XBOX 360 FALSE PING TIMES

Discus and support XBOX 360 FALSE PING TIMES in XBoX on Consoles to solve the problem; So, since the new dashboard update, we are allowed to see network statistics. My problem is that the xbox is clearly giving me false pings! In other... Discussion in 'XBoX on Consoles' started by BASH., May 7, 2015.

  1. BASH.
    BASH. Guest

    XBOX 360 FALSE PING TIMES


    So, since the new dashboard update, we are allowed to see network statistics. My problem is that the xbox is clearly giving me false pings! In other words, it is clearly lying about about my network.

    I have literally over 30 screenshots on my phone from the supposed "network statistics". Every single one has my latency as 75 ms (with the exception of a few that appeared over 140ms).

    The reason this is so frustrating and annoying is that my phone (using WiFi I should add) is always giving me 25-25 ms pings from multiple servers. Multiple PCs and laptops (both wired and wireless) give the same results. Pingtest.net always gives me an
    A rating with no packet loss, ~30 ms ping, and ~2ms jitter.

    This reminds me of the times when xbox was clearly being DDOSed. When running a network test, it was trying to tell us that it was our fault (pointing at our network as the problem).

    My question is, what is with the clearly false pings? I mean, there is no possible way that the xbox can get the very same millisecond ping 30 times in a row.

    It most certainly seems as if whatever ping we have, the lowest ping will only show up as 75 ms. Is this again to make the consumer think that it is their problem, not with Microsoft?

    :)
     
    BASH., May 7, 2015
    #1
  2. Judge
    Judge Guest
    Do you think Microsoft will reconsider from all this negative feedback?

    Kotaku has since edited that response out of their old article, the 24 hour line is now gone. Phil Harrison today stated that that is false, they have not yet defined the time it needs to connect to 'ping", but it will not be once a day.
     
    Judge, May 7, 2015
    #2
  3. Post your ping times!

    The ping provided by the Xbox in the Network tab has
    no meaning at all, it is pinging the Xbox servers in Washington where the Microsoft campus is. People who live on the other side of the world (or in your case a different state) also ping to those servers and this can give a false image
    of the actual ping they have in games.

    If you want accurate ping I suggest going to
    http://www.speedtest.net/
    and choosing a local server.

    If you have any connection issues or experience lag during gameplay I suggest making a new post stating those issues for troubleshooting purposes
     
    FearedNightmare, May 7, 2015
    #3
  4. BASH.
    BASH. Guest

    XBOX 360 FALSE PING TIMES

    Also, another note, it took me like 30 mins to finally post this. And well what do you know, xbox status now says that there are some problems, although nothing with the site.
     
    BASH., May 7, 2015
    #4
  5. taidara
    taidara Guest
    It would make sense that the Xbox 360 test for basic IP connectivity (ping) against a server located in Seattle WA, as for the Xbox One. This would also make perfect sense in regard to your additional test, using pingtest.net, which by default, select the
    server that is based on best ping.

    Use pingtest.net to measure your machines/NICs round-trip time, but don't use the default setting. Instead, change the location to a server located in Seattle, WA and have us know the outcome.

    You can also use the traceroute feature on your console, which would give you a more accurate outcome, since it use three ping for each hop, to determine if there's a slow link in the chain.
     
    taidara, Oct 31, 2018
    #5
  6. BASH. Win User

    XBOX 360 FALSE PING TIMES

    Also, another note, it took me like 30 mins to finally post this. And well what do you know, xbox status now says that there are some problems, although nothing with the site.
  7. taidara Win User

    XBOX 360 FALSE PING TIMES

    It would make sense that the Xbox 360 test for basic IP connectivity (ping) against a server located in Seattle WA, as for the Xbox One. This would also make perfect sense in regard to your additional test, using pingtest.net, which by default, select the
    server that is based on best ping.

    Use pingtest.net to measure your machines/NICs round-trip time, but don't use the default setting. Instead, change the location to a server located in Seattle, WA and have us know the outcome.

    You can also use the traceroute feature on your console, which would give you a more accurate outcome, since it use three ping for each hop, to determine if there's a slow link in the chain.
  8. Judge Win User

    Do you think Microsoft will reconsider from all this negative feedback?

    Kotaku has since edited that response out of their old article, the 24 hour line is now gone. Phil Harrison today stated that that is false, they have not yet defined the time it needs to connect to 'ping", but it will not be once a day.
  9. FearedNightmare Win User

    Post your ping times!

    The ping provided by the Xbox in the Network tab has
    no meaning at all, it is pinging the Xbox servers in Washington where the Microsoft campus is. People who live on the other side of the world (or in your case a different state) also ping to those servers and this can give a false image
    of the actual ping they have in games.

    If you want accurate ping I suggest going to
    http://www.speedtest.net/
    and choosing a local server.

    If you have any connection issues or experience lag during gameplay I suggest making a new post stating those issues for troubleshooting purposes
  10. FearedNightmare Win User

    High latency issues

    @Necroticatrophy

    A high latency in the network tab can give a false positive as it might be trying to ping the Xbox servers in Washington.

    As long as you are not experiencing any lag you shouldn't pay attention to the latency as it does not resemble in game latency
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XBOX 360 FALSE PING TIMES

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