Didn't get recore windows 10 code

Discus and support Didn't get recore windows 10 code in XBoX Sales and Promo to solve the problem; I pre ordered recore 5 hours before release date on my xbox one s and I didn't get an email for my windows 10 code. 5fdc98ba-b536-41b1-ae3b-e9d29d8f857f Discussion in 'XBoX Sales and Promo' started by Dark Mutant 23, Sep 12, 2016.

  1. Didn't get recore windows 10 code


    I pre ordered recore 5 hours before release date on my xbox one s and I didn't get an email for my windows 10 code.

    :)
     
    Dark Mutant 23, Sep 12, 2016
    #1
  2. My PIN code dont work!

    Wanna play some some ReCore error code 400, search it. Nada! Cant log in to my profile or nothing, cant even play the game. Playing on Windows 10.
     
    Hernan Aponte Reyes, Sep 12, 2016
    #2
  3. No keyboard remap after Definitive Edition

    Can't remap keys for keyboard after update to ReCore Definitive Edition.

    Windows 10 store game.
     
    Martin Jorgensen, Sep 12, 2016
    #3
  4. PatientTen82
    PatientTen82 Guest

    Didn't get recore windows 10 code

    PatientTen82, Sep 12, 2016
    #4
  5. Hi Dark Mutant 23!

    Once you purchase an Xbox Play Anywhere game, you'll own it on both Xbox One and Windows 10 right away. Be sure to check out the

    Xbox Play Anywhere Troubleshooter guide
    if you're still curious about the functionality of it or run into any further issues.

    Keep us posted! Didn't get recore windows 10 code :)
     
    Miss Ghidorah, Nov 3, 2018
    #5
  6. Miss Ghidorah Win User

    Didn't get recore windows 10 code

    Hi Dark Mutant 23!

    Once you purchase an Xbox Play Anywhere game, you'll own it on both Xbox One and Windows 10 right away. Be sure to check out the

    Xbox Play Anywhere Troubleshooter guide
    if you're still curious about the functionality of it or run into any further issues.

    Keep us posted! :)
  7. PatientTen82 Win User

    Didn't get recore windows 10 code

  8. joel0827 Win User

    Quantum Break Windows Code

    No I didn't get a window 10 code. I just have the Xbox one code which is in my account already :/.
  9. Tenjoseslash Win User

    Minecraft Widows 10

    The thing is that could take days since you didn't buy the windows 10 version, I don't even know if it is possible to get a code for the windows 10 version now, back in the day there was a campaing to do this, but I think it is disable now
  10. Er0Sennin691 Win User

    Recore Black screen windows 10

    Hey, so i have the latest version of the game, i installed yesterday itself.

    I uninstalled the drivers using driver uninstaller utility and reinstalled the latest version.

    Still no effect.

    I found the log file of the game-

    Loading native plugins

    Loading AkSoundEngine.dll

    Loading CellNativeClientUniversal.dll

    Loading cpprest140_uwp_2_6.dll

    Loading Microsoft.Xbox.Services.dll

    Loading commonEventLoggingLibrary_release_UWPx64_2015.dll

    Module information:

    Built with Compiler Ver '190024213'

    Built from '5.4/partner/armature/dev-staging' branch

    Version is '5.4.0b14 (3cea33593d7d)'

    Release build

    Application type 'D3D11'

    Used 'UWP'

    GfxDevice: creating device client; threaded=1

    Direct3D:

    Version: Direct3D 11.0 [level 11.0]

    Renderer: NVIDIA GeForce GTX 970M (ID=0x13d8)

    Vendor: NVIDIA

    VRAM: 3040 MB

    GfxDevice: setting real device

    Initialize engine version: 5.4.0b14 (3cea33593d7d)

    OnLevelWasLoaded was found on AFPSCounter

    This message has been deprecated and will be removed in a later version of Unity.

    Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed



    (Filename: Line: 375)

    Disabling independent input source.

    Logical Screen DPI is 96.00.

    SceneWasUnloaded: /t 0.007377 ms

    UnloadTime: 0.887297 ms

    Resolution: Switching to 1280 x 720 Fullscreen: True

    Resolution: ApplicationView::IsFullScreenMode = False

    Resolution: Entering fullscreen mode...

    Resolution: Resizing swapchain to 1280 x 720 Fullscreen: True

    Resolution: Done.

    SceneWasUnloaded: /t 0.000819 ms

    UnloadTime: 0.514755 ms

    Unloading 220 unused Assets to reduce memory usage. Loaded Objects now: 6049. Operation took 7.555349 ms.

    SceneWasUnloaded: /t 0.000819 ms

    UnloadTime: 0.470493 ms

    Setting up 2 worker threads for Enlighten.

    Thread -> id: 238 -> priority: 1

    Thread -> id: e60 -> priority: 1

    Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 6287. Operation took 11.316835 ms.

    Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 6357. Operation took 8.822566 ms.

    SceneWasUnloaded: /t 0.000819 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000819 ms

    SceneWasUnloaded: /t 0.000409 ms

    UnloadTime: 5.424195 ms

    Unloading 30691 unused Assets to reduce memory usage. Loaded Objects now: 74216. Operation took 130.574554 ms.

    Unloading 102 unused Assets to reduce memory usage. Loaded Objects now: 74512. Operation took 90.692886 ms.

