Possible issue: no autoswitching between Dolby/DTS/LPCM headphone apps

Discus and support Possible issue: no autoswitching between Dolby/DTS/LPCM headphone apps in XboX Insiders to solve the problem; When I talk to people at Dolby and DTS on the phone and talk to Independent people in the AV community that has nothing to do with gaming they all... Discussion in 'XboX Insiders' started by /u/tripletopper, Jul 24, 2022.

  1. Possible issue: no autoswitching between Dolby/DTS/LPCM headphone apps


    When I talk to people at Dolby and DTS on the phone and talk to Independent people in the AV community that has nothing to do with gaming they all agree that the Xbox Dolby Atmos headphone app should work best with Dolby movies, even pre-Atmos formats, DTS X headphone app should work with all DTS formats, and Windows Sonic should work best with lpcm.

    No serious audiophile would say that they listen to Dolby movies with DTS equipment or vice versa. Dolby movies are meant to work with Dolby headphones and DTS movies are meant to work with DTS headphones.

    Then the question is how come there's no option on the headphones for selection for "best match" would listen for what type of soundtrack is coming out whether it's Dolby DTS or lpcm and pick the appropriate headphone decoder based on what the movie or game is playing.

    I don't know why that's such a hard thing. The alternative is looking at the box and manually switching between headphone formats, which I could do but I don't know if my dad can very well. Or he'll say he could but, aahh forget it, it's not worth 5 minutes of fiddling..

    So what do you do if you find a thrift store special with no case and have to find the right sound format to tune your headphones with. The disc itself does not say whether it's Dolby or DTS, and sometimes it's both Dolby and DTS with certain languages being in Dolby in certain languages in DTS.

    If the headphone app doesn't sound right then Dolby and DTS don't sound good. And if it's a uniquely Xbox problem because they're too lazy to have the headphone automatically tune based on the input type, then that saying something that Xbox doesn't care that much about movies.

    I paid $15 for Dolby app and $20 for DTS app. I'd be willing to pay another five bucks to have an headphobe auto tuner which will automatically tune between Dolby DTS and lpcm.

    submitted by /u/tripletopper
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    /u/tripletopper, Jul 24, 2022
    #1
  2. TripleTopper321 Win User

    Why doesn't Xbox "Autoswitch" between Dolby Atmos Headphobe, DTS Headphone X, and Windows Sonic?

    That's the funny thing. Our main media room is asymmetric, even though my toom is a flat sloped rectangle.

    In 2009, when we were shoppibg for hone theater, the labor costs alone would have been $10k and would be inoossible to optimize for every position.

    Meanwhile, my friend was exposed to Triton headsets on WCag Ultimate Gamer, and he said everything was spacially evident and accurate in a game.

    Later I found that worked in movies too. The only problems were the DTS and LPCM movies. But it even worked on Dolby AC3 Laser Discs.

    Maybe soneone can program a third app which can be the app which takes a Dolby and DTS license and autoswitch between them and Windows Sonic. I'd pay $10 to autoswitch the sound for DVD, 3D, Blu Ray, 4K, and web movies. If it takes a third party app, let someone who knows how to deal with security to deal with autoswitching between Dolby Atmos Headphone, DTS Headphone X and Windows Sonic LPCM converter.
  3. TripleTopper321 Win User

    Why doesn't headphone mode switch based on sound input format?

    I know the Dolby Atmos headphone app works directly on Dolby Atmos preprocessing. Sinilarly the GTS X app works preprocessing.

    How hard is it to write the logic saying this:

    If preprocessed audio is a Dolby format, just use Dolby Atmos headphone app.

    If preprocessed audio is DTS format, just use DTS X headphone app.

    If preprocessed audio is lpcm, then use Windows Sonic headphone app

    I wanted to work exactly like my Turtle Beach DSS except is more flexible and can handle higher Dolby soundtracks and DTS and lpcm.

    I assume the Turtle Beach DSS worked directly on Dolby 5.1 from the Toslink port.

    I would do it myself except it doesn't do DTS at all any justice.

    I'm relying on my headphone app to give me directions because I don't have a big enough or symmetrical enough room to house a communal system. Plus communal surround sound systems are very expensive at the most basic $200 for just the decoder plus $100 for each speaker plus the wire and stuff like that. Versus 35 bucks regular price for a Dolby app and a DTS app. And the windows Sonic app is given for free for lpcm stuff.

    When I do Dolby or DTS headphone app it overrides the preprocessing and directly converts Dolby connunal into Dolby headphone and DTS connunal into DTS headphone.

