Microsoft Be Ashamed Of Overworking Its Employees

Discus and support Microsoft Be Ashamed Of Overworking Its Employees in XBoX Games and Apps to solve the problem; With news and/or rumors leaks from source announcements and update on working project being developing by 343 Industries and The Coalition (for now.... Discussion in 'XBoX Games and Apps' started by Batsticken, Feb 2, 2020.

  1. Batsticken
    Batsticken Guest

    Microsoft Be Ashamed Of Overworking Its Employees


    With news and/or rumors leaks from source announcements

    and update on working project being developing by 343 Industries and The Coalition (for now. When new studio open and heading with futureof solitary warfare). Solitary Warfare in deep early deep stage of long peridot of months of development , 2021 or 2022
    release winte season, but it meant the developers behind it weren't being pushed to the extremes just to release a game on time. With newer reports coming out about "crunch culture" and the psychological impact it has on the people suffering it, at least both
    343 Industries and The Coalition was doing its best to ensure its employees were safe.

    Except it's not doing that.

    It isn't even close to doing that. A recent report from
    several sources overwise. During a close meeting session for the press conference where Matt,Bonnie and Rod discussion about Solitary Warfare "Cost" and "Overwork",corporate vice-president Matt Booty confirmed and told both head directors of each studios
    that both teams (343 and Coalition) order to undergo long hours to working on the game for its eventual release date or maybe get delay to 2022? (We don't know confirm date yet).

    In direct response to a answer from Matt himself about whether or not crunch would happen now, Booty said, "To some degree, yes – to be honest. We try to limit crunch as much as possible, but it is the final stage. We try to be reasonable in this regard,
    but yes. Unfortunately." While not gleeful over the answer, that response is something Booty and 343 & TC should be ashamed of.

    Crunch is an insanely common concept within the games industry. As deadlines loom ever closer and new problems start arising while finalizing code, developers are put into extreme situations where they'll need to work extreme extra hours at a time to finish
    games. This would be criminal in any other industry but has become a normalized practice for various developers.

    Now, the company is directly confirming that its employees are being pushed to the limits. I don't think I need to bring up any number of scientific reports that show how productivity decreases as employees are overworked. I also shouldn't need to link to
    reports that analyze the psychological manipulation that goes into coercing employees to keep working against their will. Hell.

    What I could do is use examples from some recent games that paint the picture clearer than charts ever will. Last year’s Mortal Kombat 11 came out to solid reviews but was shortly followed
    by a wave of employees talking
    about developer
    NetherRealm Studios' intense crunch periods. employees even told several game's reporters
    about how they had developed PTSD and Anxiety after watching numerous graphic gore videos from sites and dark sites also for research on the game's brutal fatality finishers,make them felt burn out.

    Also one of EA studios "BioWare's" Anthem released to a more mixed/negative response, but the crunch culture its studio endured was labeled as "BioWare
    magic
    " by the company. There was also an extensive report came back about how development was constantly shifting and causing employees to have
    to crunch to even release the title. It really is a wonder that the game was even functional considering how troubled its development was.

    Does Xbox Games,343 and Coalition really want to maintain that persona of self-interest? Is making Solitary Warfare more important than the well-being of its employees? This horrible trend of expecting the impossible in the games industry really shouldn't
    be a norm. Developers deserve to take time off and have proper development cycles so they don't have to constantly endure crunch just to ship some title for an uncaring public.

    It doesn't help that these crunch periods usually result in half-finished way products. With patches also becoming a norm in the modern era, a lot of publishers are willing to let basic bugs slide since it has become easier to fix them post-release. Demand
    the developers work their entire lives away and then force them to work even more to fix a game that could have been perfected before release day. That sounds entirely healthy and sustainable.

    what was the point? Really, 343 Industries and/The Coalition developers should be completely embarrassed by the fact that it has to crunch to do extra works and overtime on development of Solitary Warfare.

    :)
     
    Batsticken, Feb 2, 2020
    #1
  2. HailofSteel Win User

    Xbox One dev claims Kinect costs ‘almost as much’ as the console itself

    I doubt they cost much to produce.They are likely made in China by overworked employees getting paid 70 cents an hour.
  3. SabreDarkness Win User

    Why should I buy the xbox one x?

    Had expected a response from a Microsoft employee.

    Spend € 2000, - in games over 2.5 years plus a console of € 400, - and then they will not take the time to discuss.

    As long as you pay and do not criticize, they are happy with you.

    You should be ashamed.
  4. KILLER SKULL962 Win User

    My sons x box one smells like burning plastic what is wrong ??

    He might just be playing xbox to much and the ventilation is overworking its self he might just need to let it cool down.
  5. Captain l Kirk Win User

    Xbox one adapter cuts of using on Surface Pro 3

    Nope lasted one day.

    Still the same problem.

    Just ashame when its a Microsoft product that dont work with your high end machines.
  6. dudeskis01 Win User

    absolutely pathetic

    the part about foxconn treating employees/interns like crap is not surprising. and while the employees were working on ps4, all companies who use them should be ashamed, that includes ms as im sure they are involved in x1.

    -

    i think the most interesting part of the article is how they point out the one sided reactions to the consoles.
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Microsoft Be Ashamed Of Overworking Its Employees

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