    SceneWasUnloaded: /t 0.000819 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000819 ms

    SceneWasUnloaded: /t 0.000819 ms

    SceneWasUnloaded: /t 0.000819 ms

    SceneWasUnloaded: /t 0.000819 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000819 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000819 ms

    SceneWasUnloaded: /t 0.000819 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000819 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000819 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000819 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000819 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.002868 ms

    SceneWasUnloaded: /t 0.001229 ms

    UnloadTime: 38.946835 ms

    Unloading 6853 unused Assets to reduce memory usage. Loaded Objects now: 45561. Operation took 781.032959 ms.

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000819 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000819 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000819 ms

    SceneWasUnloaded: /t 0.000819 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000819 ms

    SceneWasUnloaded: /t 0.000819 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000819 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000819 ms

    SceneWasUnloaded: /t 0.000819 ms

    SceneWasUnloaded: /t 0.000819 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000819 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000819 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000819 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000000 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000000 ms

    SceneWasUnloaded: /t 0.000000 ms

    SceneWasUnloaded: /t 0.000409 ms

    SceneWasUnloaded: /t 0.000409 ms

    UnloadTime: 7.814776 ms

    InvalidCastException: Arg_InvalidCastException

    at ItemCraftedGoalTracker.Reconcile(Inventory inventory)

    at AchievementsTracker.ReconcileAgainstInventory(Inventory inventory)

    at AchievementsTracker.UpdateReconciliation()

    at AchievementsTracker.Update()

    at AchievementsTracker.$Invoke13(Int64 instance, Int64* args)

    at UnityEngine.Internal.$MethodUtility.InvokeMethod(Int64 instance, Int64* args, IntPtr method)

    (Filename: <Unknown> Line: 0)

    Unloading 37021 unused Assets to reduce memory usage. Loaded Objects now: 373220. Operation took 638.694458 ms.

    InvalidCastException: Arg_InvalidCastException

    at ItemCraftedGoalTracker.Reconcile(Inventory inventory)

    at AchievementsTracker.ReconcileAgainstInventory(Inventory inventory)

    at AchievementsTracker.UpdateReconciliation()

    at AchievementsTracker.Update()

    at AchievementsTracker.$Invoke13(Int64 instance, Int64* args)

    at UnityEngine.Internal.$MethodUtility.InvokeMethod(Int64 instance, Int64* args, IntPtr method)

    (Filename: <Unknown> Line: 0)

    Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 377320. Operation took 458.878357 ms.

    InvalidCastException: Arg_InvalidCastException

    at IDsGoalTracker.TryRegisterID(String id)

    at FindAllLogBookEntriesGoalTracker.PlayerInventoryUniqueItemAddedCallback(GlobalEventPayload payload)

    at ReCore!<BaseAddress>+0x5c65790

    at GlobalGameEvents.PostEventWithCustomPayload(EGlobalGameEvent type, GlobalEventPayload payload)

    at Inventory.FireItemAddedEvent(UniqueData itemData, Int32 newIndex)

    at Inventory.AddItemData(UniqueData itemData)

    at Inventory.AddItem(UniqueInventoryItem item, ELootAcquisitionMethod acquireType)

    at ArchiveKeyInventoryItem.AddQuantityToInventory(Inventory inventory, Int32 quantity, ELootAcquisitionMethod acquireType)

    at UniqueInventoryItem.AddQuantityToInventory(Collections.Generic.List<LootDrop.SLootDropItemStack> addedItems, Inventory inventory, Int32 quantity, ELootAcquisitionMethod acquireType)

    at UniqueInventoryItem.AddQuantityToInventory(Collections.Generic.List<LootDrop.SLootDropItemStack> addedItems, Inventory inventory, Int32 quantity)

    at UniqueInventoryItem.AddQuantityToInventory(Inventory inventory, Int32 quantity)

    at uScriptAct_KyotoInventory_AddInventoryItem.In(GameObject itemObj, EStackType stackType, Int32 stackSize)

    at UnlockLogBookEntry.Relay_In_1()

    at UnlockLogBookEntry.Relay_In_0()

    at UnlockLogBookEntry.Relay_In_4()

    at UnlockLogBookEntry.uScriptAct_KyotoPersistence_GetPersistentBool_False_16(Object o, EventArgs e)

    at uScriptAct_KyotoPersistence_GetPersistentBool.In(GameObject gameObject, String name, Boolean defaultValue, Boolean& value, EContext context)

    at UnlockLogBookEntry.Relay_In_16()

    at UnlockLogBookEntry.Instance_PlayerPartyReady_6(Object o, EventArgs e)

    at UnityEngine.Windows.Speech.DictationRecognizer.DictationRecognizer_InvokeHypothesisGeneratedEvent(String keyword)

    at ReCore!<BaseAddress>+0x5c66f18

    at KyotoPlayerPartyChecker.CheckPlayerPartyReadyInternal()

    at KyotoPlayerPartyChecker.UnBlockPlayerPartyReady()

    at LevelLoadManager.<LoadLevelAsync>d__74.MoveNext()

    at UnityEngine.SetupCoroutine.$Invoke1(Int64 instance, Int64* args)

    at UnityEngine.Internal.$MethodUtility.InvokeMethod(Int64 instance, Int64* args, IntPtr method)

    (Filename: <Unknown> Line: 0)

