MP confirmed for Dragon Age: Inquisition

Discus and support MP confirmed for Dragon Age: Inquisition in XBoX on Consoles to solve the problem; No unfortunately I never click on links because I'm usually not on a person computer so don't want to get flagged in-case there is some sexual... Discussion in 'XBoX on Consoles' started by DigitalAssassin, Aug 26, 2014.

  1. MP confirmed for Dragon Age: Inquisition


    No unfortunately I never click on links because I'm usually not on a person computer so don't want to get flagged in-case there is some sexual advertisement in the corner or something, haha.

    So it would have been nice if you relayed what said hint was about? Coop? Don't leave me hanging here.

    :)
     
    DigitalAssassin, Aug 26, 2014
    #1
  2. Oh my god this is too much! (Way to go Microsoft!)

    EA confirmed that Titanfall and soon Dragon Age Inquisition are coming to the Vault.
     
    MonsterGuy2014, Aug 26, 2014
    #2
  3. Lofty Who
    Lofty Who Guest
    Lofty Who, Aug 26, 2014
    #3
  4. MP confirmed for Dragon Age: Inquisition

    ^Hahaha, I'm starting to feel that he's already doing that!
     
    DigitalAssassin, Aug 26, 2014
    #4
  5. Cooperative multiplayer is coming to Dragon Age: Inquisition, and the four-player adventure isn’t as close to Mass Effect 3’s online mode as you might expect. Both share qualities, particularly in their economies, but in almost every instance, Inquisition’s
    levels, characters, and economy are significantly deeper.

    Inquisition’s story is an enormous, 200 hour commitment for completists, so BioWare wants multiplayer to work in short 20-30 minute bursts. Each of the three multiplayer campaigns available at launch randomly generates a large level comprised of smaller
    sections. you’ll fight through five of 10 pre-designed areas in one go, each with distinct variables. Next time, you may see the same stage in a new spot, or an entirely different collection of arenas entirely, all with different enemy encounters, ideally
    making multiplayer missions replayable indefinitely.

    In my first run through the Elven Ruins, my team fought through a graveyard full of (shared) gold hidden behind doors only accessible by mages. The next time through, the graveyard was replaced by something else, with destructible walls only breakable by
    the brutish kick of a warrior one of us may or may not have decided to play. In addition to these Elven Ruins, Inquisition’s multiplayer visits Tevinter and an Orlesian Palace, with more locations to come.

    Dragon Age: Inquisition Extended Gameplay Demo - IGN Live: Gamescom 2014

    13:20

    BioWare’s Scylla Costa told IGN that he hopes fans “commit to a multiplayer service. That means lots of DLC, lots of new heroes and levels.” Service? Fortunately, BioWare isn’t planning any sort of subscription or premium plan for additional multiplayer
    content. Costa said, “It’s all free DLC for everyone.”

    Missions have a loose connection to the campaign, but the signature BioWare storytelling is reserved for single-player. “The campaign is a story about you, and your growth, and your Inquisition,” Creative Director Mike Laidlaw said, so there’s little room
    for dialogue wheels in a group setting.

    Multiplayer runs sort of parallel to the Inquisitor’s story -- you’re working for the Inquisitor, running behind-the-scenes Operations with a squad. “One of the things that came out of early explorations is that we wanted the multiplayer characters to be
    characters,” Laidlaw said. BioWare didn’t want templatized, boring heroes lacking personalities. “They’re kind of like mini followers, and they banter among themselves.”

    DAI_WM_MP4new

    Single-player is aiming for a smart marriage of narrative and gameplay systems. Multiplayer is pure, meant to attract role-playing junkies with a passion for loot, combat, and team-based battles in the gorgeous, brutal world of Dragon Age. After completing
    a multiplayer quest, you’ll take home your found gold to spend on treasure chests, which include items such as item recipes, new equipment, potions, grenades, and salves of varying rarity. Some may even unlock a new hero or character skin. Nine heroes join
    Dragon Age: Inquisition’s multiplayer roster at launch -- three for each mage/melee/archer class, each unique in their appearance, abilities, and characterization.

    If you’d rather not grind, you can purchase Platinum, which is an “optional time saver” currency. “Nothing is behind a paywall,” Costa said. “We will never sell you an item.”

    Like League of Legends’ business model, you’ll have to play plenty to earn enough for a prize, or you can pay outright to accelerate your unlocks.



    Nothing is behind a paywall.

    It’s handled intelligently. I played a support mage at first, but after unlocking a two-handed hammer for the Reaver class, I switched over to a brand new level-one character and started from scratch. Characters I focused on leveled pretty rapidly, allowing
    me to add new skills from the set of each character’s two separate skill trees (each with approximately 20 skills).

