The Eve Of Dark Souls III

Discus and support The Eve Of Dark Souls III in XBoX on Consoles to solve the problem; The eve of Dark Souls III is upon us. Who is ready to have their frustration tested in the most fun and amazing way possible?... Discussion in 'XBoX on Consoles' started by FullHornet, Apr 11, 2016.

  1. FullHornet
    FullHornet Guest

    The Eve Of Dark Souls III


    The eve of Dark Souls III is upon us. Who is ready to have their frustration tested in the most fun and amazing way possible?

    :)
     
    FullHornet, Apr 11, 2016
    #1
  2. leebroath
    leebroath Guest
    leebroath, Apr 11, 2016
    #2
  3. ddaniloAlex
    ddaniloAlex Guest
    I don't received the original Dark Souls code

    I purchased the pre-order digital DARK SOULS III but dont received the message with code of the original dark souls.
     
    ddaniloAlex, Apr 11, 2016
    #3
  4. Shigurui
    Shigurui Guest

    The Eve Of Dark Souls III

    My copy arrived on Saturday so I've had a bit of time with it and have to say the magic is complete crap in this game, cast times are glacial and the scaling is just pathetic. Loved hexing/sorcery in SotFS but it's barely viable in this game. That said I'm
    enjoying my STR build and the game in general, hopefully they address the magic issues soon enough.
     
    Shigurui, Apr 11, 2016
    #4
  5. Sipuli91
    Sipuli91 Guest
    I'm glad they didn't make magic the best way to approach the game. Spells made the previous games way too easy for the most part. Melee is where it's at, has always been for me <3
     
    Sipuli91, Apr 12, 2016
    #5
  6. Azrael008uk
    Azrael008uk Guest
    Magic has never been a good build if you're trying to play as a pure caster but especially in III it's not a bad springboard for a Dex build. The magic is useful for range and you can pick up the Uchighatana pretty early on and start pouring into Dex.
     
    Azrael008uk, Apr 12, 2016
    #6
  7. brandiesel1
    brandiesel1 Guest
    I agree with Sipuli91 100%. Other than melee I would mess around with miracles a little bit and I would dabble in pyromancy here and there but that's it.
     
    brandiesel1, Apr 12, 2016
    #7
  8. Shigurui
    Shigurui Guest

    The Eve Of Dark Souls III

    You can easy mode any Souls game with melee just as with magic, my point is that magic isn't viable at all.
     
    Shigurui, Apr 12, 2016
    #8
  9. Azrael008uk
    Azrael008uk Guest
    People said that in "Dark Souls 2" if you were going to be a Sorcerer, then you just tanked it through the early game until you got to mid level and then re-speced your character to be a caster with access to all the killer spells.

    Do the higher level spells not really pack as much of a punch as the previous game?
     
    Azrael008uk, Apr 12, 2016
    #9
  10. Shigurui
    Shigurui Guest
    It's the return in investment that's broken, having to pump 50 points into Int before scaling is worth a *** is a ridiculous amount. I like playing glass cannon builds as a pure Sorcerer but due to the woeful cast speeds that hard cap at 25 dex, glacial
    casting animations coupled with the Int investment being worthless for a ton of your playtime it means I'm a glass peashooter.

    It would be more tolerable if inherent magic weapons scaled with Int normally but they don't, they act the same as spell scaling. I have no problems playing melee builds, I enjoy them but the game basically punishes you if you choose otherwise.
     
    Shigurui, Apr 13, 2016
    #10
  11. I've tested using a pure caster in the DS3 early game, and so far it simply isn't viable. If you're going to run a mage, you'll need to pump some points into str/dex for good weapons and shields, and then divide your time between taking out mob enemies
    with melee, and saving your spells for big enemies that can cause you grief (like those guys who will chuck giant stew pots at you in the undead settlement). Also, healing can be an issue in this game, so running a pyromancer might actually be a better trade
    off, since it allows you to equip one good healing spell, then a bunch of fireballs, etc.
     
    Dance CaravanDJ Service, Apr 14, 2016
    #11
  12. brandiesel1
    brandiesel1 Guest
    Enemies throw pots at you? Lol love it!
     
    brandiesel1, Apr 14, 2016
    #12
  13. Sipuli91
    Sipuli91 Guest

    The Eve Of Dark Souls III

    I've only reached the Catacombs and I've got like 18 hrs played already. This will be my slowest ever playthrough in Souls at this rate The Eve Of Dark Souls III :D Then again, I already have a list of all the items I need to acquire for the achievements and I'm trying my best to
    get a lot of them before "the point of no return" when you just have to progress to NG+...
     
    Sipuli91, Apr 14, 2016
    #13
  14. brandiesel1
    brandiesel1 Guest
    Do the achievements look difficult or are there a lot of missable ones if you do them out of order?
     
    brandiesel1, Apr 15, 2016
    #14
  15. Sipuli91
    Sipuli91 Guest
    It doesn't seem like there are really that difficult achievements, just annoying and time consuming. First of all, you need to be on NG++ to get the last rings and in total there are 107 of them so I hope you enjoy collecting them The Eve Of Dark Souls III :p Then there will be lots
    of covenant grinding for spells and rings. Also, seems like there are 3 different endings so definitely will take more time than 100% in the first one. (No idea how slow it is to complete 2/Scholar since I never bothered trying so can't compare to that one).
    You can most definitely miss achievements if you don't know anything about the NPC questlines and then there are the missable bosses as well.
     
    Sipuli91, Apr 15, 2016
    #15
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The Eve Of Dark Souls III

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