Inversion of the X axis of the camera

Discus and support Inversion of the X axis of the camera in XBoX Games and Apps to solve the problem; Hello, Is it really that hard to program that you can also invert the X axis in games? Apparently still a huge problem in this day and age. Some... Discussion in 'XBoX Games and Apps' started by Maik Giesler, Oct 6, 2022.

  1. Maik Giesler
    Maik Giesler Guest

    Inversion of the X axis of the camera


    :)
     
    Maik Giesler, Oct 6, 2022
    #1
  2. DirectedRain969 Win User

    Y-invert doesn't work for Quantum Break on PC

    I'm using a controller. Also, the x-axis inversion and y-axis inversion setting changes don't change anything. The motion for the camera is still the same.

    I just tried changing the sensitivity at the same time as the invert. No dice. Still broken.

    Thanks for your help though!!!

    Mike
  3. JosefLBohorquez Win User

    Inversion of the X axis of the camera

    Hi and thanks for reaching Microsoft Xbox gamer's community. My name is Josef.
    I'm an Independent Advisor and a Microsoft Xbox user like you.

    Hope you're doing great today despite this Maik

    I understand that you want to have the invert X axis natively for your controller.
    You can share this idea and report this feedback to the Xbox team to see if it can be added in the future:

    https://www.reddit.com/r/xboxinsiders/wiki/ideas

    https://support.xbox.com/help/account-profile/m...

    Reddit is a non-Microsoft website. But the Insider subreddit is an official channel.

    Watch out for ads on Reddit that may advertise products frequently classified as a PUP (Potentially Unwanted Products). Thoroughly research any product advertised on the site before you decide to download and install it.
  4. eber3 Win User

    X axis inversion

    Well that makes sense. I guess it's all in how you visualize it. Myself I tend to think of the camera as the eyes of the "subject" as you put it so moving the stick left to see left makes sense. I've never understood the default Y axis most games have, I
    always invert it... although I'd argue the default is the true inversion. But I never invert the X axis. And that is why I asked, I couldn't understand why you'd 'fix' the Y axis but then mess up (from my perspective) the X axis. Now I understand.
  5. Haarfaager Win User

    X axis inversion

    This thread isn't really about why.

    Although if i must make the argument, the reason you would want to is because you're moving the camera. If you want you see to the left you move the camera around the subject to the right and so forth. If the subject for which you act as puppeteer in a game
    had a joystick protruding from their occipital lobe, it would be operated thusly, like a camera on a tripod

    Contrarily, I also personally can't imagine why anyone would want to do it the other way, which "most people" find intuitive.
  6. eber3 Win User

    X axis inversion

    Why would anybody want to move the stick left to look right? Inverting the Y axis makes sense, since that mimics the way an airplane works and that feels 'right' and intuitive to most people. But even in an airplane you move the stick left to go left.
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Inversion of the X axis of the camera

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