Right handed fight stick and full remapability

Discus and support Right handed fight stick and full remapability in XBoX Accessibility to solve the problem; About a month or two ago I received a review from Hori USA about my design of fight stick from my website of http://www.sinistersticks.com. they said... Discussion in 'XBoX Accessibility' started by TripleTopper321, Dec 17, 2020.

  1. Right handed fight stick and full remapability


    About a month or two ago I received a review from Hori USA about my design of fight stick from my website of http://www.sinistersticks.com. they said they loved night idea they said they think it would sell well in America but they said there was no way
    that the Japanese made office would allow Hori USA to make it.

    This brings up two sets of issues. One is is there an inherent Japanese bias against right-handed movement?

    In the 16-bit era when I wrote for help looking for a right-handed joystick, Nintendo said just learn to beat people the way it is while Sega of America, who at the time was rebelling against Sega of Japan as much as Nintendo of America, give me the name
    of a handicap video game device maker known as KY Enterprises.

    So even in the '90s there was, except from the company that was trying to take the reins away from Japan, an anti-right hand movement.

    I suspect that the Japanese game companies, who had their titles released under American names like Taito and Namco games being released under Bally Midway, producing most of the pre-crash video game champions flying a US flag, and if I remember right the
    Bally Midway versions of galaxian and galaga had fire buttons on both sides of the joystick. And maybe forcing the world to left-hand joysticks might be a cultural Japanese thing to do. But then of course that's me speaking as an outsider ignorant American.

    I know many societies historically considered certain hand choices wrong, like turning the page of a holy book with the same hand you used to wipe yourself after the bathroom is considered taboo.

    a lot of these people on these fighting game websites talk about certain brands of sticks and buttons and cases and other stuff but they very rarely ask the question you would ask a 5-year-old when he's first playing baseball hockey or golf right hand or
    left?

    various sporting equipment stores carry a whole lot of sizes in both Lefty and righty versions where they be baseball gloves hockey sticks golf clubs.

    Yet the last company that offered that choice in video games was Beeshu, an American controller maker.

    If you read my website you'll see a story of not only how I but for the common friends beat the best player among our clan in Street Fighter 2 all using a right-handed fight stick yet couldn't beat him with a left hand fight stick. He's gone from literally
    being undefeated against four out of the five of us to being defeated 100% of the time by all five of us with a right-handed stick.

    People on a certain fighting game community say there's no way a right-handed joy to improve your game. Well, in Street Fighter 2, if at least 50% of your game is determined by how well you can execute your specials and specials are more strict in Street
    Fighter 2 than they are in later versions of the game, and the combos were shorter and less complex, where would you put your best hand?

    You know the Xbox family of game systems could have a right-handed joystick now. If the layout was considered an American straight eight it'd be easy just to 180 the joystick and swap north and south and swap east and west and swap each punch with each
    corresponding kick, and voila instant right hand fight stick.

    unfortunately the ergonomics of most current fight sticks are considered unflippable. You would have weird hand positions and uncomfortable bends if you had to force your hand to the buttons when you 180 a standard fight stick. Maybe to be considered an
    Xbox stick it must be 180-able or otherwise ambidextrous.

    Then there's the issue specific to the Sega Genesis collection on Xbox One. On some models of Xbox one fight sticks the left trigger and the right trigger are on the bottom row next to each other as the C&d buttons If the joystick was labeled ABCD on the
    bottom row and WXYZ on the top row. First of all Sega didn't allow the option to swap them so that you could have a ABC XYZ formation. But to top it off the Xbox button operating system doesn't have an all digital mode that you could check on and check off
    so that the C and d buttons are not stuck being fast forward and rewind and only swappable with each other but can be made so you can't have a true ABC XYZ formation on the Sega Genesis button and that's the left-handed version of the joystick imagine what
    you get into with the right.

    My suggestion for Xbox would be to have a fight stick that is 180able, or an alternate design I call the Eugene named after Robotron's Creator and character, which is a twin stick model with four buttons in the middle that are horizontally mirrored so it
    could accommodate both the left hand and the right hand on the buttons. The other thing I suggest is All Digital input mode that is checkable on and off so that the triggers could be swapped with other buttons so we don't have the Sega Genesis collection
    problem.