    InvalidCastException: Arg_InvalidCastException

    at IDsGoalTracker.TryRegisterID(String id)

    at FindAllLogBookEntriesGoalTracker.PlayerInventoryUniqueItemAddedCallback(GlobalEventPayload payload)

    at ReCore!<BaseAddress>+0x5c65790

    at GlobalGameEvents.PostEventWithCustomPayload(EGlobalGameEvent type, GlobalEventPayload payload)

    at Inventory.FireItemAddedEvent(UniqueData itemData, Int32 newIndex)

    at Inventory.AddItemData(UniqueData itemData)

    at Inventory.AddItem(UniqueInventoryItem item, ELootAcquisitionMethod acquireType)

    at ArchiveKeyInventoryItem.AddQuantityToInventory(Inventory inventory, Int32 quantity, ELootAcquisitionMethod acquireType)

    at UniqueInventoryItem.AddQuantityToInventory(Collections.Generic.List<LootDrop.SLootDropItemStack> addedItems, Inventory inventory, Int32 quantity, ELootAcquisitionMethod acquireType)

    at UniqueInventoryItem.AddQuantityToInventory(Collections.Generic.List<LootDrop.SLootDropItemStack> addedItems, Inventory inventory, Int32 quantity)

    at UniqueInventoryItem.AddQuantityToInventory(Inventory inventory, Int32 quantity)

    at uScriptAct_KyotoInventory_AddInventoryItem.In(GameObject itemObj, EStackType stackType, Int32 stackSize)

    at UnlockLogBookEntry.Relay_In_1()

    at UnlockLogBookEntry.Relay_In_0()

    at UnlockLogBookEntry.Relay_Driven_4()

    at UnlockLogBookEntry_Component.$Invoke20(Int64 instance, Int64* args)

    at UnityEngine.Internal.$MethodUtility.InvokeMethod(Int64 instance, Int64* args, IntPtr method)

    (Filename: <Unknown> Line: 0)

    InvalidCastException: Arg_InvalidCastException

    at IDsGoalTracker.TryRegisterID(String id)

    at FindAllLogBookEntriesGoalTracker.PlayerInventoryUniqueItemAddedCallback(GlobalEventPayload payload)

    at ReCore!<BaseAddress>+0x5c65790

    at GlobalGameEvents.PostEventWithCustomPayload(EGlobalGameEvent type, GlobalEventPayload payload)

    at Inventory.FireItemAddedEvent(UniqueData itemData, Int32 newIndex)

    at Inventory.AddItemData(UniqueData itemData)

    at Inventory.AddItem(UniqueInventoryItem item, ELootAcquisitionMethod acquireType)

    at ArchiveKeyInventoryItem.AddQuantityToInventory(Inventory inventory, Int32 quantity, ELootAcquisitionMethod acquireType)

    at UniqueInventoryItem.AddQuantityToInventory(Collections.Generic.List<LootDrop.SLootDropItemStack> addedItems, Inventory inventory, Int32 quantity, ELootAcquisitionMethod acquireType)

    at UniqueInventoryItem.AddQuantityToInventory(Collections.Generic.List<LootDrop.SLootDropItemStack> addedItems, Inventory inventory, Int32 quantity)

    at UniqueInventoryItem.AddQuantityToInventory(Inventory inventory, Int32 quantity)

    at uScriptAct_KyotoInventory_AddInventoryItem.In(GameObject itemObj, EStackType stackType, Int32 stackSize)

    at UnlockLogBookEntry.Relay_In_1()

    at UnlockLogBookEntry.Relay_In_0()

    at UnlockLogBookEntry.Relay_Driven_4()

    at UnlockLogBookEntry_Component.$Invoke20(Int64 instance, Int64* args)

    at UnityEngine.Internal.$MethodUtility.InvokeMethod(Int64 instance, Int64* args, IntPtr method)

    (Filename: <Unknown> Line: 0)

    InvalidCastException: Arg_InvalidCastException

    at IDsGoalTracker.TryRegisterID(String id)

    at FindAllLogBookEntriesGoalTracker.PlayerInventoryUniqueItemAddedCallback(GlobalEventPayload payload)

    at ReCore!<BaseAddress>+0x5c65790

    at GlobalGameEvents.PostEventWithCustomPayload(EGlobalGameEvent type, GlobalEventPayload payload)

    at Inventory.FireItemAddedEvent(UniqueData itemData, Int32 newIndex)

    at Inventory.AddItemData(UniqueData itemData)

    at Inventory.AddItem(UniqueInventoryItem item, ELootAcquisitionMethod acquireType)

    at ArchiveKeyInventoryItem.AddQuantityToInventory(Inventory inventory, Int32 quantity, ELootAcquisitionMethod acquireType)

    at UniqueInventoryItem.AddQuantityToInventory(Collections.Generic.List<LootDrop.SLootDropItemStack> addedItems, Inventory inventory, Int32 quantity, ELootAcquisitionMethod acquireType)

    at UniqueInventoryItem.AddQuantityToInventory(Collections.Generic.List<LootDrop.SLootDropItemStack> addedItems, Inventory inventory, Int32 quantity)

    at UniqueInventoryItem.AddQuantityToInventory(Inventory inventory, Int32 quantity)

    at uScriptAct_KyotoInventory_AddInventoryItem.In(GameObject itemObj, EStackType stackType, Int32 stackSize)

    at UnlockLogBookEntry.Relay_In_1()

    at UnlockLogBookEntry.Relay_In_0()

    at UnlockLogBookEntry.Relay_Driven_4()

    at UnlockLogBookEntry_Component.$Invoke20(Int64 instance, Int64* args)

    at UnityEngine.Internal.$MethodUtility.InvokeMethod(Int64 instance, Int64* args, IntPtr method)

