VRR Incorrectly using frame doubling on 120hz displays

Discus and support VRR Incorrectly using frame doubling on 120hz displays in XboX Insiders to solve the problem; I've been testing VRR on Xbox Series X for a few months now and can't find anything online mentioning the incorrect use of frame doubling on 120Hz... Discussion in 'XboX Insiders' started by /u/dynarush_3, May 21, 2021.

  1. VRR Incorrectly using frame doubling on 120hz displays


    I've been testing VRR on Xbox Series X for a few months now and can't find anything online mentioning the incorrect use of frame doubling on 120Hz displays.

    When playing a game at 60fps with 120hz set in the system options the Xbox will incorrectly double the frame rate to match the TVs 120hz refresh rate which kind of defeats the purpose of VRR. This can be observed using the "hidden" Freesync menu on the LG TV. You can see it capped at 120hz and when there is a frame dip it will change but it is always double the FPS. This makes games feel like they have more lag and drag and perceptively less smooth. This is easy to test simply by lowering the refresh rate to 60hz and trying a game vs 120hz and frame doubling as 60 fps games feel so much better at 60hz. Obviously when a game does run at 120hz it's spot on and works as intended.

    I've tested this on multiple displays and the outcome is the same. Also when using VRR on PC on the same TV it will correctly lower the refresh rate from 120Hz to 60hz when running a game at 60 fps without having to lower the displays refresh rate in Windows and thus not incorrectly using frame doubling. I've tested with both HDMI 2.1 Forum VRR and Freesync and they both behave the same.

    Testing Dolby Vision and having to lower the TV refresh rate has highlighted the problem for me. But to sum this up, games that run at 60 fps when the display is set to 120hz in the system settings should lower the TVs refresh rate to 60hz because that is how VRR is meant to work and is the whole point of it. Frame doubling should only ever kick in when below the displays Freesync which is normally between 40-48 FPS. If anyone wants to know more about VRR in general I highly recommend Blur Busters as it has a wealth of info about VRR.

    submitted by /u/dynarush_3
    [link] [comments]
     
    /u/dynarush_3, May 21, 2021
    #1
  2. Obsessive Power Win User

    Xbox Series X 1440p Monitor

    It doesn't lol

    Hate to burst your bubble but it doesn't support.free sync it supports GSYNC
    IT IS a Freesync monitor!

    As normal, ngocphi is getting confused with the technology. It's a GYSNC compatible FreeSync monitor.

    As for why it see's 120Hz on Auto detect and doesn't when you select it manually is probably due to the display not 'talking to the Xbox' about what it's capable of doing, for want of a better explanation.

    With 'Auto' set in the Xbox display settings, the monitor will tell the console via EDID (Extended Display Identification Data) what it can do and the console will change settings accordingly. The manual override is there mainly for trouble shooting purposes.

    There are two ways to check you're getting 120Hz.

    • The console either lets you select it in display settings or it sets it itself.
    • A game lets you select 120Hz (120 fps mode) in its settings menu. Games like Dirt 5 have this within their options menu.
    For best results it is highly advised you have VRR enabled. Without VRR running, games at 120Hz will see stutter. The reason for this is the fact that most games run 'up to' 120fps rather than a sold 120fps. When the game frame rate drops below the display refresh rate you'll get duplicate frames, these will manifest as stutters and the screen will tear. VRR keeps the display refresh the same as the game frame rate.
  3. Obsessive Power Win User

    1440p@120Hz WITH HDR on Xbox Series X ?

    Hi,

    What ngocphi has said is somewhat true but not entirely. I'm sure they mean well but I little more explanation is required.

    The Asus VG32VQ can do 120Hz at 1440P, however, the VRR (Variable Refresh Rate) FreeSync on this display tops out at 85Hz over HDMI. So for Xbox, 1440P 120Hz and VRR is a no go. You should be able to get to 120Hz with VRR at 1080P though.

    The inability to do 1440P @ 120Hz is a limitation of your display's hardware, nothing to do with the older HDMI 2.0 port.

    Most of these monitors rated refresh is based on their Display Port hardware.
  4. Obsessive Power Win User

    Always 60hz on 120HZ TV?

    Older TV's that have a '120Hz mode' are generally not true 120Hz displays. They do this by using a technique called frame interpolation. Frame interpolation is a process of inserting artificial frames between the original frames of a video signal. This creates the illusion of a smoother, more fluid image.



    Frame interpolation works by analysing the motion of the previous and next frames in a video signal. The TV then uses this information to create a new frame that is halfway between the two original frames. This new frame is then inserted into the video signal, creating the illusion of a higher frame rate.



    This is only useful when watching certain TV broadcast content such as sport as the image may appear more smooth and possibly less blurred. However, it can, and often does, include artifacts. And, when the action is too fast, additional blurring and even ghosting can affect the output.



    You should not enable any TV post processing when playing games as this will cause severe input lag. It won't feel smooth at all.

    There are no 120Hz games on Xbox One S. The 120Hz option was added as this is part of the feature set of the Variable Refresh rate technology feature added in around 2018. VRR syncs the display refresh rate with the game frame rate on compatible displays. This can prevent screen tearing.
  5. Obsessive Power Win User

    Xbox Series X doesn't support 120hz at 1440p on some monitors

    Hi,

    Unfortunately we don't have any other information than you do. I can tell you though that the reason 120Hz isn't working on all monitors is because of an issue with the display timings.