    All you do is move the conditional up if you're doing best match. You just select the best headphones format before you decode into lpcm.
  4. TripleTopper321 Win User

    Why doesn't Xbox "Autoswitch" between Dolby Atmos Headphobe, DTS Headphone X, and Windows Sonic?

    Hello, if you think Dolby Atmos, DTS and LPCM are 3D formats: then you don't know the technical aspects of physical movies.

    Close but no cigar.

    It does deal with 3d, but it's spatial AUDIO not video.

    Most audiophiles have "communal surround sound" which is speakers and a converter box. They convert Dolby and DTS into LPCM and pipe surround sound directly into speakers

    However headphone users have to convert surround sound into surround headphone sound directly. Dolby headphones converts Dolby encoded movie and ONLY Dolby ones into headphone surround. Same with DTS.

    If you try to mix formats, like decoding DTS discs with a Dolby decoder or vice versa, the results are flat, muted, and unrelated to the 3d space of the movie.

    Headphone users have to match for type. Unless you can give me a reason why "Always Dolby" or "Always DTS" is a good idea, there is no reason those options ARE available, yet "Match Media" is not an option.

    Match Media should be the default, and not an option we have to moan and b***h over. If both Dolby Labs and the DTS makers say it's best to keep likes together, and they don't even try to decode the other company's language, and physical disc releases come in all 3 varieties: Dolby, DTS, and LPCM, then why is "Match Media" not AN option, let alone the DEFAULT option?
  5. TripleTopper321 Win User

    DTS and L:CPM encodede movie discs on Xbox One's Dolby Atmos Headphone app

    My main quesition is of inputs ad outputs> Trutle beach headphones in the 360 era took Dolby 5.1 inputs and made then Dolby Headphone Output, and was an external device that also wokred in TVs and mobvies players... aslonga as the source was Dlby sound
    in. DTS didn't get coded at all, and LPCM beyond 2.0 wouldn't fit in a Toslinlk.

    The Turtle Beach DTS:X headphones had DTS 2-track headpone surround outputs, but onl\y accepted Dolby-based inputs, so I can't decode Blu Rays in DTS and expec a surround sound.

    It seems to me that Dolby Atmos inputs like Blu Rays sound better in dolby Atmos Headphones than DT5 5.1-DTS 7.1, L:pVM 5.1-7.1, and even "lesser dolby modes" 5.1-7.1

    Is the Dolby Atmod Headepho0ne app suposed to take ANY of the 3flkavors and tuen them into Dolby Headphone? Or does it only work wiht Dolby Atmos movies? meaing you haver swithc the settings on every non-Atmos disc.

    Finally is thee such a ting as a 2-channel headphone surround encoder that takes ANY of the brands and flavords of sound formats and send out 2-yttrack, surround heapdhone f some sort of format. I'd like that for the upstairs TV. Too many DTS movies sound
    lackluster and 70% f our BD/3D colection is DTS.

    I knw Sony heaadhones have a Doly and DTS input and sound better than pure uncoded 2-track LPCM, but it doesn;t sound as good as Xbox's DTS-> dDolby conversions and then letting the Turetle Beach encode it in 2-Track surrouud headphone. (By the way, does Xbox
    One do LPCM 7.1-> Dolby 7.1 ?)
  6. TripleTopper321 Win User

    Why doesn't Xbox "Autoswitch" between Dolby Atmos Headphobe, DTS Headphone X, and Windows Sonic?

    The original Dolby Digital Headphone on a Turtle Beach was great in conveying 3d sound. Dolby Atmos Headphone is even better with Atmos encoded Blu Rays/ 3D discs, and works just as well on Dolby Digital.

    Is the difference in sound worth a year's gross salary for a Social Security Disability recipient? Maybe if you have a $100k a year job, but if the above describes your real income, then no..

    The problem is that DTS and LPCM encoded discs do not sound right with either Dolby decoder.

    The DTS Headphone works better than the Dolby converter on DTS encoded movies. Even "basic DTS". And likewise it drops the ball on Dolby or LPCM encoded Movies.

    Windows Sonic is the one that works somewhat with all formats. But is the only one that works with native LPCM discs,

    Now a website called (moderator removed), which has an agreement with the studios that they play 3d versions of movies that are not available on Blu Ray in the USA, says they have surround sound, but do not know individual titles' audio code language. They say it's a crapshoot.

    What do I do in this case?

    Is there an "all code solution" for home headphone cinema? Not for $40 combined for both Dolby and DTS.
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Possible issue: no autoswitching between Dolby/DTS/LPCM headphone apps

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