    (Filename: <Unknown> Line: 0)

    InvalidCastException: Arg_InvalidCastException

    at IDsGoalTracker.TryRegisterID(String id)

    at FindAllLogBookEntriesGoalTracker.PlayerInventoryUniqueItemAddedCallback(GlobalEventPayload payload)

    at ReCore!<BaseAddress>+0x5c65790

    at GlobalGameEvents.PostEventWithCustomPayload(EGlobalGameEvent type, GlobalEventPayload payload)

    at Inventory.FireItemAddedEvent(UniqueData itemData, Int32 newIndex)

    at Inventory.AddItemData(UniqueData itemData)

    at Inventory.AddItem(UniqueInventoryItem item, ELootAcquisitionMethod acquireType)

    at ArchiveKeyInventoryItem.AddQuantityToInventory(Inventory inventory, Int32 quantity, ELootAcquisitionMethod acquireType)

    at UniqueInventoryItem.AddQuantityToInventory(Collections.Generic.List<LootDrop.SLootDropItemStack> addedItems, Inventory inventory, Int32 quantity, ELootAcquisitionMethod acquireType)

    at UniqueInventoryItem.AddQuantityToInventory(Collections.Generic.List<LootDrop.SLootDropItemStack> addedItems, Inventory inventory, Int32 quantity)

    at UniqueInventoryItem.AddQuantityToInventory(Inventory inventory, Int32 quantity)

    at uScriptAct_KyotoInventory_AddInventoryItem.In(GameObject itemObj, EStackType stackType, Int32 stackSize)

    at UnlockLogBookEntry.Relay_In_1()

    at UnlockLogBookEntry.Relay_In_0()

    at UnlockLogBookEntry.Relay_Driven_4()

    at UnlockLogBookEntry_Component.$Invoke20(Int64 instance, Int64* args)

    at UnityEngine.Internal.$MethodUtility.InvokeMethod(Int64 instance, Int64* args, IntPtr method)

    (Filename: <Unknown> Line: 0)

    InvalidCastException: Arg_InvalidCastException

    at IDsGoalTracker.TryRegisterID(String id)

    at FindAllLogBookEntriesGoalTracker.PlayerInventoryUniqueItemAddedCallback(GlobalEventPayload payload)

    at ReCore!<BaseAddress>+0x5c65790

    at GlobalGameEvents.PostEventWithCustomPayload(EGlobalGameEvent type, GlobalEventPayload payload)

    at Inventory.FireItemAddedEvent(UniqueData itemData, Int32 newIndex)

    at Inventory.AddItemData(UniqueData itemData)

    at Inventory.AddItem(UniqueInventoryItem item, ELootAcquisitionMethod acquireType)

    at ArchiveKeyInventoryItem.AddQuantityToInventory(Inventory inventory, Int32 quantity, ELootAcquisitionMethod acquireType)

    at UniqueInventoryItem.AddQuantityToInventory(Collections.Generic.List<LootDrop.SLootDropItemStack> addedItems, Inventory inventory, Int32 quantity, ELootAcquisitionMethod acquireType)

    at UniqueInventoryItem.AddQuantityToInventory(Collections.Generic.List<LootDrop.SLootDropItemStack> addedItems, Inventory inventory, Int32 quantity)

    at UniqueInventoryItem.AddQuantityToInventory(Inventory inventory, Int32 quantity)

    at uScriptAct_KyotoInventory_AddInventoryItem.In(GameObject itemObj, EStackType stackType, Int32 stackSize)

    at UnlockLogBookEntry.Relay_In_1()

    at UnlockLogBookEntry.Relay_In_0()

    at UnlockLogBookEntry.Relay_Driven_4()

    at UnlockLogBookEntry_Component.$Invoke20(Int64 instance, Int64* args)

    at UnityEngine.Internal.$MethodUtility.InvokeMethod(Int64 instance, Int64* args, IntPtr method)

    (Filename: <Unknown> Line: 0)

    InvalidCastException: Arg_InvalidCastException

    at IDsGoalTracker.TryRegisterID(String id)

    at FindAllLogBookEntriesGoalTracker.PlayerInventoryUniqueItemAddedCallback(GlobalEventPayload payload)

    at ReCore!<BaseAddress>+0x5c65790

    at GlobalGameEvents.PostEventWithCustomPayload(EGlobalGameEvent type, GlobalEventPayload payload)

    at Inventory.FireItemAddedEvent(UniqueData itemData, Int32 newIndex)

    at Inventory.AddItemData(UniqueData itemData)

    at Inventory.AddItem(UniqueInventoryItem item, ELootAcquisitionMethod acquireType)

    at ArchiveKeyInventoryItem.AddQuantityToInventory(Inventory inventory, Int32 quantity, ELootAcquisitionMethod acquireType)

    at UniqueInventoryItem.AddQuantityToInventory(Collections.Generic.List<LootDrop.SLootDropItemStack> addedItems, Inventory inventory, Int32 quantity, ELootAcquisitionMethod acquireType)

    at UniqueInventoryItem.AddQuantityToInventory(Collections.Generic.List<LootDrop.SLootDropItemStack> addedItems, Inventory inventory, Int32 quantity)

    at UniqueInventoryItem.AddQuantityToInventory(Inventory inventory, Int32 quantity)

    at uScriptAct_KyotoInventory_AddInventoryItem.In(GameObject itemObj, EStackType stackType, Int32 stackSize)

    at UnlockLogBookEntry.Relay_In_1()

    at UnlockLogBookEntry.Relay_In_0()

    at UnlockLogBookEntry.Relay_Driven_4()

    at UnlockLogBookEntry_Component.$Invoke20(Int64 instance, Int64* args)

    at UnityEngine.Internal.$MethodUtility.InvokeMethod(Int64 instance, Int64* args, IntPtr method)

