Latency over seas trying to lower it

Discus and support Latency over seas trying to lower it in XBoX on Consoles to solve the problem; I live over seas and my ping is at 160ms, im trying to lower it. I've tried using different dns' but none of the ones I've tried change it. Any other... Discussion in 'XBoX on Consoles' started by axCircus, Dec 2, 2019.

  1. axCircus
    axCircus Guest

    Latency over seas trying to lower it


    I live over seas and my ping is at 160ms, im trying to lower it. I've tried using different dns' but none of the ones I've tried change it. Any other ideas I can try?

    :)
     
    axCircus, Dec 2, 2019
    #1
  2. xDevilxGirlx421 Win User

    Latency over seas trying to lower it

    Hi,

    you can try factory reseting the router/modem to see if that fixes the issue
  3. CptMorgnNoBeard Win User

    Latency over seas trying to lower it

    Unfortunately 160ms is probably the best you can get. I also live in a country that doesn't have many local servers and 150-160ms is the best I can get
  4. ArminatorX Win User

    Latency over seas trying to lower it

    Unfortunately, there is not much you can do to lower Ping times.

    Please let me explain how Ping works, so you can see for yourself why it's often not possible to lower your ping.

    For a ping measurement, your console sends out a data packet to a server, and starts a timer. The packet travels through the internet, and reaches the destination server. The server then sends the packet back to you. As soon as the packet arrives, the timer
    stops, and this is your ping time.

    Now, let's make a real world analogy to make it clearer, why you'll have to live with lower pings depending on the situation.

    Imagine, you have a professional race driver and a super fast racing car at home.

    You ask your race driver to drive to the convenience store down the road and come back. The driver gets in the car, and you start your stopwatch. The driver speeds down the road of your neighborhood with almost no traffic, gets to the store, does a tire-screeching
    180 turn and speeds back to your house. You stop the watch and not even a minute has passed.

    Now you ask your race driver to get to the Xbox Headquarter in Seattle, Washington.

    The racedriver gets in the car, you start the watch, and the driver speeds off. Down the road of your neighborhood to the next highway.

    There he has to weave through other traffic, has to take detours due to road construction, gets to the airport and boards a plane to the USA. After landing, he speeds across the country to Seattle. After reaching the Microsoft Campus, he turns back, finds
    that the flight back is cancelled and has to get to the harbor. He gets on a ship and takes a long time to get back to a harbor in your country again, then speeds across the country to get to your city, again having to deal with traffic congestion and whatnot.

    After about a week he finally arrives at your door.

    Even though you had the same race driver, the same fast car, and the driver did the best he could to drive as quickly as possible, he was unable to get a time of less than a minute to get to Seattle and back.

    The same is happening with your ping:

    If the only servers you can connect to are farther away, there is no way to speed up your ping.

    Unless you have the budget of a large company to lay new high capacity glass fibre cable from your overseas country to the place you wish to connect to yourself.
  5. IceStorm III Win User

    Internet options for xbox live?

    [quote user="Chico5442"]I was thinking about trying a satellite company or try Verizon mobile broadband but does anyone know if this will be fast enough.[/quote]Satellite should be fast enough. Your problem will be latency. Latency won't matter much for
    downloads and streaming, but multiplayer gaming is right out.
    Some of the speeds they advertise are around 1.5 MBPS.
    Mobile broadband will have lower latency than satellite, but lower bandwidth. Having said that, the latency's still pretty high
    (200ms or so).



    You could mix and match - use satellite for streaming video and downloading DLC and content, then switch to mobile broadband for gaming.
  6. Upinya Slayin Win User

    Some needed clarification on Xbox One's memory

    the thing with GDDR5 vs DDR3 is greater bandwith but the negative is greater latency. the DDR3 has lower latency but lower bandwith. with the custom ESRAM MS has it appears they are pushing higher bandwith and also the lower latency in other words overall
    better in every way,

    still IMO ram is a stupid argument to make in a console. as the PS3 and 360 had 512 MB of DDR3 and it worked fine. all these numbers mean nothing in terms of actual usage and enjoyment from a system
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Latency over seas trying to lower it

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