Microsoft is going to patch the GPU Kinect requirements to give developers more power...

Discus and support Microsoft is going to patch the GPU Kinect requirements to give developers more power... in XBoX on Consoles to solve the problem; Microsoft keeps getting in a mess with the One! There's got to be doubters out the longer this goes on ? My faveriot quote of the week from a Microsoft... Discussion in 'XBoX on Consoles' started by Rustybug-A51A8BDD-51E1-4AE4-950A-50A5827D7BE8, Jan 28, 2014.

  1. Microsoft is going to patch the GPU Kinect requirements to give developers more power...


    Microsoft keeps getting in a mess with the One! There's got to be doubters out the longer this goes on ? My faveriot quote of the week from a Microsoft employee has to be this one by Albert pennello " things are being blown out of preportion, differences
    between the PS4 and XBOne are marginal at the best"

    If that's the case Albert then why release the 10 percent Kinect resource power ?

    Can't Microsoft get someone who actually knows what he's talking about as things stand the XBOne is a embarrassment!
     
    WildChameleon, Jan 28, 2014
    #31
  2. Why does no one seem to respond to the person who just posted.
     
    Karch V Amadeo, Jan 28, 2014
    #32
  3. IceStorm III
    IceStorm III Guest
    [quote user="WildChameleon"]If that's the case Albert then why release the 10 percent Kinect resource power ?[/quote]Same reason they boosted the APU clocks, because it's a tweak they found made sense.
    Microsoft knows what they're talking about, it's the people who cannot see the big picture who don't.
     
    IceStorm III, Jan 28, 2014
    #33
  4. Microsoft is going to patch the GPU Kinect requirements to give developers more power...

    So got absolutely nothing to do with frame rates at all then ? They realized they could increase processing power with the One, but decided to wait two months. Makes sense I guess lol.
     
    WildChameleon, Jan 28, 2014
    #34
  5. Blitz23 NZ
    Blitz23 NZ Guest
    So many engineers on these forums...
     
    Blitz23 NZ, Jan 28, 2014
    #35
  6. [quote user="DocHolliday 7"]

    Imagine a targets head. That head is the same size whether it's 480, 720 or 1080p. The only difference? You have more pixels in that head as the resolution increases. How does that effect accuracy? It doesn't. The target's head is the same size on your screen
    regardless of resolution - and it's up to the devs to determine where those hit points are and how they're distributed - again, independent of resolution.

    [/quote] if you play the long- mid long distance game, in games like BF4, you will find a higher resoltion provides clarity to targets at a distance, this is talked about in the most current digital foundry report or bf4 mutiplayer. 720p with a 40fps average is
    hot trash comapared to a 900p 50fps average as far as console experince tho.



    Think bout it, play a pc game @ 480p then put it @ 1080, that difrence is night and day, sure the diffrecne between 720 and 900 isnt that big in princable, however there is a notiable diffrence at distant targets.
     
    SunwardSquire26, Jan 28, 2014
    #36
  7. [quote user="IceStorm III"]

    [quote user="WildChameleon"]If that's the case Albert then why release the 10 percent Kinect resource power ?[/quote]Same reason they boosted the APU clocks, because it's a tweak they found made sense.
    Microsoft knows what they're talking about, it's the people who cannot see the big picture who don't.

    [/quote] kinda ironic you say that, seeing as you see the ps4 as a 1080p machine and not what it actually is (the console that is going to push gpgpu past the potential we see it today)
     
    SunwardSquire26, Jan 28, 2014
    #37
  8. Microsoft is going to patch the GPU Kinect requirements to give developers more power...

    [quote user="Blitz23 NZ"]

    Hey S73v3N. How's Killzone going?

    [/quote] Playing the deifinitive console experince of TR DE on my ps4, outside of the framerate advatage over xb1, i do like the touchpad support and audio from the controller,

    The real bonus was when i took a break, loaded up neogaf and found out the Xb1 version is missing some DOF effects, has AA soultions that cause blur and lower resolution textures. (they are comapring gamersyde footage,
    that footage is of the highest visual quilty and really shows problems in the xbox one version)

    im expecting a digital foundry articel bout it in the comming days.



    Man, if i always bought product from the most profitable of companies id really get lame duck products (like the xbox one) glad i choose the company that wants me as a customer and not as an open wallet. (big diffrence btw)



    Im out (for real)
     
    SunwardSquire26, Jan 28, 2014
    #38
  9. Oh before I go (probly get banned by the salty mods) looks like the xb1 version also is missing decent AF as well. LOL.

    Xbox (glad i did not get) ONE WOW man i remember those idiots who thought that garbage sharpening filter (on most xbone sub 1080p games) that added jaggies and grain = better textures on xb1 versions of game, Such an embarassing turn of events for those
    boot lickers in so many ways. too funny.

    BYE
     
    SunwardSquire26, Jan 28, 2014
    #39
  10. Blitz23 NZ
    Blitz23 NZ Guest
    Do you have a sodium deficiency? You do go on about salt a LOT.
     
    Blitz23 NZ, Jan 28, 2014
    #40
  11. [quote user="SunwardSquire26"]

    Oh before I go (probly get banned by the salty mods) looks like the xb1 version also is missing decent AF as well. LOL.

    Xbox (glad i did not get) ONE WOW man i remember those idiots who thought that garbage sharpening filter (on most xbone sub 1080p games) that added jaggies and grain = better textures on xb1 versions of game, Such an embarassing turn of events for those
    boot lickers in so many ways. too funny.

    BYE

    [/quote]



    Are we pretzels now or did I miss something...



    Anyway guys, I'm going to lock this one up. I don't think I need to explain why.



    If any of you have any questions, please feel free to reach out. My inbox is always open.



    Many thanks,

    Cloud
     
    Mark Sherwood, Oct 31, 2018
    #41
  12. WildChameleon Win User

    Microsoft is going to patch the GPU Kinect requirements to give developers more power...

    So got absolutely nothing to do with frame rates at all then ? They realized they could increase processing power with the One, but decided to wait two months. Makes sense I guess lol.
  13. Karch V Amadeo Win User

    Microsoft is going to patch the GPU Kinect requirements to give developers more power...

    Why does no one seem to respond to the person who just posted.
  14. Karch V Amadeo Win User

    Microsoft is going to patch the GPU Kinect requirements to give developers more power...

    As a college student with a small room and 720p flatscreen, I honestly dont care. Anyway, back on topic...

    Is this data usage still occurring even with the setting to have kinect off is on? If no, then this topic is pointless. If yes, please explain.
  15. Blitz23 NZ Win User

    Microsoft is going to patch the GPU Kinect requirements to give developers more power...

    Hey S73v3N. How's Killzone going?
  16. SunwardSquire26 Win User

    Microsoft is going to patch the GPU Kinect requirements to give developers more power...

    [quote user="IceStorm III"]
    "1080p" doesn't define how well a game plays, nor even how good a game looks on a 10' interface. 1080p is just a resolution. Hitting that resolution without enough performance behind it results in higher/uneven frame latencies. To meet a decent frame latency
    target for a specific resolution certain visual effects may need to be sacrificed or detail levels lowered.

    For Sony, the company that says to devs they can do whatever they want, to then turn around and hang things on an arbitrary resolution is hypocritical.

    [/quote] lol pretty sure without a doubt sony still says that not only that but the robust gpgpu modifications help the devs alot more than the crutch job tech in xbotch 1 not only that having more advanced gpgpu in mainstream games will make help devs in genral
    grasp gpgpu. Sad xbotch 1's gpgpu is of an older gcn arc.
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Microsoft is going to patch the GPU Kinect requirements to give developers more power...

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