    (Filename: <Unknown> Line: 0)

    InvalidCastException: Arg_InvalidCastException

    at IDsGoalTracker.TryRegisterID(String id)

    at FindAllLogBookEntriesGoalTracker.PlayerInventoryUniqueItemAddedCallback(GlobalEventPayload payload)

    at ReCore!<BaseAddress>+0x5c65790

    at GlobalGameEvents.PostEventWithCustomPayload(EGlobalGameEvent type, GlobalEventPayload payload)

    at Inventory.FireItemAddedEvent(UniqueData itemData, Int32 newIndex)

    at Inventory.AddItemData(UniqueData itemData)

    at Inventory.AddItem(UniqueInventoryItem item, ELootAcquisitionMethod acquireType)

    at ArchiveKeyInventoryItem.AddQuantityToInventory(Inventory inventory, Int32 quantity, ELootAcquisitionMethod acquireType)

    at UniqueInventoryItem.AddQuantityToInventory(Collections.Generic.List<LootDrop.SLootDropItemStack> addedItems, Inventory inventory, Int32 quantity, ELootAcquisitionMethod acquireType)

    at UniqueInventoryItem.AddQuantityToInventory(Collections.Generic.List<LootDrop.SLootDropItemStack> addedItems, Inventory inventory, Int32 quantity)

    at UniqueInventoryItem.AddQuantityToInventory(Inventory inventory, Int32 quantity)

    at uScriptAct_KyotoInventory_AddInventoryItem.In(GameObject itemObj, EStackType stackType, Int32 stackSize)

    at UnlockLogBookEntry.Relay_In_1()

    at UnlockLogBookEntry.Relay_In_0()

    at UnlockLogBookEntry.Relay_Driven_4()

    at UnlockLogBookEntry_Component.$Invoke20(Int64 instance, Int64* args)

    at UnityEngine.Internal.$MethodUtility.InvokeMethod(Int64 instance, Int64* args, IntPtr method)

    (Filename: <Unknown> Line: 0)

    InvalidCastException: Arg_InvalidCastException

    at IDsGoalTracker.TryRegisterID(String id)

    at FindAllLogBookEntriesGoalTracker.PlayerInventoryUniqueItemAddedCallback(GlobalEventPayload payload)

    at ReCore!<BaseAddress>+0x5c65790

    at GlobalGameEvents.PostEventWithCustomPayload(EGlobalGameEvent type, GlobalEventPayload payload)

    at Inventory.FireItemAddedEvent(UniqueData itemData, Int32 newIndex)

    at Inventory.AddItemData(UniqueData itemData)

    at Inventory.AddItem(UniqueInventoryItem item, ELootAcquisitionMethod acquireType)

    at ArchiveKeyInventoryItem.AddQuantityToInventory(Inventory inventory, Int32 quantity, ELootAcquisitionMethod acquireType)

    at UniqueInventoryItem.AddQuantityToInventory(Collections.Generic.List<LootDrop.SLootDropItemStack> addedItems, Inventory inventory, Int32 quantity, ELootAcquisitionMethod acquireType)

    at UniqueInventoryItem.AddQuantityToInventory(Collections.Generic.List<LootDrop.SLootDropItemStack> addedItems, Inventory inventory, Int32 quantity)

    at UniqueInventoryItem.AddQuantityToInventory(Inventory inventory, Int32 quantity)

    at uScriptAct_KyotoInventory_AddInventoryItem.In(GameObject itemObj, EStackType stackType, Int32 stackSize)

    at UnlockLogBookEntry.Relay_In_1()

    at UnlockLogBookEntry.Relay_In_0()

    at UnlockLogBookEntry.Relay_Driven_4()

    at UnlockLogBookEntry_Component.$Invoke20(Int64 instance, Int64* args)

    at UnityEngine.Internal.$MethodUtility.InvokeMethod(Int64 instance, Int64* args, IntPtr method)

    (Filename: <Unknown> Line: 0)

    InvalidCastException: Arg_InvalidCastException

    at IDsGoalTracker.TryRegisterID(String id)

    at FindAllLogBookEntriesGoalTracker.PlayerInventoryUniqueItemAddedCallback(GlobalEventPayload payload)

    at ReCore!<BaseAddress>+0x5c65790

    at GlobalGameEvents.PostEventWithCustomPayload(EGlobalGameEvent type, GlobalEventPayload payload)

    at Inventory.FireItemAddedEvent(UniqueData itemData, Int32 newIndex)

    at Inventory.AddItemData(UniqueData itemData)

    at Inventory.AddItem(UniqueInventoryItem item, ELootAcquisitionMethod acquireType)

    at ArchiveKeyInventoryItem.AddQuantityToInventory(Inventory inventory, Int32 quantity, ELootAcquisitionMethod acquireType)

    at UniqueInventoryItem.AddQuantityToInventory(Collections.Generic.List<LootDrop.SLootDropItemStack> addedItems, Inventory inventory, Int32 quantity, ELootAcquisitionMethod acquireType)

