What happened to the DTS:X app coming to Xbox?

Discus and support What happened to the DTS:X app coming to Xbox? in XboX Insiders to solve the problem; Hi everyone! At the beginning of the year, there were rumours and announcements, that DTS:X would be coming to Windows 10 and Xbox soon. For Windows... Discussion in 'XboX Insiders' started by /u/CommanderROR9, Oct 29, 2019.

  1. What happened to the DTS:X app coming to Xbox?


    Hi everyone!

    At the beginning of the year, there were rumours and announcements, that DTS:X would be coming to Windows 10 and Xbox soon. For Windows 10 that held true, the app showed up and after a while it was accessible to Insiders and not too long ago it went official. For Xbox, things have been suspiciously quiet though.

    Does anyone know whether this is still coming? Has it hit some kind of Roadblock?

    submitted by /u/CommanderROR9
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    /u/CommanderROR9, Oct 29, 2019
    #1
  2. Fra Nero Win User

    [PC] Xbox Wireless Headset + Dolby Atmos = Audio Stuttering

    Same issue on Xbox series X with xbox wireless headset. DTS encoder works just fine, dolby lets my headset disconnect and reconnect continuously. It’s unusable. I don’t think the problem is with your receiver, try DTS and see what happens.
  3. SwordofWhedon Win User

    audio app

    You'll find most Blu-rays use DTS Master Audio in stead of Dolby, which would likely be a component of it. An easy way to test this would be to do the free trial of the DTS app and see what happens
  4. smileskybird Win User

    Dolby atmos not recognizing sound bar

    I wouldn't be surprised. Dolby what?..... at-mos...... what is that?....... Everyone's heard about Dolby Surround and Dolby Digital and Dolby DTS. No wonder your sound bar may not recognize it. Isn't Xbox One X going to have it? If the hardware can't understand
    it, there's little that software (Dolby app) can do to correct it. As it could be a hardware limitation.
  5. TripleTopper321 Win User

    Why doesn't Xbox "Autoswitch" between Dolby Atmos Headphobe, DTS Headphone X, and Windows Sonic?

    How hard is it to write a program more professionally expressing what this is in real world terms:

    1. Audio sensors, listen for coded audio.

    2a if coded audio then detect language of code:

    2aI if dolby language detected. Set output to Dolby Headphones,

    2aII If DTS language detected ,set output to DTS.

    2b if uncoded. Set output to Windows Sonic.

    I bought both the license from Dolby with the Dolby Atmos Headphone app and from DTS with the DTS Headphone X App. And I still have to play security games with Xbox?

    There is one thing Xbox has that (i guess) professional audio equipment doesn't: versatility. You'd think it would have the ability to detect audio codes and adjust just the output setting to match the codes. The Xbox Prime (the one we used to call the Xbox One before the 360's successor appropriated that name) DOES have the ability to convert DTS to Dolby if Dolby is selected on and DTS is selected off. (And vice versa)

    Isn't converting DTS to Dolby conversions and vice versa more complex that pairing the right headphone app with the media it is currently playing. I paid for the license to convert communal coded sound to headphone surround, yet i don't have the ability to autodetect sound codes, but professional sound equipment can?
  6. TripleTopper321 Win User

    Why doesn't headphone mode switch based on sound input format?

    I know the Dolby Atmos headphone app works directly on Dolby Atmos preprocessing. Sinilarly the GTS X app works preprocessing.

    How hard is it to write the logic saying this:

    If preprocessed audio is a Dolby format, just use Dolby Atmos headphone app.

    If preprocessed audio is DTS format, just use DTS X headphone app.

    If preprocessed audio is lpcm, then use Windows Sonic headphone app

    I wanted to work exactly like my Turtle Beach DSS except is more flexible and can handle higher Dolby soundtracks and DTS and lpcm.

    I assume the Turtle Beach DSS worked directly on Dolby 5.1 from the Toslink port.

    I would do it myself except it doesn't do DTS at all any justice.

    I'm relying on my headphone app to give me directions because I don't have a big enough or symmetrical enough room to house a communal system. Plus communal surround sound systems are very expensive at the most basic $200 for just the decoder plus $100 for each speaker plus the wire and stuff like that. Versus 35 bucks regular price for a Dolby app and a DTS app. And the windows Sonic app is given for free for lpcm stuff.

    When I do Dolby or DTS headphone app it overrides the preprocessing and directly converts Dolby connunal into Dolby headphone and DTS connunal into DTS headphone.

    All you do is move the conditional up if you're doing best match. You just select the best headphones format before you decode into lpcm.
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What happened to the DTS:X app coming to Xbox?

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