Xbox Headphone Audio Autoswitcher between Dolby DTS LPCM

Discus and support Xbox Headphone Audio Autoswitcher between Dolby DTS LPCM in XBoX on Consoles to solve the problem; The Xbox One S is almost The perfect Blu-ray player. It plays 3D blu-rays that plays 4K movies and it could convert any standard communal surround... Discussion in 'XBoX on Consoles' started by TripleTopper321, May 2, 2025 at 2:02 AM.

  1. Xbox Headphone Audio Autoswitcher between Dolby DTS LPCM


    The Xbox One S is almost The perfect Blu-ray player. It plays 3D blu-rays that plays 4K movies and it could convert any standard communal surround sound format into its appropriate headphone version.

    You provide Windows Sonic for free to convert lpcm into two tracks around that's optimized for headphones.

    The Dolby Atmos Headphone app and the DTS Headphone X app do similar things with any Dolby and DTS format.

    The problem is for some strange reason you guys seem to insist that if you pay for Dolby or DTS that you always want to have Dolby or DTS.

    With headphone surround it is exactly the opposite if you have an lpcm movie you want to use Windows Sonic to convert to a two track audio that's compatible with headphones. With any Dolby format, it's best to use the Dolby Atmos Headphone app for that. Same with the DTS and their headphones.

    When I called Dolby labs and the owners of DTS, they both say they only program their respective headphone apps to run on their own respective audio outputs. Dolby doesn't even try to convert DTS and vice versa it's garbage in garbage out as far as they're concerned.

    If you want Xbox to be the best Blu-ray player then why do you ask people to either compromise on sound on certain discs or force people to look at the back of the box to see what family of sound codes they need to use for their headphone experience?

    If you say it takes a lot of os power to scan for what mode audio is playing through the Xbox sound chip, then please note of this fact: I never heard of a movie that starts off and Dolby and then switches to DTS or to LPCM in mid stream.

    So it's pretty safe to assume that once a movie starts in one format it'll pretty much be in the same format until it is done.

    I can think of saving power of constantly scanning for the sound format by only changing the sound format whenever there's a possibility that the format could be changed.

    These include:

    1. A call to the Xbox OS home screen.

    2. The starting of a game or movie.

    3. The switching of chapters in a movie.

    4. On the DVD and Blu-ray screen switching audio languages would bring up another check to check the sound language formats because a lot of Marvel movies in the mid teens had DTS English but told me for other human languages, especially the 3D copies.

    So until someone makes a movie that starts talking Dolby but finishes talking DTS without any obvious chapter break in the middle, I predict these are good serious rules that you can follow to check the audio family only when there's a possibility it could be changed.

    The best way to wow people to Xbox as a media player is to get the best sound out of each piece of media and the best way to do that is to keep "likes with likes" . Dolby only accommodates Dolby. DTS only accommodates DTS. And any LPCM has to be converted from one of those two other languages if not natively in that language.

    You want to watch them with every piece of media whether it be a game or a movie. So please add this as a way to optimize your ears if you decide to go in headphone mode.

    By the way this decision should not be forced on anyone else who likes it the currently the way it is but there should be an option under HDMI and 3.5 mm audio that says when you listen in headphones you can choose whether you want: always Dolby always DTS always lpcm or media match. That way you peel to everybody.

    By the way who are these people that listen to Dolby movies in DTS or vice versa? Those two companies say that's not the best way to listen to it. So why make things sound worse than they could possibly be?

    :)
     
    TripleTopper321, May 2, 2025 at 2:02 AM
    #1
  2. TripleTopper321 Win User

    Why doesn't Xbox "Autoswitch" between Dolby Atmos Headphobe, DTS Headphone X, and Windows Sonic?

    That's the funny thing. Our main media room is asymmetric, even though my toom is a flat sloped rectangle.

    In 2009, when we were shoppibg for hone theater, the labor costs alone would have been $10k and would be inoossible to optimize for every position.

    Meanwhile, my friend was exposed to Triton headsets on WCag Ultimate Gamer, and he said everything was spacially evident and accurate in a game.

    Later I found that worked in movies too. The only problems were the DTS and LPCM movies. But it even worked on Dolby AC3 Laser Discs.

    Maybe soneone can program a third app which can be the app which takes a Dolby and DTS license and autoswitch between them and Windows Sonic. I'd pay $10 to autoswitch the sound for DVD, 3D, Blu Ray, 4K, and web movies. If it takes a third party app, let someone who knows how to deal with security to deal with autoswitching between Dolby Atmos Headphone, DTS Headphone X and Windows Sonic LPCM converter.
  3. TripleTopper321 Win User

    Why doesn't headphone mode switch based on sound input format?

