If true....wow.

Discus and support If true....wow. in XBoX Games and Apps to solve the problem; [quote user="Flickamatuta"]Also, whos to say that the Destroy ending actually killed all AI in the universe?[/quote]I was thinking of this last night... Discussion in 'XBoX Games and Apps' started by Flickamatuta, Jan 19, 2014.

  1. voteDC
    voteDC Guest

    If true....wow.


    [quote user="Flickamatuta"]Also, whos to say that the Destroy ending actually killed all AI in the universe?[/quote]I was thinking of this last night as it happens.

    I was under the impression that destroy only killed EDI and the Geth because of the Reaper code (and hardware in EDI's case) they were using .

    Surely not all Geth were in the system when the quarians attacked. So some could still be out there without the Reaper upgrades.
     
    voteDC, Jan 20, 2014
    #16
  2. Flickamatuta
    Flickamatuta Guest
    Who's to say that all Reapers came out of Dark Space? If not, maybe the blast radius from the Relays never reached them. That would be a cool side mission for the next ME game. Going to an unexplored system on the edge of the Galaxy and discovering Reapers
    plotting a second invasion and them having to stop it.
     
    Flickamatuta, Jan 20, 2014
    #17
  3. Arkham99
    Arkham99 Guest
    [quote user="Flickamatuta"]

    whos to say that the Destroy ending actually killed all AI in the universe? Maybe the Reapers just said that so Shepard wouldn't pick that option. Just a thought.

    [/quote]

    You're opening up an old can of worms here though, for the 'Indoctrination Theory' (which I support personally) is heavily based on the premise that the young boy isn't being straight with us, or more specifically, Shepard's mind is playing tricks on her...If true....wow. :)
     
    Arkham99, Jan 20, 2014
    #18
  4. Flickamatuta
    Flickamatuta Guest

    If true....wow.

    RESEAL that can of worms....If true....wow. :) It could just be that the blast only deactivated pure Reaper code units. EDI and Geth firewalls could of been advanced enough to withstand the Relay Blasts. Geth could of purged themselves of Reaper code when they allied with
    the Alliance. EDI could of turned offline and black boxed herself before the blast. A number of hopeful possibilities. Some of these might be impossible if so please do enlighten me.
     
    Flickamatuta, Jan 20, 2014
    #19
  5. Arkham99
    Arkham99 Guest
    [quote user="Flickamatuta"]

    EDI could of turned offline and black boxed herself before the blast.

    [/quote]

    Now you're talking...If true....wow. :)
     
    Arkham99, Jan 20, 2014
    #20
  6. Kimieva
    Kimieva Guest
    [quote user="Flickamatuta"]

    RESEAL that can of worms....If true....wow. :) It could just be that the blast only deactivated pure Reaper code units. EDI and Geth firewalls could of been advanced enough to withstand the Relay Blasts. Geth could of purged themselves of Reaper code when they allied with
    the Alliance. EDI could of turned offline and black boxed herself before the blast. A number of hopeful possibilities. Some of these might be impossible if so please do enlighten me.

    [/quote]

    They are all impossible by the events set up in Mass Effect 3.

    1) The geth cannot be purged of Reaper Code. Once it is uploaded and dispersed, it alters the Geth on a fundamental level. It forces evolution on them. Each geth unit, which was once composed of hundred of geth runtimes (Legion had 1138, lesser units feasibly
    between 400-800 depending on if they were troopers or primes, etc) that only
    mimicked
    a true AI instead become a single sentient being. Aside from the complexity involved in this, you could not strip apart the new sentient personality back into its components and have it remain intact. Once the Reaper Code is uploaded, geth units
    are no longer gestalt intelligences, they are singular intelligences with unique personalities.

    2) No firewall is going to withstand the Crucible blast. If such as thing were possible, the Reapers themselves would already have firewalls capable of withstanding it. The geth and EDI do not have time to develop one between the completion of the Crucible
    and the time it is deployed because thanks to writing no-one has any clue what it is going to do, other than "it's going to be big." They don't know what to protect against because no one knows how the Crucible is going to work.

    3) Turning off EDI thinking that her hardware would be shielded operates under the premise that the Crucible blast is only going to target "conscious" synthetics. We could then theorize that
    any synthetic currently hibernating or powered down could survive the blast, such as when the Reapers hibernate to conserve energy. The Crucible isn't much of a weapon if it can be defeated simply by powering a machine down.

    The biggest problem is that the Crucible is meant to exactly what it needs to do to enforce the choices of the endings. For example, there is no rationale, no science, no logic, and no reasoning for Synthesis to work. It's either magic, or a science
    so far advanced beyond anything the Council races, synthetics, and even the Reapers are capable of. But for the purposes of the story, Shepard turns the Crucible on and BAM! Every organic being in the galaxy, including trees and plants (as seen in the ending)
    and possibly even things as small as single-cell organisms and viruses have some manner of synthetic upgrade. How? What is the effect of this? How extreme are the modifications? None of this is explained because the story doesn't require it to. It just
    happens, for better or for worse.

    It's the same thing with Destroy. How does it work? We don't know. But what does it do? It
    kills all synthetic life. And it just happens. We can't shield it, we can't stop it, we can't save our allies, any more than we could prevent being synthesized if we didn't want it.

