run at native 4K UHD at 120 frames per second on Xbox Series S|X. Now you might hear of games running at those speeds, but it's going to be a very limited title. For example indie 2d games or the alike could in theory run at those. Shoot, sitting pictures run at thousands of frames per second.

    A computer with a 3090 can barely run 4k 120 fps, that's a $1500 USD graphics card. Xbox Series X might be new, same with PS5, but they're not that powerful, not even close.

    Please no more replies that hurt my brain cells.
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Does Xbox Series X Always Run At UHD? Microsoft Reps, Devs Please Help.

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