Dead cells on PC Gamepass crashes and is unplayable

Discus and support Dead cells on PC Gamepass crashes and is unplayable in XBoX Games and Apps to solve the problem; The game will launch but as soon as I hit play game I get the following pop up window and the game crashes. I have restarted my computer multiple... Discussion in 'XBoX Games and Apps' started by SLo9OS, Jun 13, 2023.

  1. SLo9OS
    SLo9OS Guest

    Dead cells on PC Gamepass crashes and is unplayable


    The game will launch but as soon as I hit play game I get the following pop up window and the game crashes. I have restarted my computer multiple times, made sure OS, xbox app, and graphic drivers are up to date. No change.

    Null access

    Called from tool.SpeedrunData.saveBestRunTime (D:\Gitlab-Runner\builds\HQ33PpjF\0\motion-twin\deadcells\client\src/tool/SpeedrunData.hx line 44)

    Called from tool.SpeedrunData.newGame (D:\Gitlab-Runner\builds\HQ33PpjF\0\motion-twin\deadcells\client\src/tool/SpeedrunData.hx line 22)

    Called from User.endMainGame (D:\Gitlab-Runner\builds\HQ33PpjF\0\motion-twin\deadcells\client\src/User.hx line 569)

    Called from tool.$Save.tryLoad (D:\Gitlab-Runner\builds\HQ33PpjF\0\motion-twin\deadcells\client\src/tool/Save.hx line 185)

    Called from pr.TitleScreen.playMenu (D:\Gitlab-Runner\builds\HQ33PpjF\0\motion-twin\deadcells\client\src/pr/TitleScreen.hx line 418)

    Called from pr.TitleScreen.~mainMenu.0 (D:\Gitlab-Runner\builds\HQ33PpjF\0\motion-twin\deadcells\client\src/pr/TitleScreen.hx line 341)

    Called from pr.TitleScreen.~addMenu.0 (D:\Gitlab-Runner\builds\HQ33PpjF\0\motion-twin\deadcells\client\src/pr/TitleScreen.hx line 683)

    Called from h2d.Interactive.handleEvent (D:\Gitlab-Runner\builds\HQ33PpjF\0\motion-twin\deadcells\client\.haxelib\heaps/git-haxe4,0,2/h2d/Interactive.hx line 163)

    Called from h2d.Scene.handleEvent (D:\Gitlab-Runner\builds\HQ33PpjF\0\motion-twin\deadcells\client\.haxelib\heaps/git-haxe4,0,2/h2d/Scene.hx line 312)

    Called from hxd.SceneEvents.emitEvent (D:\Gitlab-Runner\builds\HQ33PpjF\0\motion-twin\deadcells\client\.haxelib\heaps/git-haxe4,0,2/hxd/SceneEvents.hx line 128)

    Called from hxd.SceneEvents.checkEvents (D:\Gitlab-Runner\builds\HQ33PpjF\0\motion-twin\deadcells\client\.haxelib\heaps/git-haxe4,0,2/hxd/SceneEvents.hx line 279)

    Called from hxd.App.mainLoop (D:\Gitlab-Runner\builds\HQ33PpjF\0\motion-twin\deadcells\client\.haxelib\heaps/git-haxe4,0,2/hxd/App.hx line 159)

    Called from Boot.mainLoop (D:\Gitlab-Runner\builds\HQ33PpjF\0\motion-twin\deadcells\client\src/Boot.hx line 685)

    Called from hxd.$System.mainLoop (D:\Gitlab-Runner\builds\HQ33PpjF\0\motion-twin\deadcells\client\.haxelib\heaps/git-haxe4,0,2/hxd/System.hl.hx line 70)

    Called from hxd.$System.runMainLoop (D:\Gitlab-Runner\builds\HQ33PpjF\0\motion-twin\deadcells\client\.haxelib\heaps/git-haxe4,0,2/hxd/System.hl.hx line 127)

    Called from module @0xC2FF5890

    Called from haxe.$Timer.~delay.0 (D:\Gitlab-Runner\builds\HQ33PpjF\0\motion-twin\deadcells\client\.tools\haxe\std/haxe/Timer.hx line 143)

    Called from haxe.$Timer.~__constructor__.0 (D:\Gitlab-Runner\builds\HQ33PpjF\0\motion-twin\deadcells\client\.tools\haxe\std/haxe/Timer.hx line 76)

    Called from haxe.$MainLoop.tick (D:\Gitlab-Runner\builds\HQ33PpjF\0\motion-twin\deadcells\client\.tools\haxe\std/haxe/MainLoop.hx line 174)

    Called from haxe.$EntryPoint.processEvents (D:\Gitlab-Runner\builds\HQ33PpjF\0\motion-twin\deadcells\client\.tools\haxe\std/haxe/EntryPoint.hx line 99)

    Called from haxe.$EntryPoint.run (D:\Gitlab-Runner\builds\HQ33PpjF\0\motion-twin\deadcells\client\.tools\haxe\std/haxe/EntryPoint.hx line 125)

    :)
     
    SLo9OS, Jun 13, 2023
    #1
    Error:Failed to connect to localhost port 9200: Connection refused
Thema:

Dead cells on PC Gamepass crashes and is unplayable