    :)
     
    TripleTopper321, Dec 17, 2020
    #1
  2. TripleTopper321 Win User

    How Do You Flip the X axis on a USB controller plugged into the Adaptive controller

    If you said all I could do is swap the left x axis with the right x-axis that doesn't no good except switching hands.

    I need the ability to invert the x-axis so that right becomes left and left becomes right for both the camera controls for Super Mario 64 like camera control and for making a right-handed fight stick left handed by rotating the physical fight stick 180 degrees, and flipping the left x axis and flipping the left y axis for both of those purposes.

    You could remap the left x axis to the right x-axis but you can't flip either axis there's a big difference between remapping axes and flipping axes

    Neither your application app for the standard controller nor the Adaptive controller will let you flip the axes. You could flip the y-axis for like flight games but you never thought of flipping the x-axis for Super Mario 64 and for right-handing a fight stick.

    I know if the digital inputs are used you could simply map up to be down down to be up as well as right to be left and left to be right on the d-pad and you got a perfectly inverted joystick but some games like ones that use digital movement can't do that easily.
  3. Cliff A. Win User

    How Do You Flip the X axis on a USB controller plugged into the Adaptive controller

    Hi TripleTopper321

    Greetings!



    Thank you for posting in Microsoft Community



    I do understand the urgency of you wanting to find other ways for this issue of yours in regards with your controller. We are very glad to help you out to find some of the best possible options and troubleshooting's that we can provide for you.

    I understand that you would like to have access to both the Xbox accessories app for the standard controller and the Xbox adaptive controller to be able to remap the x-axis of the sticks. I will do my best to assist you with this concern.



    Now, to address your concern, the Xbox accessories app for the standard controller does not allow you to remap the x-axis of the sticks. However, the Xbox accessories app for the Xbox adaptive controller does allow you to remap both the x-axis and y-axis of the sticks.



    To access the Xbox accessories app for the Xbox adaptive controller, you will need to connect the controller to your Windows 10 PC using a USB cable or Xbox Wireless Adapter. Once connected, you can download and install the Xbox accessories app from the Microsoft Store.



    After installing the app, you can launch it and select the Xbox adaptive controller from the list of connected devices. From there, you can select the stick you want to remap and choose the "Remap button" option. This will allow you to remap both the x-axis and y-axis of the stick to any other button or axis on the controller.



    Regarding your concern about remapping the x-axis of the right stick for camera controls, you can use the Xbox accessories app for the Xbox adaptive controller to remap the stick to your desired configuration. For example, you can remap the right stick's x-axis to the left stick's x-axis and vice versa.



    As for remapping the x-axis of the left stick for a right-handed fight stick, you can also use the Xbox accessories app for the Xbox adaptive controller to remap the stick to your desired configuration. You can remap the left stick's x-axis to the right stick's x-axis and vice versa.





    Thank you for reaching out and sharing your issue. I hope all of this information's are helpful. We look forward on your response.

    Regards,



    Microsoft Community Moderator
  4. TripleTopper321 Win User

    Where can I submit my Fight Stick design for Xbox or an Xbox 3rd Party to use

    First of all I was talking about submitting it to a company to make it an official licensed thing on Xbox.

    Second my personal design does run through an Xbox Adaptive controller so it is running off an official Xbox PCB. So for both our purposes I'm playing off an official Xbox controller but I'm thinking this might be a good Mass Market design.

    Third the idea of 180ing regular fight stick is exactly my design except that the button contour made so that it's easily 180able. Trying to reverse a regular fight stick doesn't help much because the contour would be against the grain of your wrist.

    Fourth and final thing: it would be easier to remap a standard fight stick if the buttons were all reassignable.

    The main problem is that left triggered right trigger can only be reassigned with each other and none of the other buttons.

    If the game doesn't require analog triggers then maybe there should be a checkbox in the Xbox accessories app called fightstick mode or All Digital buttons mode where if you're willing to (temporarily) get rid of the analogness of the two triggers then what you gain back is the ability to remap them freely with all the other buttons and joystick directions.
  5. DrifterX22 Win User

    XBOX Elite controller Extra keys

    The controller is only designed to have controller functions remapped to the paddles. For instance I remapped left stick down to the left front paddle and same with right stick down. I never have to push down on a stick while also doing something. I
    do not believe there is every any mention of mapping function that are not done on the controller to the paddles/buttons. You can have two different mappings and switch between them with a switch if you for instance want one mapping for regular flight and
    a different mapping for landing etc.
  6. TripleTopper321 Win User

    Accessibility issue 1 that more than 10% of the public will care about: Genesis style COntorls on Genesi Classics

    The thing is if the buttons are un-remappable at both a game level as well as a system OS level, then the Genesis collection "fell through the cracks".