    Usually 120Hz isn't 120Hz exactly. If I monitor has a none standard refresh of 119.88, but the console expects 119.98 then the 120Hz option will be unavailable. This should be an easy enough thing to fix if they put their minds to in. These none standard
    refresh rates cause no problems with PCs as PC graphics cards are not tied to standard VESA display timings.

    Also bear in mind that VRR can also be a factor. Many displays can only utilise the full refresh rate with VRR over display port. 120Hz without VRR isn't worth enabling.
  6. Obsessive Power Win User

    Xbox Series X unable to use 120hz on 1440p LG 32GK650F-B

    Hi,

    This is a very frequently asked question at the moment on these forums. Basically the display timings accepted by Xbox Series X are different to the timings (the frequency measured in Hz) that a PC graphics card will accept.

    This is because most monitors don't use the standard timings put down by VESA (Video Electronics Standards Association), they have their own none-standard timings. An example of a none standard timing could be 119.88Hz instead of something closer to 120Hz
    of 119.98Hz. Such timings cause no problems for PCs as their graphics cards are not locked to the VESA standard. This why 120Hz works on your PC, but not on your console.

    I really hope that makes sense.

    Bear in mind also that the LG 32GK650F-B, like many of LG's gaming monitors, has a 100Hz limit to FreeSync over HDMI. So, even if you could get 1440P @120Hz you can't use FreeSync. FreeSync is a Variable Refresh Rate technology that syncs the display refresh
    with the games fps output. Without VRR you'll get screen tearing whenever the frame rate drops below 120 fps on games that support that frame rate.

    There are no official responses to this issue from Microsoft despite the potential for a technically easy fix. So for the moment at least, you'll either have to drop to 1080P for 120Hz (and turn on VRR) or stick with 60Hz and VRR.

    There are still benefits to using a monitor over a TV. Most TVs are still HDMI 2.0 and don't have VRR and users on these displays will get screen tearing, you won't have this issue.
Thema:

VRR Incorrectly using frame doubling on 120hz displays

Loading...
  1. VRR Incorrectly using frame doubling on 120hz displays - Similar Threads - VRR Incorrectly using

  2. Taxa de atualização variável (VRR) não funciona mais

    in XboX Insiders
    Taxa de atualização variável (VRR) não funciona mais: Boa noite! Possuo um Series S há uns 3 anos e sempre usei no mesmo monitor, que suporta taxa de atualização variável. Há uma semana, quando iniciei o Xbox, ele não reconheceu a resolução do meu...
  3. In LGC3 TV in Game Optimizer, should I use both VRR & GSync and AMD Free sync Premium pro...

    in XBoX on Windows
    In LGC3 TV in Game Optimizer, should I use both VRR & GSync and AMD Free sync Premium pro...: I want to know the best options for Game Optimizer in LGC3 TV for Xbox Series X. 7bc900b0-be61-42d1-b480-cfed60c8a783
  4. Diagnosing intermittent flicker (Series X, not VRR issue)

    in XBoX on Consoles
    Diagnosing intermittent flicker (Series X, not VRR issue): Hello, I'm posting in hopes of diagnosing the cause of an issue I've been having while gaming. Hopefully this doesn't come across as long winded, I'm just trying to be as thorough as possible in...
  5. Display problems with VRR variable refresh rate always on and freesync on my monitor at the...

    in XBoX on Consoles
    Display problems with VRR variable refresh rate always on and freesync on my monitor at the...: I have g story 15.6 inch Integrated Monitor for xbox series s 2k display that runs 4k @ 60hz and 1440p @144hz and 1080p @144hz (that is up to *hz) of course series s and x cap at 120hz but my...
  6. VRR GREYED OUT ON MY XBOX SERIES X

    in XBoX on Consoles
    VRR GREYED OUT ON MY XBOX SERIES X: having issues with turning on the VRR on my gaming tv vizio v series 100% supports vrr matter fact i had it on last night but when i turned it on this morning it was greyd out! I still have the...
  7. Xbox Series X Audio Delay with VRR On?

    in XBoX on Consoles
    Xbox Series X Audio Delay with VRR On?: Recently purchased a TCL Series 6 55” TV and have my Xbox Series X hooked up to it. The TV supports FreeSync but I hadn’t known about the Variable Refresh Rate setting on the Xbox until today....
  8. 2K 120 FPS/VRR/XBOX SERIES X

    in XBoX on Consoles
    2K 120 FPS/VRR/XBOX SERIES X: Hello community, i am a bit confused about 2k 120 fps and vrr things. If you could answer I will be very happy. Thanks in advance. 1- Are 2k 120 fps supported games trully 2k 120 fps or is it...
  9. VRR not working if I switch to 1440p

    in XBoX on Consoles
    VRR not working if I switch to 1440p: Hi i have lg 27 QN880 connected to Xbox series S and i was facing a strange issues, if I select Overides as Autodetect in Video fidelity settings in Xbox i am getting resolution of 1080 and 720...
  10. VRR broken on Official Update 10.0.22621.3446

    in XboX Insiders
    VRR broken on Official Update 10.0.22621.3446: 10.0.22621.3446 (xb_flt_2302ni.230208-1530) When loading into Warzone 2 the screen will just keep disconnecting and going black when I exit the game it's fine this needs to be fixed asap ....