Phil Spencer ‏Tweets June #XboxOne software dev kit gives devs access to more GPU bandwidth

Discus and support Phil Spencer ‏Tweets June #XboxOne software dev kit gives devs access to more GPU bandwidth in XBoX on Consoles to solve the problem; sorry if repost Phil Spencer ‏@XboxP3 June #XboxOne software dev kit gives devs access to more GPU bandwidth. More performance, new tools and... Discussion in 'XBoX on Consoles' started by MessiahBrowny, Jun 4, 2014.

  1. Phil Spencer ‏Tweets June #XboxOne software dev kit gives devs access to more GPU bandwidth

    MessiahBrowny, Jun 4, 2014
    #1
  2. N7 Gh0stz
    N7 Gh0stz Guest
    Phil Spencer on twitter

    Phil spencer announced on twitter a few minutes ago

    "June #XboxOne software dev kit gives devs access to more GPU bandwidth. More performance, new tools and flexibility to make games better"
     
    N7 Gh0stz, Jun 4, 2014
    #2
  3. Tzar of kaos
    Tzar of kaos Guest
    E3

    Phil Spencer from a tweet,if i remember well.
     
    Tzar of kaos, Jun 4, 2014
    #3
  4. f00xm4n
    f00xm4n Guest

    Phil Spencer ‏Tweets June #XboxOne software dev kit gives devs access to more GPU bandwidth

    Looks like some of those developers that said xbox will open up more hardware as time goes buy might be true...

    I wonder where the extra gpu bandwidth comes from?
     
    f00xm4n, Jun 4, 2014
    #4
  5. Thanks for posting this! Pretty interesting to read.
     
    Mark Sherwood, Oct 31, 2018
    #6
  6. MessiahBrowny Win User

    Phil Spencer ‏Tweets June #XboxOne software dev kit gives devs access to more GPU bandwidth

  7. f00xm4n Win User

    Phil Spencer ‏Tweets June #XboxOne software dev kit gives devs access to more GPU bandwidth

    Looks like some of those developers that said xbox will open up more hardware as time goes buy might be true...

    I wonder where the extra gpu bandwidth comes from?
  8. Mark Sherwood Win User

    Phil Spencer ‏Tweets June #XboxOne software dev kit gives devs access to more GPU bandwidth

    Thanks for posting this! Pretty interesting to read.
  9. KoreVirus-7E452D96-C Win User

    DirectX12

    Witcher dev was out of context as it was for Phil explaining the difference from dx11 to dx12.

    Gpu is not a bottle neck honestly... Xbox one is a very balanced system . Software Is what will push it to make it a better gpu the problem was when Xbox launched it basically had alpha drivers when they did the 180.

    Now unlocking 10% from the gpu which was for muscle tracking( skeleton tracking at all times) is now in the hands of the devs to decide if they want it or not. Once drivers are updated even with dx12 onced released than we will see more output from the gpu.

    Funny how Phil said dx12 is like perfect dark zero to halo 4 leap in graphics
  10. SENSI GANGSTERS Win User

    Xbox One Hardware Improved

    The improvements ain't much cause its just a driver and software upgrade to optimize the gpu and hey maybe more ram ain't released as yet but as we know Microsoft is excellent in software and tweaking hardware gpu or CPU plus with directx 11.2 they have
    exclusively pre installled for Xbox one! Just hope the CPU also can match the ps4 cause its FCC passed dev kit says its CPU is clocking 2.75ghz and the retail ps4 will be way greater than the dev kit maybe up to 3.75 or 4+ GHz plus all is saying the gpu still
    is better by 43% than Xbox one after Microsoft optimized and tweaked their own gpu plus if Sony optimize and tweak there own gpu driver beta or os it will be a challenge again for Microsoft to deal with after the faults of getting eco cheap hardware
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Phil Spencer ‏Tweets June #XboxOne software dev kit gives devs access to more GPU bandwidth

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