Is it possible to implement variable frames on every game?

Discus and support Is it possible to implement variable frames on every game? in XboX Insiders to solve the problem; Like choosing the resolution you want for any game in the Videoptions and run it eg. between 80-100fps instead of fixed 120fps@1440p and fixed 60fps... Discussion in 'XboX Insiders' started by /u/cyoox, Apr 9, 2021.

  1. /u/cyoox
    /u/cyoox Guest

    Is it possible to implement variable frames on every game?


    Like choosing the resolution you want for any game in the Videoptions and run it eg. between 80-100fps instead of fixed 120fps@1440p and fixed 60fps @dynamic 4K?

    basically like it is on a PC.

    submitted by /u/cyoox
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    /u/cyoox, Apr 9, 2021
    #1
  2. Obsessive Power Win User

    Does my tv affect FPS stability on Xbox series s?

    Hi,

    Only if your TV is a newer HDMI 2.1 set with VRR (Variable Refresh Rate) support. VRR smooths out the frames when they drop below a certain fixed rate. Without VRR, a game that is 60fps but can't quite reach its target will create duplicate frames every time it drops below 60. This will have an on-screen look of a stutter or judder, plus a quite obvious screen tear. VRR all but eliminates this.

    Games that are designed to support 120Hz (120 fps) massively benefit from VRR as many 120Hz games can't quite reach the full 120fps which again results in duplicate frames, stutter and screen tear.

    Variable Refresh Rate only works on TV's with HDMI 2.1 support and PC monitors that include AMD 'FreeSync' technology.
  3. Ztux55 Win User

    Keyboard and mouse.

    Currently, there is no keyboard and mouse support for the Xbox. It is expected to be implemented at some point in the future.

    is it possible to get a time frame of when it may Ben released as since 2016 all you have said is in the future
  4. steal the night Win User

    PayDay 2 Crimewave Edition Xbox One - Keeps Freezing, Won't Connect To Games Online

    I just read on Twitter that they are working on a fix, no time frame for when it will be implemented ;(
  5. Obsessive Power Win User

    Choppy/ Blur feel on series x?

    Hi,

    Have you enabled VRR in the console display settings?

    Screen tearing isn't a hardware issue, it's when a game's frame rate drops below a certain level (60 or 30 fps), vysnc is disabled in-game to maintain performance. Variable refresh eliminates tearing.
  6. Galactic Geek Win User

    Ability to Play music in the background without "Snap"

    I wouldn't presume to understand MS' plans and time-frames for implementing certain features, Goat... It may not be enough time to implement it at all simply because of the other things they may have planned first (not to say that they aren't going to implement
    it at all).
Thema:

Is it possible to implement variable frames on every game?

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