What is with the 10GB patch updates?

Discus and support What is with the 10GB patch updates? in XBoX on Consoles to solve the problem; Who cares, really? a minor annoyance. Everyone wants everything at no cost Discussion in 'XBoX on Consoles' started by Mafivee, Jun 25, 2014.

  1. robnyack
    robnyack Guest

    What is with the 10GB patch updates?


    Who cares, really? a minor annoyance. Everyone wants everything at no cost
     
    robnyack, Jun 26, 2014
    #31
  2. Burnin TODI
    Burnin TODI Guest
    @redeye....all those items I listed add up to larger game file sizes. Therefore, any additions/patches/adjustments to those large game files will also be large. Get it?
     
    Burnin TODI, Jun 26, 2014
    #32
  3. I think developers need to be more careful in the file structure of a game. Dead Rising 3 had a patch that was literally the entire size of the game install 13GB. I think a lot of the game assets they needed to change were in a single file that couldn't
    have files injected. Could have been maybe less than a 100MB of changed textures, models, sounds whatever they actually needed to update.
     
    Smiling Cat-FAB725BA-E75F-400C-9250-ECD9955C9C75, Jun 26, 2014
    #33
  4. Dakrkplayer2
    Dakrkplayer2 Guest

    What is with the 10GB patch updates?

    Well doing at 1080p takes more then 100MB. The sound part can be fix at 100MB. To fix the textuer in game needs bigger file size.
     
    Dakrkplayer2, Jun 27, 2014
    #34
  5. You people really think the jump from ~720P on 360 to 1080P on XB1 justifies the games ending up 10x the size, much less the updates all being multi-gigabyte!? Get *** real. Just proves fanboys will defend anything.
     
    DGenerateNoLife, Jun 27, 2014
    #35
  6. robnyack
    robnyack Guest
    Nolife......im not defending anything.... its just not that big a deal to me..... if the extra 10g is a part of the original install or an after the fact download....I really don't care.

    Unless you are saying there should be neither.... then I think you could be getting onto areas neither one of us understand.

    and how is that a fanboy thing? Its a game dev thing
     
    robnyack, Jun 28, 2014
    #36
  7. Dakrkplayer2
    Dakrkplayer2 Guest
    Nolife if was the case. Why we need BR keep the game on. And all HD movies disc have used a BR disc to store them.
     
    Dakrkplayer2, Jun 28, 2014
    #37
  8. Tzar of kaos
    Tzar of kaos Guest

    What is with the 10GB patch updates?

    It's maybe time to upgrade your 128k internet connection....

    So far,games or updates are under 10X the size than Xbox 360.Never saw 80GB file size on Xbox one.
     
    Tzar of kaos, Jun 28, 2014
    #38
  9. NYJets12
    NYJets12 Guest
    it's probably because the games aren't finished yet, like all the xbone games at launch. they probably need 4-6 weeks before release date to start production. So they make what's finished and use the big patch for the rest. there's no need for 10-40 gig
    patches unless the game is unfinished.
     
    NYJets12, Jun 28, 2014
    #39
  10. Dark Wolf
    Dark Wolf Guest
    Not too much of a big deal for me since I don't have a cap on my internet connection but it does make me question it though... Exactly why is it 10+GB? Better optimization for the game? I doubt it. I just finished mission 4 on Sniper Elite 3 and I had some
    major frame drops when I was trying to clear a path for the rescued prisoner. It really does make me think if that the Xbox One is really that under-powered or Rebellion did a bit of a rubbish job on making the Xbox One version.
     
    Dark Wolf, Jun 29, 2014
    #40
  11. Not sure why but I know when I click a game and see "an update is needed for this game" I put my controller down, and leave it for several hours because my net is crap What is with the 10GB patch updates? :D lol
     
    Mark Sherwood, Jun 29, 2014
    #41
  12. The reason a lot of games have bigger sizes is likely down to audio file sizes as they tend to be uncompressed. At least this was the case for Titanfall any way. Obviously the texture resolution is higher as well, but they won't make up such a massive difference
    in file size.
     
    Unreal Warfare, Oct 31, 2018
    #42
  13. NYJets12 Win User

    What is with the 10GB patch updates?

    it's probably because the games aren't finished yet, like all the xbone games at launch. they probably need 4-6 weeks before release date to start production. So they make what's finished and use the big patch for the rest. there's no need for 10-40 gig
    patches unless the game is unfinished.
  14. Tzar of kaos Win User

    What is with the 10GB patch updates?

    It's maybe time to upgrade your 128k internet connection....

    So far,games or updates are under 10X the size than Xbox 360.Never saw 80GB file size on Xbox one.
  15. x DogMeat x Win User

    What is with the 10GB patch updates?

    Battlefield 3 updates came in at over 1gb everytime, and there were quite a few. That game was, at most, 7gb. MMO patches are large as well. A game that comes in at double digit sizes would most likely have large patches as well. So I believe this is
    becoming the standard for current Gen games, but that also really depends on what they're patching.
  16. Wiggs Win User

    What is with the 10GB patch updates?

    I had more problems with my 360 and PS3 the years I had them than I have had my whole time I've owned my PC.

    Only ppl who don't know about PC say PC is a buggy mess.
  17. Unreal Warfare Win User

    What is with the 10GB patch updates?

    The reason a lot of games have bigger sizes is likely down to audio file sizes as they tend to be uncompressed. At least this was the case for Titanfall any way. Obviously the texture resolution is higher as well, but they won't make up such a massive difference
    in file size.
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What is with the 10GB patch updates?

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