"It was new to us". Bonnie explain why rather Halo Engine rather instead of Unreal to run...

Discus and support "It was new to us". Bonnie explain why rather Halo Engine rather instead of Unreal to run... in XBoX Games and Apps to solve the problem; Since than solitary warfare have been surfaced around talks and rumors about the game. It been lots of close doors talks and meeting between both heads... Discussion in 'XBoX Games and Apps' started by Batsticken, Jan 25, 2020.

  1. Batsticken
    Batsticken Guest

    "It was new to us". Bonnie explain why rather Halo Engine rather instead of Unreal to run...


    Since than solitary warfare have been surfaced around talks and rumors about the game. It been lots of close doors talks and meeting between both heads from differences studio 343 Industries and The Coalition. You're know two development team have took over
    halo and gears franchise respectively since when,now together working on anticipated now original project "Solitary Warfare" not only 343 and Coalition but creative director from Ninja Theory taking tagged along as lead director for the game. But we know information
    rack weeks thank to sources.staff forums post and very leaks. Accounting to reporters from a announced staff that solitary warfare,game build engine will not run on unreal engine. Most game do this day. But we hear that solitary will run on halo engine? This
    kind of weird a "Halo" engine being use for a game isn't halo? Why? Here Bonnie Ross explain this why halo engine being use for this IP project

    "Since Microsoft told us to work on game collaboration on this since before months of E3 2019. Rod and I have done lots of small talks and get this project going if as possible we can ,and this be original not halo project me and my studio ever work. Even
    with another game studio (one time). Since than we have been talking a lot about collaboration on project,development schedule,getting staff and crew together,budgeting, concept art works,marked the game,gameplay and lots of planning even Conference or E3
    reveal. And than ask Rod,about engine game will run. He say Unreal Enige easy. But than suggested about game run on Halo instead. He say okay. This like little science
    experiments see how our engine work for another game

    .".-Bonnie Ross

    Rod is agreed with Bonnie. That allowing halo engine being us for this anticipating project,but developing staff over the coalition have bit difficulty time with engine isn't non-unreal. At first but soon learn with help of good friends over 343

    "We was unfamiliar with this engine,it bit different from Unreal Engine. Some be a fear we going to screw up caused game ruining and bugged and broken after lunch. Than Rod bring on same developers (from 343 department) knew engine little than us and teach
    us it quite easy you're understanding. The Coalition team have be split into two group. One Group who work on solitary warfare with half of staff from 343. And second group continues working on future gears content. Choice work with staff of developers from
    343. Really interesting created a whole original IP from different studios for Xbox One and Xbox Series X and PC. And seen script for game. I can't stop reading it,it going be great time in years working on this project with mass team of wonderful people.".-Staff
    from The Coalition

    So how solitary warfare will look on halo engine? Halo engine made for FPS games,not third person. But maybe be not bad,maybe it cool seeing it. It like those
    https://m.youtube.com/watch?v=Tyk39qq2BRw but with collaborate with development team behind of gears of war series can incorporated some gears mechanical and gameplay style into new game and maybe charging up and something new to formulas. Who know this point

    :)
     
    Batsticken, Jan 25, 2020
    #1
  2. BakyOsijekHr Win User

    "It was new to us". Bonnie explain why rather Halo Engine rather instead of Unreal to run solitary

    Thank you so much for this. It is always good news to hear about the new IP from Xbox studios.
  3. Vinniebe86 Win User

    "It was new to us". Bonnie explain why rather Halo Engine rather instead of Unreal to run solitary

    I like the sound of it. One great read 😊.
  4. liamcoche Win User

    "It was new to us". Bonnie explain why rather Halo Engine rather instead of Unreal to run solitary

    It's interesting to see the Halo and Gears franchise developers working together. I'm interested to see how Solitary Warfare turns out, and I'll be keeping my eye on the project
  5. Mythic Sandman Win User

    "It was new to us". Bonnie explain why rather Halo Engine rather instead of Unreal to run solitary

    Good read, I just pray Infinite at least meets fan expectations. With this new engine or not it better. Xbox Series X depends on it.
  6. annix Win User

    "It was new to us". Bonnie explain why rather Halo Engine rather instead of Unreal to run solitary

    I'm really excited to see what they've done with the new engine for Infinite. I think going for a custom built engine may end up making more sense as a first party studio targeting next gen. Unreal has been great this gen, but 343 probably has better access
    to the Series X ahead of time to be able to optimize for it.
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"It was new to us". Bonnie explain why rather Halo Engine rather instead of Unreal to run...

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