    I broke down bows and knives I wasn’t using, and used the materials to craft a new pommel upgrade for my hammer, increasing its damage, and built a fancy new set of armor. I always had something in mind for my heroes, whether I planned on playing him next,
    or wanted to eventually try a level with her.

    It’s a satisfying loop that preys on role-playing junkies’ obsessions with more, more, more, and rewards them for it in turn. Feeding into that is the weekly Operations and Prestige objectives. Personal Prestige accomplishments include killing 25 of a certain
    enemy, and smaller tasks like that, which unlock new character icons, banners, and other cosmetics. Operations, though, work globally, with the entire Inquisition player-base working toward a communal goal, such as slaying 1 million demons by a deadline.

    Dragon Age: Inquisition - The Enemy of Thedas Trailer

    02:01

    We never got around to increasing the difficulty, which is recommended for higher-level players only, but the default was challenging enough that my crew didn’t complete an entire mission. When an ally goes down for good, enemies get stronger.

    Multiplayer is tough.

    The real-time combat doesn’t allow for Inquisition’s tactical camera, but instead requires careful coordination of magical buffs, timely heals, area-of-effect slows, damage-over-time grenades, and ranged-fire coverage as broadsword-wielding fighters assault
    enemies in an area.

    We weren’t great about that, and we paid for it. The quicker we lost, the less gold we earned -- and the more motivated we became to try again.

    You're welcome Digi.
     
    Defy Lightning, Aug 26, 2014
    #5
  6. Hahaha, a simple 'they're leaning towards coop' would have sufficed, but thanks buddy, you're the best!
     
    DigitalAssassin, Aug 26, 2014
    #6
  7. I know I'm the best. (coolface) Haha, no problem bro!

    I want this game now. Co-op anything makes me a happy Defy.
     
    Defy Lightning, Aug 26, 2014
    #7
  8. Burst Axe
    Burst Axe Guest

    MP confirmed for Dragon Age: Inquisition

    This is going to be too awesome. Especially since it seems to be like the ME3 MP (which I heavily enjoyed) but with better customization and team composition having a purpose other than biotic/tech explosions. Its looking like I won't need another game after
    November 18th. Hopefully they don't use the EA servers.
     
    Burst Axe, Aug 26, 2014
    #8
  9. DBurleson
    DBurleson Guest
    Sorry Digital, yea its a separate Co-op campaign multiplayer. I would personally be more excited for a PvP multiplayer though. Most games now have at least some sort of Co-op aspect to them but Ive never played Dragon Age or Skyrim so I bet a lot of people
    that do, would be excited for this. I have played the Elder Scrolls Online Beta on PC and that was really cool PvP but I wouldn't pay a subscription fee. Im not sure of any other 3rd or 1st person Medieval warfare type game on a console with PvP.
     
    DBurleson, Aug 26, 2014
    #9
  10. Haha, no need to apologise my friend, I only play around! =)
     
    DigitalAssassin, Aug 26, 2014
    #10
  11. Hello everyone MP confirmed for Dragon Age: Inquisition :)

    In my opinion, Dragon Age is a series that doesn't require a multiplayer mode because the amount of times that the player will go through the game is more than sufficient MP confirmed for Dragon Age: Inquisition :)

    Have a nice day or afternoon or night everyone MP confirmed for Dragon Age: Inquisition :)
     
    Lei Fang DOAX3, Aug 26, 2014
    #11
  12. Invading is way more fun though Co-op has it's place I guess. I really hope Bioware doesn't mes this up as badly as the sequel. All post images and videos are actually looking quite good so far, Fingers crossed for a good multiplat release guys
     
    RedEye Expr3ss, Aug 26, 2014
    #12
  13. MP confirmed for Dragon Age: Inquisition

    Hello everyone MP confirmed for Dragon Age: Inquisition :)

    The multiplayer mode (like it or not) made a lot of sense for Mass Effect 3, but honestly I'm not feeling the vibe of having a multiplayer mode for Dragon Age Inquisition.

    Have a nice day or afternoon or night everyone MP confirmed for Dragon Age: Inquisition :)
     
    Lei Fang DOAX3, Aug 26, 2014
    #13
  14. If it's the typical "online co-op only", color me less interested. Getting really sick of this trend of ignoring households with more than one player who would like to play online. Shouldn't have to buy a second console to play with just one other local
    player while gaming online.
     
    TheBlack12elve, Aug 26, 2014
    #14
  15. Hello "ToneSim" MP confirmed for Dragon Age: Inquisition :)

    If Bioware / EA is going to follow in the footsteps of Mass Effect 3 multiplayer, you're probably going to need another console.

    Have a nice day or afternoon or night MP confirmed for Dragon Age: Inquisition :)
     
    Lei Fang DOAX3, Aug 26, 2014
    #15
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MP confirmed for Dragon Age: Inquisition

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