will you take a look at my 4 joystick controller?? I hope someone will produce it.

Discus and support will you take a look at my 4 joystick controller?? I hope someone will produce it. in XBoX on Windows to solve the problem; Please excuse my lengthy comment. I made a 4 joystick controller with an arduino, it is functioning fine. I made this controller so that I could play... Discussion in 'XBoX on Windows' started by tsmspace, Jul 9, 2021.

  1. tsmspace
    tsmspace Guest

    will you take a look at my 4 joystick controller?? I hope someone will produce it.


    Please excuse my lengthy comment.

    I made a 4 joystick controller with an arduino, it is functioning fine. I made this controller so that I could play 6 axis (space) games with a game controller. I tried with an ordinary game controller,, using the shoulders for roll and the buttons inside of the sticks for accel and reverse, but it wasn't really the medicine, and I couldn't picture anyone else wanting to do it.

    So, my game controller has two joysticks for the trigger fingers, which you can use as 1 axis sticks, which allows you to be a bit more free with deflection of the sticks, meaning that the coordination learning curve to get up and flying a spaceship is actually not that much. In the future, I plan to put view on it's own stick, and use 3 sticks for navigation,, but for now I will just get some practice.

    I have made a few videos trying to demonstrate the controller, and I will share them below, but I am working on my video result and I hope to make a better one after I get some practice with that.

    The reason I am hoping to share my game controller, even though mine is working fine, is that I think that a lot of games are not on the market simply because there is not an intuitive control interface that the "general everyone" can feel is easy enough for them to just go playing the game. There are some in-depth space games and people use the space-mouse or a bunch of buttons, but there are some real benefits to being able to play casual games with a game controller (living room type, multi-player, casual, etc.). For example, the game "Orbital Racer" in simulation mode is an excellent game, and would make for a superb "space mario-kart", except that no one can fly 6 axis. So instead, the version on the ninetendo switch is in "arcade mode", where realistic physics are abandoned for a more familiar control interface and gameplay. So ironically the game that would be an excellent arcade style game is simply not available, and the "arcade mode" version is just not unique enough for anyone to bother with it,, they can play pod-racer and it will be the same, but bigger budget.

    So I feel that if people had access to a production controller that offered 4 joysticks in my configuration (of course I also feel that my choice of control assignments is also one of the good ones, and I also think I know of the two other major control assignments that would also be preferred on such a controller, and which types of games would result in a gamer that prefers each one) , a lot of the games that I wish were available would BECOME available, as people decided that 6 axis inertial gaming is not that hard and offers a unique gameplay.

    So, here is my most recent demonstration, where I play the game a bit, and you can see the sticks in operation in the corner (stick cam) :: https://www.youtube.com/watch?v=iygnMYbWnFU

    Here is one I made before where I do a bit more showing of the controller itself, and in the game "starmade" , which is like minecraft in space. (yes it's an indie game, but again I think if space flight controllers were easy to use, people would settle in to liking it more frequently, and demand casual games like minecraft using the interface) :: https://www.youtube.com/watch?v=PoFnAP_DBT8

    :)
     
    tsmspace, Jul 9, 2021
    #1
  2. WARRIOR I M Win User

    Xbox Adaptive Controller set up

    I have a new adaptive controller and have the adaptive joystick plugged into the usb on the left side of the adaptive controller, yet the joystick will not control the left thumbstick in any direction. This is my 2nd adaptive controller keyboard and
    first joystick ( first thought pads on adaptive controller were touch pads). I’m hoping someone else has had this issue and is an easy fix. I turn the adaptive controller on first, then my regular controller. I’m praying this is not a second return of the
    adaptive controller or a first of the joystick.
  3. EndlerPlayz Win User

    Xbox Left Stick doesn't function well.

    Hi ! My name is Ricardo an independent advisor ready to help you with this situation!

    The way to repair it would be to take it to a professional, since from what you mention it is a hardware error, and unfortunately someone with experience is required to repair them
    My controller isn't under warranty. Is there a way to repair the joystick without requesting a repair? Like should I buy new joysticks and open my controller, or anything else?
  4. QuickMythril Win User

    Entered the product number and got an endless loading bar

    you could also look for someone in your area who does electronics repairs as replacing a joystick isn't too complicated and may be cheaper than buying a whole new controller.
  5. gexor irk Win User

    very terrible stick from the firm Exeq

    I can not return the joystick to the store.

    it works.

    But the quality of the joystick is very poor. the quality of the joystick is terrible.

    I just want to MS checked this company.

    MS has given the company Exeq a license to produce joysticks for Xbox360, but the quality is very poor
  6. MarsNeedsTacos Win User

    Adaptive accessories

    The two respective 'joystick' controls are designed to do exactly what you described, on controls directional navigation and the other controls 'free look', so not, it's not likely you can compress all of those functions into one joystick.
Thema:

will you take a look at my 4 joystick controller?? I hope someone will produce it.

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