    This isn't a problem that anyone currently existing at the time of the Crucible blast is going to be able to solve or prevent. It happens because the story demands that it happens exactly the way as described.

    HOWEVER, SAYING ALL OF THAT...

    Anything can be retconned in the next game. If BioWare decides that they want something different to happen, they can make it happen regardless of the logic of the decision or how much backpedaling must be done in order to accommodate it.
     
    Kimieva, Jan 20, 2014
    #21
  7. Flickamatuta
    Flickamatuta Guest
    Well that's the end of that then. Haha. No point to continue theorizing as it sounds like Bioware wanted the blasts to be the be all and end all of the story. I was just trying to keep EDI alive somehow, because if the game was actually a sequel set maybe
    a couple hundred years in the future, she would be the only living reference for Shepard. Oh and Liara if she's still going.
     
    Flickamatuta, Jan 20, 2014
    #22
  8. Kimieva
    Kimieva Guest

    If true....wow.

    [quote user="Flickamatuta"]

    Well that's the end of that then. Haha. No point to continue theorizing as it sounds like Bioware wanted the blasts to be the be all and end all of the story. I was just trying to keep EDI alive somehow, because if the game was actually a sequel set maybe
    a couple hundred years in the future, she would be the only living reference for Shepard. Oh and Liara if she's still going.

    [/quote]

    Grunt, as well.

    It possible for both of them to be dead, however. Grunt can side in the Suicide Mission, in the Rachni Mission if he was not loyal in
    Mass Effect 2, or you could have chosen never to let him out of the tank, in which case even if he is alive and sane he would not know Shepard. Liara can die on the run to the beam if your EMS isn't high enough.

    Wrex and Samara could feasibly be still alive but they would be very old by krogan and asari standards. And like Grunt and Liara, could also have died in the trilogy.
     
    Kimieva, Jan 21, 2014
    #23
  9. Flickamatuta
    Flickamatuta Guest
    I totally forgot about Grunt.
     
    Flickamatuta, Nov 1, 2018
    #24
  10. Flickamatuta Win User

    If true....wow.

    I totally forgot about Grunt.
  11. Flickamatuta Win User

    If true....wow.

    Who's to say that all Reapers came out of Dark Space? If not, maybe the blast radius from the Relays never reached them. That would be a cool side mission for the next ME game. Going to an unexplored system on the edge of the Galaxy and discovering Reapers
    plotting a second invasion and them having to stop it.
  12. voteDC Win User

    If true....wow.

    [quote user="Flickamatuta"]Also, whos to say that the Destroy ending actually killed all AI in the universe?[/quote]I was thinking of this last night as it happens.

    I was under the impression that destroy only killed EDI and the Geth because of the Reaper code (and hardware in EDI's case) they were using .

    Surely not all Geth were in the system when the quarians attacked. So some could still be out there without the Reaper upgrades.
  13. Arkham99 Win User

    If true....wow.

    I still think that it's interesting to ponder the idea (not much else to talk about these days anyway) for everyone seems resigned to the fact that "the ending" won't be altered (it never really was) any further simply because "BioWare said so", since when
    do we take anything that they say as gospel? I'm not saying that they should, but it would make a lot of sense to begin the next chapter with cutscenes that tell a very different tale than the final frames of the previous trilogy. The biggest reason being
    from a pure marketing stance and we know that BioWare isn't the team calling the shots in this department. I felt that EA used the "we listen to the fans" song and dance very effectively during ME3's stint in the limelight, especially for the 'Extended Cut'
    & 'Citadel' DLC. With the 'Extended Cut', they were able to convert many of the most vocal critics into supporters again, simply by engineering some cutscenes that, at best, filled in a few blanks which were all ready foregone presumptions/conclusions anyway while
    offering it free for download. And then, even convinced many who vowed never to invest in any more BioWare futures to pay inflated DLC prices to cover the extra costs for this "free" fan service.



    EA would almost be daft not to advise BioWare to "rewrite history" for the next installment, to all of a sudden make a surprise announcement out of nowhere that this is the direction that they're going in would certainly fan the flames of MASS Effect discussions
    everywhere, which is perhaps at an all-time low. It would do a lot to rekindle interest for those who've all but abandoned the series for good, if for out of curiosity alone, sure there will be those who will bark about the last three games "not meaning anything",
    but with NextGen Consoles about to replace the current hardware for good and no backwards compatibility in place, why should EA really care? It's always about looking ahead for them, right? Science-Fiction has shown many times throughout history that it's
    open season for "rewriting history", whether it's Darth Maul being sliced in half before our eyes in 'Phantom Menace' before being resurrected for Season 4 of the 'Clone Wars', or Mr. Spock dying a dramatic death towards the end of 'Wrath of Khan' while being
    reborn for the very next movie. Again, I'm not saying that they should, or will, but I wouldn't be at all surprised if all of this talk about prequels and spin-offs, etc. is all just smoke and mirrors to divert attention away from them making this big revelation,
    when the time is right for them to kickstart the ME marketing machine all over again of course...:)
  14. voteDC Win User

    If true....wow.

    Do people not realise that is an old video?

    -

    For one both Ray Muzyka (and Greg Zeschuk) no longer work at Bioware. The quotes given are in reference to the Extended Cut.

    -

    Old video reposted is still old news.

    -

    Edit: Ninja'd
Thema:

If true....wow.

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