    at UniqueInventoryItem.AddQuantityToInventory(Collections.Generic.List<LootDrop.SLootDropItemStack> addedItems, Inventory inventory, Int32 quantity)

    at UniqueInventoryItem.AddQuantityToInventory(Inventory inventory, Int32 quantity)

    at uScriptAct_KyotoInventory_AddInventoryItem.In(GameObject itemObj, EStackType stackType, Int32 stackSize)

    at UnlockLogBookEntry.Relay_In_1()

    at UnlockLogBookEntry.Relay_In_0()

    at UnlockLogBookEntry.Relay_Driven_4()

    at UnlockLogBookEntry_Component.$Invoke20(Int64 instance, Int64* args)

    at UnityEngine.Internal.$MethodUtility.InvokeMethod(Int64 instance, Int64* args, IntPtr method)

    (Filename: <Unknown> Line: 0)

    InvalidCastException: Arg_InvalidCastException

    at IDsGoalTracker.TryRegisterID(String id)

    at FindAllLogBookEntriesGoalTracker.PlayerInventoryUniqueItemAddedCallback(GlobalEventPayload payload)

    at ReCore!<BaseAddress>+0x5c65790

    at GlobalGameEvents.PostEventWithCustomPayload(EGlobalGameEvent type, GlobalEventPayload payload)

    at Inventory.FireItemAddedEvent(UniqueData itemData, Int32 newIndex)

    at Inventory.AddItemData(UniqueData itemData)

    at Inventory.AddItem(UniqueInventoryItem item, ELootAcquisitionMethod acquireType)

    at ArchiveKeyInventoryItem.AddQuantityToInventory(Inventory inventory, Int32 quantity, ELootAcquisitionMethod acquireType)

    at UniqueInventoryItem.AddQuantityToInventory(Collections.Generic.List<LootDrop.SLootDropItemStack> addedItems, Inventory inventory, Int32 quantity, ELootAcquisitionMethod acquireType)

    at UniqueInventoryItem.AddQuantityToInventory(Collections.Generic.List<LootDrop.SLootDropItemStack> addedItems, Inventory inventory, Int32 quantity)

    at UniqueInventoryItem.AddQuantityToInventory(Inventory inventory, Int32 quantity)

    at uScriptAct_KyotoInventory_AddInventoryItem.In(GameObject itemObj, EStackType stackType, Int32 stackSize)

    at UnlockLogBookEntry.Relay_In_1()

    at UnlockLogBookEntry.Relay_In_0()

    at UnlockLogBookEntry.Relay_Driven_4()

    at UnlockLogBookEntry_Component.$Invoke20(Int64 instance, Int64* args)

    at UnityEngine.Internal.$MethodUtility.InvokeMethod(Int64 instance, Int64* args, IntPtr method)

    (Filename: <Unknown> Line: 0)

    InvalidCastException: Arg_InvalidCastException

    at IDsGoalTracker.TryRegisterID(String id)

    at FindAllLogBookEntriesGoalTracker.PlayerInventoryUniqueItemAddedCallback(GlobalEventPayload payload)

    at ReCore!<BaseAddress>+0x5c65790

    at GlobalGameEvents.PostEventWithCustomPayload(EGlobalGameEvent type, GlobalEventPayload payload)

    at Inventory.FireItemAddedEvent(UniqueData itemData, Int32 newIndex)

    at Inventory.AddItemData(UniqueData itemData)

    at Inventory.AddItem(UniqueInventoryItem item, ELootAcquisitionMethod acquireType)

    at ArchiveKeyInventoryItem.AddQuantityToInventory(Inventory inventory, Int32 quantity, ELootAcquisitionMethod acquireType)

    at UniqueInventoryItem.AddQuantityToInventory(Collections.Generic.List<LootDrop.SLootDropItemStack> addedItems, Inventory inventory, Int32 quantity, ELootAcquisitionMethod acquireType)

    at UniqueInventoryItem.AddQuantityToInventory(Collections.Generic.List<LootDrop.SLootDropItemStack> addedItems, Inventory inventory, Int32 quantity)

    at UniqueInventoryItem.AddQuantityToInventory(Inventory inventory, Int32 quantity)

    at uScriptAct_KyotoInventory_AddInventoryItem.In(GameObject itemObj, EStackType stackType, Int32 stackSize)

    at UnlockLogBookEntry.Relay_In_1()

    at UnlockLogBookEntry.Relay_In_0()

    at UnlockLogBookEntry.Relay_Driven_4()

    at UnlockLogBookEntry_Component.$Invoke20(Int64 instance, Int64* args)

    at UnityEngine.Internal.$MethodUtility.InvokeMethod(Int64 instance, Int64* args, IntPtr method)

    (Filename: <Unknown> Line: 0)

