Help! Audio Popping and Issues Rendering 3D Games

Discus and support Help! Audio Popping and Issues Rendering 3D Games in XBoX on Windows to solve the problem; Good evening, Just wondered if I could get some help with this issue. I am using a NVIDIA GeForce RTX 2060 and I have 16GB of RAM in my system. The... Discussion in 'XBoX on Windows' started by JinglJanglJW, Jan 3, 2020.

  1. JinglJanglJW
    JinglJanglJW Guest

    Help! Audio Popping and Issues Rendering 3D Games


    Good evening,

    Just wondered if I could get some help with this issue. I am using a NVIDIA GeForce RTX 2060 and I have 16GB of RAM in my system. The issues make games unplayable as models will clip through their scenes and become non-functional while the audio is genuinely
    painful to listen to. I've noticed ill effects on all 3D games, but the worst I've noticed have been: No Man's Sky (all plants flash, mining tool flies out of hand and becomes unusable), Slime Rancher + Antichamber with mainly visual glitches, The Outer Worlds
    (character models repose and move, objects wobble). I have also tried different sound systems with different inputs as well as turning down settings within game to their lowest.

    I have contacted the manufacturer who gave me a replacement graphics card, I have reinstalled drivers and am on the latest for all. They don't really understand how to fix the issues, but are happy to put any fixes on warranty.

    Thanks so much for your time,

    Jess

    :)
     
    JinglJanglJW, Jan 3, 2020
    #1
  2. XBF Brad A Win User

    Help! Audio Popping and Issues Rendering 3D Games

    Hello Jing,

    Thanks for coming to the forums. Unfortunately, this would be a matter for Nvidia. It seems there cards are not putting out correctly. Also, make sure your Pc is completely up to date. I will turn this to a discussion to see if anyone can give you advice
    on the issue. Have you checked the system requirements on the games?

    Thanks,

    Brad
  3. This a good GT Win User

    I NEED HELP with recording Xbox 360 gameplay with Sony Vegas and AverMedia CaptureCard.

    Check your render settings, that is most likely the issue. You probably had it render to a audio file.
  4. Rocklimb Win User

    Darksiders II aspect ratio/graphics stretching

    It doesn't, no, though maybe it's also important to mention that I'm playing it via VGA on a monitor - though the issue must be with the software, as the entire UI is fine - button pop-ups and the map are perfect circles, text looks fine - when interacting
    with other characters and cutscenes. It's really *only* the actual 3D modeling/rendering that's the wrong aspect ratio.
  5. IgotTSondabrain Win User

    Anyone looking forward to a Halo 2 anniversary re-make?

    most tvs that do 3d can process your games in 3d anyway...so not really financially needed to have them render the game in 3d when your tv, if capable of it, can already do it for you. mine does
  6. Dwoop33 Win User

    Thanks for the memories

    I might sell mine to get the Gameboy 2000 with "3D Rendering"
Thema:

Help! Audio Popping and Issues Rendering 3D Games

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