Look at What Bethesda Just Did!

Discus and support Look at What Bethesda Just Did! in XBoX on Consoles to solve the problem; Loving Morrowind as I did, I was eager to get Oblivion for the 360 when it was first released, but after just 2-3 hours I was finished with it.... Discussion in 'XBoX on Consoles' started by Seriously Scott, Jun 6, 2015.

  1. Look at What Bethesda Just Did!


    Loving Morrowind as I did, I was eager to get Oblivion for the 360 when it was first released, but after just 2-3 hours I was finished with it. Didn't enjoy it at all. Then I got the PC version, modded the heck out of it and had the best time ever.

    Seriously scott...yes...I got stuck there too. No way out. Now that you mention it, that is where I decided I was done. Too many dark labyrinth-like buildings that I was getting stuck in. But with the pc, you can get out of anything with no-clipping,
    which I had to do again and again due to being impatient.
     
    BizarroMantis, Jun 7, 2015
    #16
  2. Sipuli91
    Sipuli91 Guest
    I really enjoyed what I saw during their conference. I can't wait till November 10th!
     
    Sipuli91, Jun 15, 2015
    #17
  3. Goatsnatcher
    Goatsnatcher Guest
    Same here. The next 5 months is gonna drag.
     
    Goatsnatcher, Jun 15, 2015
    #18
  4. Look at What Bethesda Just Did!

    Tomb raider same time as well what a few months coming
     
    cheesyhunter1, Jun 15, 2015
    #19
  5. Goatsnatcher
    Goatsnatcher Guest
    Yep, they're both day one buys for me. I'll have to flick a coin that day to see which I play first.

    Scrap that, it will be Fallout first.
     
    Goatsnatcher, Jun 15, 2015
    #20
  6. Once i have Fallout 4 i'm not gong to need another game for a while...

    ...In a way i should thank Bethesda for saving me money Look at What Bethesda Just Did! ;)
     
    Seriously Scott, Jun 15, 2015
    #21
  7. Major Angry
    Major Angry Guest
    Would love to see an Expansion pack come to Fallout 4 instead of DLC that takes a few hours to complete.
     
    Major Angry, Jun 18, 2015
    #22
  8. Goatsnatcher
    Goatsnatcher Guest

    Look at What Bethesda Just Did!

    I just really hope they do a kind of infinite level system, like skyrim if you like. Use to hate hitting the level cap in Fallout 3, just made me want to restart the game.
     
    Goatsnatcher, Jun 18, 2015
    #23
  9. J3RS3Y DEVIL
    J3RS3Y DEVIL Guest
    19 New Details Fans Need To Know About Fallout 4

    www.gameinformer.com/.../19-new-details-fans-need-to-know-about-fallout-4.aspx

    Over the course of two Bethesda-hosted panel discussions and a conversation with game director Todd Howard, we gathered new intel on the highly anticipated return of Fallout. Read more to learn about how some of the game systems are evolving for the trip
    to irradiated Boston millions of PC, Xbox One, and PlayStation 4 gamers will be making come November 10.

    •Fallout 4 is the most detailed, dense environment Bethesda has made to date. The world has so much content even game director Todd Howard hasn't seen everything in the game.

    •The extra graphical horsepower provided by the new console gave the team a tech backbone to iterate on its Creation engine and add more dynamic details. Physics-based rendering and volumetric lighting help create more atmosphere in the world, opening the
    game up to more environmental storytelling.

    •Fallout 4's narrative has a lot more branching paths and overlapping of "if that than this" than Fallout 3. They want the game to handle all the fail states of missions instead of forcing players to reload saves.

    •Boston and its surrounding regions offer more varied, vivid colors than Fallout 3, though the color palate still relies heavily on grays and browns in the blast zone where the nuke was detonated.

    •Fallout 4 has a full weather system that sends radiation storms across the world.

    •Bethesda has always valued player freedom above storytelling, but with Fallout 4 the team wants to bring more emotional resonance to the plot thread running through the game. This is why they chose to recruit voice actors for both the female and male protagonists
    the player can make their own.

