XBOX One APU, cannot understand Microsoft decision on making the GPU. (rant)

Discus and support XBOX One APU, cannot understand Microsoft decision on making the GPU. (rant) in XBoX on Consoles to solve the problem; Why does the APU feature using 12 of 14 CUs of the GCN. In any case it is said that will improve yield. Would it be better if it went with the total... Discussion in 'XBoX on Consoles' started by ShaunCabrera, Mar 24, 2015.

  1. ShaunCabrera
    ShaunCabrera Guest

    XBOX One APU, cannot understand Microsoft decision on making the GPU. (rant)


    Why does the APU feature using 12 of 14 CUs of the GCN. In any case it is said that will improve yield. Would it be better if it went with the total 14CUs and go for 1Ghz of the GCN in the APU for better Memory Bandwidth. I think in my opinion that it was
    a dumb move to pull of a 6.6% frequency boost to the GPU of 12CUs. Way-to-go Microsoft.

    I am still a BIG FAN of Microsoft Operating systems and their gaming consoles, good costumer service and gaming.

    :)
     
    ShaunCabrera, Mar 24, 2015
    #1
  2. RippenHarra
    RippenHarra Guest
    XBOX One APU, cannot understand Microsoft decision on making the Graphics (Rant)

    The GPU has 14 CU but only 12 are used. The other 2 are redundant because enabling them would mean that they cant be guaranteed to work on every chip produced, due to manufacturing faults on the chip.
     
    RippenHarra, Mar 24, 2015
    #2
  3. ShaunCabrera
    ShaunCabrera Guest
    XBOX One APU, cannot understand Microsoft decision on making the Graphics (Rant)

    Why does the APU of XBOX One feature using 12 of 14 Compute Units? In any case what does it mean to improve yield? Would it have been a better decision than a 6.6% frequency boost to the GPU by using all the Compute Units clocked a 1Ghz? Way-to-go Microsoft.

    Note: I am still a fan of Microsoft's Operating Systems and their Gaming Consoles, great costumer service.
     
    ShaunCabrera, Mar 24, 2015
    #3
  4. Daft Badger
    Daft Badger Guest

    XBOX One APU, cannot understand Microsoft decision on making the GPU. (rant)

    No need to make duplicate threads about the same subject.

    There's already one in the xbox one discussion forums.
     
    Daft Badger, Mar 24, 2015
    #4
  5. Eggnogga
    Eggnogga Guest
    What Daft wrote. You only have to make one thread.
     
    Eggnogga, Oct 31, 2018
    #5
  6. Eggnogga Win User

    XBOX One APU, cannot understand Microsoft decision on making the GPU. (rant)

    What Daft wrote. You only have to make one thread.
  7. Daft Badger Win User

    XBOX One APU, cannot understand Microsoft decision on making the GPU. (rant)

    No need to make duplicate threads about the same subject.

    There's already one in the xbox one discussion forums.
  8. RippenHarra Win User

    XBOX One APU, cannot understand Microsoft decision on making the Graphics (Rant)

    The GPU has 14 CU but only 12 are used. The other 2 are redundant because enabling them would mean that they cant be guaranteed to work on every chip produced, due to manufacturing faults on the chip.
  9. Cottonjaws Win User

    XBOX One APU, cannot understand Microsoft decision on making the Graphics (Rant)

    This is a very complex issue.... Especially when you factor in the upcoming directx 12...

    You can always add more power, the question is can you use it with the bandwidth you have. The PS4 has more power and is optimised to use it. And it shows mostly.

    I'd argue that the xbox one hardware is optimised to use direct x12 and has been patched up to deliver with the current software. DX 12 is a new approach to how graphics are processed so it's hard to judge where the xbox one sits in terms of real capabilites.
    I'm sure that's where all this talk of a balanced system comes from. Phil himself has said that they were well aware of direct x12 when they designed the xbox one and the xbox one offers full support for dx12.

    I'm excited.....

    This probably comes as close to an answer pre directx12 as you will get.

    www.eurogamer.net/.../digitalfoundry-the-complete-xbox-one-interview
  10. RedEye Expr3ss Win User

    XBOX One APU, cannot understand Microsoft decision on making the Graphics (Rant)

    It can be seen as a safety net or less thought in compatibility of components by design, Either a bad decision or a safe decision.
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XBOX One APU, cannot understand Microsoft decision on making the GPU. (rant)

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