    InvalidCastException: Arg_InvalidCastException

    at IDsGoalTracker.TryRegisterID(String id)

    at FindAllLogBookEntriesGoalTracker.PlayerInventoryUniqueItemAddedCallback(GlobalEventPayload payload)

    at ReCore!<BaseAddress>+0x5c65790

    at GlobalGameEvents.PostEventWithCustomPayload(EGlobalGameEvent type, GlobalEventPayload payload)

    at Inventory.FireItemAddedEvent(UniqueData itemData, Int32 newIndex)

    at Inventory.AddItemData(UniqueData itemData)

    at Inventory.AddItem(UniqueInventoryItem item, ELootAcquisitionMethod acquireType)

    at ArchiveKeyInventoryItem.AddQuantityToInventory(Inventory inventory, Int32 quantity, ELootAcquisitionMethod acquireType)

    at UniqueInventoryItem.AddQuantityToInventory(Collections.Generic.List<LootDrop.SLootDropItemStack> addedItems, Inventory inventory, Int32 quantity, ELootAcquisitionMethod acquireType)

    at UniqueInventoryItem.AddQuantityToInventory(Collections.Generic.List<LootDrop.SLootDropItemStack> addedItems, Inventory inventory, Int32 quantity)

    at UniqueInventoryItem.AddQuantityToInventory(Inventory inventory, Int32 quantity)

    at uScriptAct_KyotoInventory_AddInventoryItem.In(GameObject itemObj, EStackType stackType, Int32 stackSize)

    at UnlockLogBookEntry.Relay_In_1()

    at UnlockLogBookEntry.Relay_In_0()

    at UnlockLogBookEntry.Relay_Driven_4()

    at UnlockLogBookEntry_Component.$Invoke20(Int64 instance, Int64* args)

    at UnityEngine.Internal.$MethodUtility.InvokeMethod(Int64 instance, Int64* args, IntPtr method)

    (Filename: <Unknown> Line: 0)

    InvalidCastException: Arg_InvalidCastException

    at IDsGoalTracker.TryRegisterID(String id)

    at FindAllLogBookEntriesGoalTracker.PlayerInventoryUniqueItemAddedCallback(GlobalEventPayload payload)

    at ReCore!<BaseAddress>+0x5c65790

    at GlobalGameEvents.PostEventWithCustomPayload(EGlobalGameEvent type, GlobalEventPayload payload)

    at Inventory.FireItemAddedEvent(UniqueData itemData, Int32 newIndex)

    at Inventory.AddItemData(UniqueData itemData)

    at Inventory.AddItem(UniqueInventoryItem item, ELootAcquisitionMethod acquireType)

    at ArchiveKeyInventoryItem.AddQuantityToInventory(Inventory inventory, Int32 quantity, ELootAcquisitionMethod acquireType)

    at UniqueInventoryItem.AddQuantityToInventory(Collections.Generic.List<LootDrop.SLootDropItemStack> addedItems, Inventory inventory, Int32 quantity, ELootAcquisitionMethod acquireType)

    at UniqueInventoryItem.AddQuantityToInventory(Collections.Generic.List<LootDrop.SLootDropItemStack> addedItems, Inventory inventory, Int32 quantity)

    at UniqueInventoryItem.AddQuantityToInventory(Inventory inventory, Int32 quantity)

    at uScriptAct_KyotoInventory_AddInventoryItem.In(GameObject itemObj, EStackType stackType, Int32 stackSize)

    at UnlockLogBookEntry.Relay_In_1()

    at UnlockLogBookEntry.Relay_In_0()

    at UnlockLogBookEntry.Relay_Driven_4()

    at UnlockLogBookEntry_Component.$Invoke20(Int64 instance, Int64* args)

    at UnityEngine.Internal.$MethodUtility.InvokeMethod(Int64 instance, Int64* args, IntPtr method)

    (Filename: <Unknown> Line: 0)

    InvalidCastException: Arg_InvalidCastException

    at IDsGoalTracker.TryRegisterID(String id)

    at FindAllLogBookEntriesGoalTracker.PlayerInventoryUniqueItemAddedCallback(GlobalEventPayload payload)

    at ReCore!<BaseAddress>+0x5c65790

    at GlobalGameEvents.PostEventWithCustomPayload(EGlobalGameEvent type, GlobalEventPayload payload)

    at Inventory.FireItemAddedEvent(UniqueData itemData, Int32 newIndex)

    at Inventory.AddItemData(UniqueData itemData)

    at Inventory.AddItem(UniqueInventoryItem item, ELootAcquisitionMethod acquireType)

    at ArchiveKeyInventoryItem.AddQuantityToInventory(Inventory inventory, Int32 quantity, ELootAcquisitionMethod acquireType)

    at UniqueInventoryItem.AddQuantityToInventory(Collections.Generic.List<LootDrop.SLootDropItemStack> addedItems, Inventory inventory, Int32 quantity, ELootAcquisitionMethod acquireType)

    at UniqueInventoryItem.AddQuantityToInventory(Collections.Generic.List<LootDrop.SLootDropItemStack> addedItems, Inventory inventory, Int32 quantity)

    at UniqueInventoryItem.AddQuantityToInventory(Inventory inventory, Int32 quantity)

    at uScriptAct_KyotoInventory_AddInventoryItem.In(GameObject itemObj, EStackType stackType, Int32 stackSize)

    at UnlockLogBookEntry.Relay_In_1()

    at UnlockLogBookEntry.Relay_In_0()

    at UnlockLogBookEntry.Relay_Driven_4()

    at UnlockLogBookEntry_Component.$Invoke20(Int64 instance, Int64* args)

    at UnityEngine.Internal.$MethodUtility.InvokeMethod(Int64 instance, Int64* args, IntPtr method)

    (Filename: <Unknown> Line: 0)