    I know the Dolby Atmos headphone app works directly on Dolby Atmos preprocessing. Sinilarly the GTS X app works preprocessing.

    How hard is it to write the logic saying this:

    If preprocessed audio is a Dolby format, just use Dolby Atmos headphone app.

    If preprocessed audio is DTS format, just use DTS X headphone app.

    If preprocessed audio is lpcm, then use Windows Sonic headphone app

    I wanted to work exactly like my Turtle Beach DSS except is more flexible and can handle higher Dolby soundtracks and DTS and lpcm.

    I assume the Turtle Beach DSS worked directly on Dolby 5.1 from the Toslink port.

    I would do it myself except it doesn't do DTS at all any justice.

    I'm relying on my headphone app to give me directions because I don't have a big enough or symmetrical enough room to house a communal system. Plus communal surround sound systems are very expensive at the most basic $200 for just the decoder plus $100 for each speaker plus the wire and stuff like that. Versus 35 bucks regular price for a Dolby app and a DTS app. And the windows Sonic app is given for free for lpcm stuff.

    When I do Dolby or DTS headphone app it overrides the preprocessing and directly converts Dolby connunal into Dolby headphone and DTS connunal into DTS headphone.

    All you do is move the conditional up if you're doing best match. You just select the best headphones format before you decode into lpcm.
  4. TripleTopper321 Win User

    Why doesn't Xbox "Autoswitch" between Dolby Atmos Headphobe, DTS Headphone X, and Windows Sonic?

    Hello, if you think Dolby Atmos, DTS and LPCM are 3D formats: then you don't know the technical aspects of physical movies.

    Close but no cigar.

    It does deal with 3d, but it's spatial AUDIO not video.

    Most audiophiles have "communal surround sound" which is speakers and a converter box. They convert Dolby and DTS into LPCM and pipe surround sound directly into speakers

    However headphone users have to convert surround sound into surround headphone sound directly. Dolby headphones converts Dolby encoded movie and ONLY Dolby ones into headphone surround. Same with DTS.

    If you try to mix formats, like decoding DTS discs with a Dolby decoder or vice versa, the results are flat, muted, and unrelated to the 3d space of the movie.

    Headphone users have to match for type. Unless you can give me a reason why "Always Dolby" or "Always DTS" is a good idea, there is no reason those options ARE available, yet "Match Media" is not an option.

    Match Media should be the default, and not an option we have to moan and b***h over. If both Dolby Labs and the DTS makers say it's best to keep likes together, and they don't even try to decode the other company's language, and physical disc releases come in all 3 varieties: Dolby, DTS, and LPCM, then why is "Match Media" not AN option, let alone the DEFAULT option?
  5. TripleTopper321 Win User

    Why doesn't Xbox "Autoswitch" between Dolby Atmos Headphobe, DTS Headphone X, and Windows Sonic?

    The original Dolby Digital Headphone on a Turtle Beach was great in conveying 3d sound. Dolby Atmos Headphone is even better with Atmos encoded Blu Rays/ 3D discs, and works just as well on Dolby Digital.

    Is the difference in sound worth a year's gross salary for a Social Security Disability recipient? Maybe if you have a $100k a year job, but if the above describes your real income, then no..

    The problem is that DTS and LPCM encoded discs do not sound right with either Dolby decoder.

    The DTS Headphone works better than the Dolby converter on DTS encoded movies. Even "basic DTS". And likewise it drops the ball on Dolby or LPCM encoded Movies.

    Windows Sonic is the one that works somewhat with all formats. But is the only one that works with native LPCM discs,

    Now a website called (moderator removed), which has an agreement with the studios that they play 3d versions of movies that are not available on Blu Ray in the USA, says they have surround sound, but do not know individual titles' audio code language. They say it's a crapshoot.

    What do I do in this case?

    Is there an "all code solution" for home headphone cinema? Not for $40 combined for both Dolby and DTS.
  6. Z31Fanatic Win User

    7.1 Uncompressed vs. DTS Digital?

    You are confused. The xb1 does support DTS-HD Master Audio. What happens is that the xb1 is doing the decoding and passes the signal to your receiver as uncompressed LPCM. No difference in sound between LPCM and DTS-HD. It's just a matter of which device
    is doing the decoding and in this case it's the xb1.

    What xb1 can't do yet is pass thru the DTS-HD or Dolby TrueHD to your receiver and let the receiver do the decoding. Hopefully MS fixes that soon.
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Xbox Headphone Audio Autoswitcher between Dolby DTS LPCM

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