...Will we be testing the time limitation for cloud gaming prior to rollout?

Discus and support ...Will we be testing the time limitation for cloud gaming prior to rollout? in XboX Insiders to solve the problem; Easy, friends. I know I look like the kid who reminds the teacher to give us homework on Friday afternoon. This isn't about agreement or disagreement... Discussion in 'XboX Insiders' started by /u/Ouglee, Oct 7, 2026 at 2:02 PM.

  1. /u/Ouglee
    /u/Ouglee Guest

    ...Will we be testing the time limitation for cloud gaming prior to rollout?


    Easy, friends. I know I look like the kid who reminds the teacher to give us homework on Friday afternoon. This isn't about agreement or disagreement with the changes, either; its just about what to expect as the date gets closer, and its implementation becomes more relevant to the ecosystem.

    I'm primarily asking because of the rumored cloud gaming exclusivity agreement for GTAVI, which would give cloud gaming the potential to lose as many supporters as it could win.

    And, (full disclosure) I'm an ultimate subscriber who doesn't use more than a few hours of cloud gaming per month, with no intention of buying GTAVI at release. None of this really impacts me.

    Any roadmap on this, StaffMods?

    submitted by /u/Ouglee
    [link] [comments]
     
  2. TheWhiskeyShot Win User

    wait what's this sony

    And in the future the worldwide internet infrastructure will be vastly improved...

    There could very well be online-single player based games that utilize the power of the cloud for improved AI calculations or real-time weather effects or any number of advancements/enhancements to the single player experience.

    I'm in Australia and at the moment we have a rollout of a National Broadband Network that is designed to reach 95% of the population and delivering broadband speeds up to 50 times faster than the average connection here RIGHT NOW.

    -

    THAT is when I won't have a problem with the always online or 24 hour checks or single player games that require internet for cloud based computing and the like.
  3. XBF Eladio M Win User

    Xbox 360 Cloud Save

    Hey dylan

    Thank you for taking the time to post this on the Xbox Forums. We understand that you are currently attempting to move a game to the Cloud Storage.

    You cannot store, games, downloaded content or add-ons to the
    Xbox 360 Cloud Storage
    . You are limited to only 2 GBs of data, strictly limited to save data of games.

    I hope this was able to clarify further on this matter.
  4. Ezekiel Alfred Win User

    Why does xbox cloud gaming say I have 60 minutes of free play timer session?

    Ok. So i now get limit time for playing fortnite with cloud gaming . I mean being able to play fortnite with xbox cloud gaming and no limit was the the best thing about xbox cloud gaming. And has now changed.

    Anyways thank you for the information and replying to my message .
  5. SwordofWhedon Win User

    Time limit on Xbox cloud gaming for Fortnite

    free cloud play on Fortnite is now limited to one hour per day, if you wish more time you need to subscribe to game pass ultimate
  6. no to cloud storage Win User

    Starfield saves

    now heres a better question, how do i make it so the save file limit has no limit and doesnt sync to the cloud? or do we just have to wait for a script that kills the cloud connection by force and only relies on our hard drive? that or is there a hidden setting to make the game only save on our hard drive and will eliminate the save file size cause i should never run into save file limit reached unable to save game with 17 plus terabits of storage available, which means the cloud stuff that we cant turn off is forcing a limit on this.
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...Will we be testing the time limitation for cloud gaming prior to rollout?

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