    InvalidCastException: Arg_InvalidCastException

    at IDsGoalTracker.TryRegisterID(String id)

    at FindAllLogBookEntriesGoalTracker.PlayerInventoryUniqueItemAddedCallback(GlobalEventPayload payload)

    at ReCore!<BaseAddress>+0x5c65790

    at GlobalGameEvents.PostEventWithCustomPayload(EGlobalGameEvent type, GlobalEventPayload payload)

    at Inventory.FireItemAddedEvent(UniqueData itemData, Int32 newIndex)

    at Inventory.AddItemData(UniqueData itemData)

    at Inventory.AddItem(UniqueInventoryItem item, ELootAcquisitionMethod acquireType)

    at ArchiveKeyInventoryItem.AddQuantityToInventory(Inventory inventory, Int32 quantity, ELootAcquisitionMethod acquireType)

    at UniqueInventoryItem.AddQuantityToInventory(Collections.Generic.List<LootDrop.SLootDropItemStack> addedItems, Inventory inventory, Int32 quantity, ELootAcquisitionMethod acquireType)

    at UniqueInventoryItem.AddQuantityToInventory(Collections.Generic.List<LootDrop.SLootDropItemStack> addedItems, Inventory inventory, Int32 quantity)

    at UniqueInventoryItem.AddQuantityToInventory(Inventory inventory, Int32 quantity)

    at uScriptAct_KyotoInventory_AddInventoryItem.In(GameObject itemObj, EStackType stackType, Int32 stackSize)

    at UnlockLogBookEntry.Relay_In_1()

    at UnlockLogBookEntry.Relay_In_0()

    at UnlockLogBookEntry.Relay_Driven_4()

    at UnlockLogBookEntry_Component.$Invoke20(Int64 instance, Int64* args)

    at UnityEngine.Internal.$MethodUtility.InvokeMethod(Int64 instance, Int64* args, IntPtr method)

    (Filename: <Unknown> Line: 0)

    InvalidCastException: Arg_InvalidCastException

    at IDsGoalTracker.TryRegisterID(String id)

    at FindAllLogBookEntriesGoalTracker.PlayerInventoryUniqueItemAddedCallback(GlobalEventPayload payload)

    at ReCore!<BaseAddress>+0x5c65790

    at GlobalGameEvents.PostEventWithCustomPayload(EGlobalGameEvent type, GlobalEventPayload payload)

    at Inventory.FireItemAddedEvent(UniqueData itemData, Int32 newIndex)

    at Inventory.AddItemData(UniqueData itemData)

    at Inventory.AddItem(UniqueInventoryItem item, ELootAcquisitionMethod acquireType)

    at ArchiveKeyInventoryItem.AddQuantityToInventory(Inventory inventory, Int32 quantity, ELootAcquisitionMethod acquireType)

    at UniqueInventoryItem.AddQuantityToInventory(Collections.Generic.List<LootDrop.SLootDropItemStack> addedItems, Inventory inventory, Int32 quantity, ELootAcquisitionMethod acquireType)

    at UniqueInventoryItem.AddQuantityToInventory(Collections.Generic.List<LootDrop.SLootDropItemStack> addedItems, Inventory inventory, Int32 quantity)

    at UniqueInventoryItem.AddQuantityToInventory(Inventory inventory, Int32 quantity)

    at uScriptAct_KyotoInventory_AddInventoryItem.In(GameObject itemObj, EStackType stackType, Int32 stackSize)

    at UnlockLogBookEntry.Relay_In_1()

    at UnlockLogBookEntry.Relay_In_0()

    at UnlockLogBookEntry.Relay_Driven_4()

    at UnlockLogBookEntry_Component.$Invoke20(Int64 instance, Int64* args)

    at UnityEngine.Internal.$MethodUtility.InvokeMethod(Int64 instance, Int64* args, IntPtr method)

    (Filename: <Unknown> Line: 0)

    InvalidCastException: Arg_InvalidCastException

    at IDsGoalTracker.GetGoalProgress()

    at GoalTracker.UpdateGoalProgress()

    at AchievementsTracker.Update()

    at AchievementsTracker.$Invoke13(Int64 instance, Int64* args)

    at UnityEngine.Internal.$MethodUtility.InvokeMethod(Int64 instance, Int64* args, IntPtr method)

    (Filename: <Unknown> Line: 0)

    Trimming D3D resources.

    InvalidCastException: Arg_InvalidCastException

    at IDsGoalTracker.TryRegisterID(String id)

    at IDsGoalTracker.RegisterIDsAndUpdateProgress(Collections.Generic.IEnumerable<System.String> ids)

    at FindAllLogBookEntriesGoalTracker.Reconcile(Inventory inventory)

    at AchievementsTracker.ReconcileAgainstInventory(Inventory inventory)

    at AchievementsTracker.UpdateReconciliation()

    at AchievementsTracker.Update()

    at AchievementsTracker.$Invoke13(Int64 instance, Int64* args)

    at UnityEngine.Internal.$MethodUtility.InvokeMethod(Int64 instance, Int64* args, IntPtr method)

    (Filename: <Unknown> Line: 0)

    InvalidCastException: Arg_InvalidCastException

    at ItemCraftedGoalTracker.Reconcile(Inventory inventory)

    at AchievementsTracker.ReconcileAgainstInventory(Inventory inventory)

    at AchievementsTracker.UpdateReconciliation()

    at AchievementsTracker.Update()

    at AchievementsTracker.$Invoke13(Int64 instance, Int64* args)

    at UnityEngine.Internal.$MethodUtility.InvokeMethod(Int64 instance, Int64* args, IntPtr method)

    (Filename: <Unknown> Line: 0)

    Trimming D3D resources.
Thema:

Didn't get recore windows 10 code

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