Nice Idea

Discus and support Nice Idea in XBoX on Consoles to solve the problem; It would be nice to have a feature you can tag friends gamertags like Instagram. Tagging friends gt on captions captures (Screenshots/Video Clips) to... Discussion in 'XBoX on Consoles' started by Jzixi, Aug 31, 2020.

  1. Jzixi
    Jzixi Guest

    Nice Idea


    It would be nice to have a feature you can tag friends gamertags like Instagram. Tagging friends gt on captions captures (Screenshots/Video Clips) to show players who was featured in the captures and whenever players click the tagged person
    it send them to the person Xbox profile.

    :)
     
    Jzixi, Aug 31, 2020
    #1
  2. dempup Win User

    Nice Idea

    Hi Jzixi

    Great idea. It is in general a bit lacking in the social sharing department :)
  3. Jerbear 8D Win User

    Nice idea, pity about the execution.

    How about Red Dead Redemption. I liked the story to an extent but constantly riding around on a horse was a turnoff for me.
  4. IngameInstincts Win User

    Nice idea, pity about the execution.

    [quote user="Seb Smith"]

    - I don't see this as a main attribute of RPG's, I see RPG's as role playing games where you make the descions for a character, choose how you interact with the world and how your choices unfold. With different classes etc. I don't see it as being unable
    to do anything untill you invest in points. He should have efficent in weaponary from the go they could have added different skills/abilities to level up .The game was not supposed to be played like a normal TPS. This is where the
    gamers that criticize the game fail..





    - As soon as you place firearms in the game its going to be an action RPG and not a turn based one. As such the character needs to be as intutive to respond to your actions.
    I don't get your point here.





    - The romances were linked to achievements and had nothing to be like being like Bond, Bourne or Bauer as all experience romances. To me it was forced an attempt to mimick bioware, they weren't need. As for playing like Bond the failed catergorically in
    capturing his essesence, as the did with Bourne and Bauer. The should have focused on making their own character. Wrong it seems you never read developers interview after release the game ...lets see if i can find a old link.

    Several times, the developers at Obsidian have pointed out that you can play through their upcoming, spy action-RPG
    Alpha Protocol as one of the three "big Bs" of modern espionage fiction: Bourne, Bond, or Bauer.http://www.1up.com/previews/play-alpha-protocol-bourne-bond







    - Some gamers are never happy is irrevelant, this topic isn't solely about Alpha Protocol, its about games you though were good ideas but were poorly made in your opinion, and also how you would improve it. Personally making a spy game, set it in the era
    when spying was at its highest level would have improved the game for me.
    If the game were made by Bioware this thread would be different.
    [​IMG]





    - Of course games are unrealistic, but many unrealism are there strictly for gameplay reasons. For instance Chris Redfield will get bitten playing a zombie game, but in canon he is never bitten. There is unrealism for game mechanics, and there is unrealism
    breaking the suspension of belief, what I mentioned did this. The devs used realism when referring to their conversation system and other elements.
    The C&C worked well in the game ; although some report conclusion after beat the missions not







    - Most bioware have cities etc, as do Bethesda games.I didn't mention Bethesda.





    - This isn't a hating thread just me acknowledging a great concept but poor execution and how I think it could improved. Also was wondering if people have had other idea for different games. (Don't know how to quote on new forums.thats
    ok but bashing a game for pure joke becasuse was made by a dev i don't like not. IMO.

    [/quote]like i said before :



    'If you love stealth/action/C&C games i highly recommend it. Obsidian did a great job. The game isn't mediocre like said the unfair reviews and haters impressions. If you take time to learn how the gunplay/weapons/skills/armor works in the game your understand
    that AP was well developed. This game is very different ; so don't expect it to be a simply TPS ; because it isn't. . The char isn't an expert like Sam Fisher when hacking/lockpicking/shooting; that's why you have a skill tree to develop/upgrade and made Mike
    Thornton an expert spy. AP is a game where you need think before act/shoot and that is why some gamers exaggerate about "flaws" in the gameplay . The game have some glitches but that are not a real deal to not enjoy the game. ME and RDR had worst glitches
    but the reviewers and gamers swallowed it. In fact , if you want to enjoy a game that isn't a clone and that is really different to others RPG/action games give a chance to AP and you will not regret it."
  5. IngameInstincts Win User

    Nice idea, pity about the execution.

    [quote user="Seb Smith"]







    Alpha Protocol -



    - Being a top soldier you should automatically be efficent with firearms, remove firearms stats and much like ME have different class where certain skills/weapons are only avaliable to them. This could be further introduced through an origin choice i.e did
    you join through the ranks weapon efficent, were you straight out of uni or inteliigence adept with hacking languages.
    This is the real problem . Some gamers never understood the RPG Elements in this part . Where you need add AP to the weapons you want to master.



    - Conversation system should have been more like ME2 where you have a better knowledge of what you character is going to say instead of smug, angry etc. Also the devs said it broke immersion a conversation stopping dead so you have pick what you want to
    say, though this may be true they can't play the realism card with russian, big breasted women walking around with M60's. Also have to ability to stop a conversation straight by killing the enemy.
    this is another problem .Some Gamers want all action RPG's to be like ME or to be made by BIOWARE.



    - Remove the romances, guess what people don't constantly "fall in love". They felt forced an awkward in AP from the domminering enemy blonde, to nerdy woman who falls in love over comm chat. They did nothing for the narrative and felt like they were added
    solely to mimick ME.I idsagree with you o n this too. They added good moments to the game .
    They wanted Michael to be like Jame bond in some way, like Jack Bauer and like Jason Bourne. Romance was for gmaers that wanted to play ala Bond way.



    - Set it during the cold war, remove cliched movie characters. Make it gritty from breaking into another spies house and killing them in their sleep and dispoing of the body it doesn't have to be a Roger Moore Bond movie. Or even set it now and put on a
    Bourne, Bauer edge, there doesn't have to be on clear enemy just a fraction or threat. If you are on the run don't have fancy appartments set up everywhere, also make choices less black and white sometimes the good guys do die.
    Some gamers are so hard to please.



    - Character needs to be agile Fisher style you needed to able to turn the tides of the combat quickly. Instead you spent the majority of the game waiting behind cover to hit a focus shot.
    Michael is a rookie not a experienced agent like Sam. I am very sure gamers that knew what were their strongness and weakness didn't spent too much time in cover.



    - Less face/face time with the villans its unrealistic.
    All games are unsrealistic.



    - Better character customisation and a choice of VA. Its a role playing game and I hate the character from the off, the great things about Shep or Hawke is you can create your own. Thorton felt forced and was likeable, give people an option.I
    agree with you on this.



    - Set it in one large living city or several living cities, not small maps. Also allow the game to distinguish between civilian clothes and combat gear.Bioware make almost the same with their games but nobody says s**** about
    it.



    Basically I wanted a gritty, cold war RPG where to lines were blurred. Instead I got a poor cliched RPG which was really about nothing.
    My copy worked perfect. Sometimes hate make thing exaggerated.







    [/quote]
  6. SantaFoo Win User

    Nice idea, pity about the execution.

    Fallout New Vegas - Great game... just needed some touching up. Less work with factions (I hated this), less bugs, more monsters. I couldnt get hooked on it like I did Fallout 3 (and I still am playing Fallout 3... 160 hours later)
Thema:

Nice Idea

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