    If Microsoft makes an "all digital / Fight Stick mode", then the triggers can be swapped with the buttons at the OS level and vice versa.

    Sega doesn't accommodate my joystick, and probably enough people have a 2-style stick with LT andf RT next to each other, and not stacked on each otherl, that this is not a minor, nitpicky complaint. A lot of people complain about it on the Shoryuken.com
    forum boards.

    See I use a PS2 version of a Street Fighter 15th anniversary stick, mainly for another problem I haven't posted yet -- easy Right Handed Joystick Play. (True it started left handed, but is the easiest joystick to rotate 180 degrees and have the buttons
    be reasonably comfortable when played either way.)

    The fact that the "triggers" (depsite the fact they are buttons on a fight stick) are only swappable with each other means that Sega and/or Microsoft has a flaw in their button programming)

    By the way, I WOULD like an Official solution to my right handed fight problem. one that works with Xbox Prime, Xbox 360, Xbox One and whatever Xbox Scarlett will eventually be called.
Thema:

Right handed fight stick and full remapability

Loading...
  1. Right handed fight stick and full remapability - Similar Threads - Right handed fight

  2. Starfield loads to black screen. With a dim slowly rotating circle,lower right hand .

    in XBoX Games and Apps
    Starfield loads to black screen. With a dim slowly rotating circle,lower right hand .: Starfield loads to black screen.dim rotating circle lower right. Restarted 3 times 5209d5cd-0791-431f-a89a-a5b2347f81a1
  3. How do you invert axis Y for the right hand stick on the elite controller series 2

    in XBoX on Consoles
    How do you invert axis Y for the right hand stick on the elite controller series 2: How do you invert axis Y for the right hand stick on the elite controller series 2? 6f9ac78c-a940-43cb-ab48-d7eec8f75f87
  4. MSFS2020 XBox X: login stuck on splash screen. Bottom right hand side circle rotating but...

    in XBoX Accessibility
    MSFS2020 XBox X: login stuck on splash screen. Bottom right hand side circle rotating but...: MSFS2020 XBox X: login stuck on splash screen. Bottom right hand side circle rotating but taking a very long time. Any ideas? Was all OK 12 hours ago, but not now....
  5. joystick for right hand adaptive contoller

    in XBoX Accessibility
    joystick for right hand adaptive contoller: need joystick for sports games madden 2k22 etc with adaptive controller my right hand is not able to hold xbox joystick and press buttons a4ccd7ca-892b-4834-bd7b-7cde55288295
  6. joystick for right hand adaptive contoller

    in XBoX Accessibility
    joystick for right hand adaptive contoller: need joystick for sports games madden 2k22 etc with adaptive controller my right hand is not able to hold xbox joystick and press buttons a4ccd7ca-892b-4834-bd7b-7cde55288295
  7. right hand gaming with xbox controller. How to set up?

    in XBoX Games and Apps
    right hand gaming with xbox controller. How to set up?: Hi, I am a left-arm amputee and would dearly love to play Forza 6 with an xbox adaptive controller. I have been told that it would be possible with an adapted xbox controller and the a and b...
  8. Flight simulator 2020 :target gets inlaid at the right hand of the screen

    in XBoX on Windows
    Flight simulator 2020 :target gets inlaid at the right hand of the screen: Helo, Question already asked in french remainig without any answer : a kink of target gets inlaid at the right hand of the screen. Can somebody help us (3 persons)? Thanks...
  9. Mute icon in top right hand corner

    in XBoX on Consoles
    Mute icon in top right hand corner: Hi When we switch on our Xbox we have an icon up in the top right hand corner of a microphone with a line going through it, as if muted. It appeared a few days ago. When we plug our headset into...
  10. Armstrong Cable: Can’t get microphone in right hand corner by battery is on mute andcan’t ...

    in XboX Networking Hardware
    Armstrong Cable: Can’t get microphone in right hand corner by battery is on mute andcan’t ...: Armstrong Cable (ISPs): Can’t get microphone in right hand corner by battery is on mute andcan’t change for headsets to work Check this link for a possible solution: Xbox One Mic Not Working |...