    •Combat is receiving a major stimpak thanks to some consulting with id Software to improve the second-to-second shooting. Bethesda's goal? To have the shooting stand shoulder to shoulder with the other great options on the market. The studio even hired away
    some Bungie talent to help with this remodel. With the new, built-from-scratch shooting system, Howard says Fallout 4 plays much more like a modern shooter. You can aim down the sights, use V.A.T.S., and play in first or third person.

    •V.A.T.S. has received some slight overhauls. It no longer completely pauses the action, and critical shots are no longer random. If you look at the videos, you'll notice a "critical" bar on the bottom of the screen that the player fills. Once it is fully
    filled you can decide when to use it. Your luck skill determines how fast the bar increases, and there are perks that dig into how criticals work and how you use them.

    •Bethesda is tweaking the way auto-scaling works for Fallout 4 to create more challenge. "We call it rubberbanding; we'll have an area [where enemies scale from] level 5 to 10, and then this area will be level 30 and above," Howard says. "You'll run into
    stuff that will crush you, and you will have to run away."

    •Bethesda's proprietary Radient A.I. and story system are also being used for your settlements to drive random encounters. It will determine if someone should be sent to your town, if raiders should attack the settlement or abduct your caravan, etc.

    •People will come to your settlement on their own but there are also others you can recruit.

    •A list of your settlements will appear in your PipBoy. You can send caravans between the various bases to get your supplies where you want them to be.

    •As you could see in the trailer, Fallout 4 introduces new modes of transportation in the form of the gunship, but Howard says they aren't doing cars or anything as well.

    •The workshop system is quite deep for weapons crafting.You can mix and match everything from scopes, muzzles, barrels, stocks, grips, and more. You can also scrap old weapons and use their parts for furthering the creation of your master weapon.

    •All the junk in the world you collect can now be used to build up your settlement and customize your weapons rather than be sold off. Because of these additional uses, Howard says he's noticed more playtesters hoarding items for customization rather than
    selling it off to merchants.

    •Companions have always played a role in Fallout games, and that exends into the new game as well. So far Bethesda has only shown off your trusty canine Dogmeat (who Howard confirmed will not be killed off in a cruel fashion) but expect to see several others
    as well.

    •The mod community has always been strong with Bethesda games. With Fallout 4 their creative ideas will reach beyond PC and into consoles. Modding tools are expected to become available on PC in early 2016, with Xbox One owners getting access to their creations
    shortly thereafter. Once the modding is thriving on these two platforms, Bethesda hopes to work on extending this content to PlayStation 4 as well, but Howard wasn't comfortable putting a timetable on that.

    •Howard says Bethesda has been advocating to get mods on Microsoft consoles since 2001. Its hope is to not curate the content much at all but have its ecosystem stay as close to the PC experience as possible.

    •When you play a modded version, the game will make a copy of your save file so your pure state game will be preserved.
     
    J3RS3Y DEVIL, Jun 18, 2015
    #24
  10. Goatsnatcher
    Goatsnatcher Guest
    Radiation storms sound cool. I imagine a sudden storm come in and having to frantically find some cover.
     
    Goatsnatcher, Jun 18, 2015
    #25
  11. I NEED this game in my life haha...
     
    Seriously Scott, Jun 18, 2015
    #26
  12. Goatsnatcher
    Goatsnatcher Guest
    My preference is Radway, I had a nasty addiction to Rad-X and haven't touched it since.
     
    Goatsnatcher, Jun 18, 2015
    #27
  13. Look at What Bethesda Just Did!

    You just know radiation storms are gunna be one of those things that happen at the worst possible moment. "I'm pretty badly hurt after that fight, never mind I've almost reached... oh no..."
     
    Seriously Scott, Jun 18, 2015
    #28
  14. Goatsnatcher
    Goatsnatcher Guest
    Every new thing I read about this game just gets me more excited, this is one of those times I wish I could go into cryo-sleep for 5 months.
     
    Goatsnatcher, Jun 18, 2015
    #29
  15. I'm worried about this game. I'm worried that I'll cease to function in normal society once it's out. I get so wrapped up in the worlds that Bethesda creates....can't wait.
     
    Dance CaravanDJ Service, Jun 18, 2015
    #30
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