LAN games won't get detected

Discus and support LAN games won't get detected in XBoX Games and Apps to solve the problem; I'm trying to play Multiplayer LAN in Minecraft: Java with a friend, but neither of our worlds will get detected. 550a3f37-440f-4155-af17-cdb11bdf6ed9 Discussion in 'XBoX Games and Apps' started by Feyd Maddox, Jun 7, 2023.

  1. Feyd Maddox
    Feyd Maddox Guest

    LAN games won't get detected


    I'm trying to play Multiplayer LAN in Minecraft: Java with a friend, but neither of our worlds will get detected.

    :)
     
    Feyd Maddox, Jun 7, 2023
    #1
  2. Christian Quinto Win User

    LAN games won't get detected

    Hey there!

    Nice to meet you! My name is Christian, an independent advisor. I'm here to help you out.

    Are you getting some sort of error message? Have you tried the troubleshooting steps provided on Minecraft's official website? If not, here's the link to their website.

    https://help.minecraft.net/hc/en-us/articles/88...

    I hope this helps.

    Best Regards,

    Christian.
  3. UneasyJmitchell Win User

    Quick scoping

    ^^Thats probably "hit detection" related and BO1 was notably bad with hit detection problems, even apparently on LAN settings, not just online. They both seem the same to me, dunno for sure. That is weird how BO1 was better for you though.
  4. The Lady Bastet Win User

    enchanting

    If I'm not misremembering you get a detect life as the reward for the side quest at Treva's Watch. You have to infiltrate the fort and open the gate. Be sure to doing the way you're told or they won't come in and you won't get your reward. The Aura Whisper
    shout also detects life.
  5. JILLIAN REGNIM Win User

    Connecting to Wi-Fi

    The wifi is not working on my device, but I can connect through a LAN cable, but if there's no LAN I won't be able to connect since there's an error with my device.
  6. Remember Pluto Win User

    EA/DICE buying Reviews... again

    [quote user="Red Clown"]

    [quote user="vibroluxor"]

    [quote user="Red Clown"]

    The major issue with hit-reg is being killed behind corners in BF3.

    [/quote]



    Well, it's not the issue, it's a symptom. Hit reg is a factor of server-client timing = LAG.

    [/quote]

    A "symptom" that didn't exist before in any other BF title.

    The fact is serverside hit detection > client-side hit detection

    But I think the reviewer could also be an idiot because DICE could have set him up on a lan like server. Obviously you would have no lag than but the idiot should know that.

    [/quote]

    Events hosted for reviews are LAN. They were most likely sitting on top of the servers. He may be used to the hit detection through online server and the change was most likely due to the LAN event and not the DLC. The review most likely just is jumping
    the gun and thought any change is good change.
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LAN games won't get detected

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