GtavOnline (solo session glitch) (solo heist back to back glitch 2 consoles)

Discus and support GtavOnline (solo session glitch) (solo heist back to back glitch 2 consoles) in XBoX Games and Apps to solve the problem; Hello everyone. I whiped together a few thoughts that I hope you either have fun reading, disscussing or trolling. GtavOnline was created to unite... Discussion in 'XBoX Games and Apps' started by Noblemystery, Sep 12, 2019.

  1. Noblemystery
    Noblemystery Guest

    GtavOnline (solo session glitch) (solo heist back to back glitch 2 consoles)


    Hello everyone. I whiped together a few thoughts that I hope you either have fun reading, disscussing or trolling.

    GtavOnline was created to unite random players from around the world, which we would never have ever met or got the chance to enjoy a game together. Before GtaOnline was created, this dream was not possible and we had to play alone offline, or local multiplayer.

    The GtavOnline game mission content, requires 2 or more users to play a job (game). The GtavOnline single player crew content requires a user, or crew of users, to be in a public session with other users to contend over goods (the game).

    Users are not playing the game in the way that the game was designed to operate within a multiplayer world.

    Users will glitch the game so the game thinks that the user is in a public session. The user can play solo to obtain in game curency in a way the game was not designed to be played.

    Users will operate 2 consoles at once locally while online to perform the back to back 2 player heist glitch to obtain in game currency in a way the game was not designed to be played.

    The reason for users bypassing multiplayer features is clear.

    The time required to successfuly complete a job (game) varies widely from 5 minutes to over an hour depending on other users experience and willingness to complete. The game could be attempted but if a user quits the game, all users are kicked from the
    game. The time spent playing becomes wasted time and effort.

    Users have found that by playing with themselves online with 2 consoles locally, and playing glitched solo multiplayer freeroam games, that the time spent is 100% more productive.

    The more users that play solo to gain in game currency by refusing to play multiplayer shows me that the design of gameplay has become unacceptable to the majority of users trying to find peaceful enjoyment but instead experience wasted time, wasted effort,
    and multiplayer barriers that stop their enjoyment and progress which I view as a failure to online gaming.

    My questions are: If users would prefer to play online solo, because online multiplayer is a failure:

    Why is all the content locked behind online multiplayer?

    What steps are being taken to fix the service and make the game fun and enjoyable for all users to interact in a multiplayer world?

    Will gta allow multiplayer bypassing to continue?

    Will gta continue to allow users to glitch heist repeat solo local online causing a downfall in online multiplayer paticipants which affects wait times for users looking for users to play with and progress in the way the game was designed?



    Based on the statement provided I would like to say that I'm not going to play solo online to progress. I try to play multiplayer and have experienced a bad game design that frustrates users when time and effort is wasted. I want to play multiplayer but
    the effort and progress can be outweighed by negative experiences.

    I suggest that a full and comprehensive analysis of user satisfaction regarding each and every aspect of the game be looked at to bring the game back to it's multiplayer design, for as long as their is a single user choosing to progress solo online, the
    multiplayer design has failed and is trending to be a game that multiplayer is pointless up to the point where freeroam shootouts and single player cheats is the only service being offered.

    Thanks for reading my thoughts and questions. I believe that with the right approach and correct feedback gtaonline might be pursuaded to either make all online content single/multiplayer, or redesign the game to be more fun and progressive in a multiplayer
    world without users suffering from having their time wasted and progression limited by others actions which is beyond the users control.

    :)
     
    Noblemystery, Sep 12, 2019
    #1
  2. MindedThunder81 Win User

    GtavOnline (solo session glitch) (solo heist back to back glitch 2 consoles)

    You definitely raise a good point and I understand where you're coming from; however, I can also understand why players don't want to play with other players in GTA Online.

    I am a rather introverted person and I don't like to be an inconvenience to others. It was to the point where I wouldn't even try to interact with anyone outside my small friend group or players needing assistance in different games all due to me not wanting
    to annoy people with the faint buzz coming from my microphone. I'm not super amazing at having conversations with strangers which is arguably a large part of any online multiplayer game, especially during objective based missions like heists which require
    a decent level of real-time communication so that's one reason I tend to stay away from multiplayer content in GTA.

    Another reason I avoid multiplayer in GTA is due to the large majority of toxic players who feel the need to kill anyone they come across for some reason. Often times they halt any sort of progress and make the game a genuinely unenjoyable experience.

    I've found that the hostility and toxicity of Freemode often carries over into missions, heists, and racing, further discouraging me and many other players from anything Multiplayer based.

    It would be nice to see Rockstar design most multiplayer missions in GTA 6 with solo players in mind. It gets extremely frustrating being rrequired to have 2 or more players to complete a handful of missions in GTA 5.

    To keep players interested in playing with others I would suggest they add some sort of group XP or Money bonuses per mission completion with multiple players.

    The worst that could happen is players stuck together and keep farming GTA$, so I don't really see how they could go wrong.
  3. TripleD BumBleB Win User

    GtavOnline (solo session glitch) (solo heist back to back glitch 2 consoles)

    I believe they should've implemented an online feature similar to Gears of War. Whereas you can either complete the mission with bots and allow/not allow palyers to join in place of the bots, clearly at the hosts discretion. I myself would play the GTA
    online more because I wouldn't have to wait 45 minutes for people to join and leave just before the game start or as soon as the game starts.
  4. Corey DeHart Win User

    SOLO Heist

    Leslie Benzies said awhile back that you can do a lot of the missions alone. But, some missions need more people (4-8) just to start them. He also said that they hope to add a few special missions for big crews that will take the whole lobby of 16 people
    to do.



    He talks about that and calling NPCs for help in this video [View:http://www.youtube.com/watch?v=Xv6tSS9hIBE]
  5. Frankalicious22 Win User

    SOLO Heist

    I think it will all depend on the type of heist. Robbing a liquor store or gas station alone I'm sure will be the easiest solo heist while a bank or government facility heist would be much more difficult.
  6. I No Way I Win User

    SOLO Heist

    *Spoiler Warning about Multiplayer*

    .

    My mistake I misunderstood what I read. Here is the info I had.

    .

    "Rockstar says there are hundreds of missions available at launch. More will be added, and if by chance there are some missions that never get voted through and it becomes obvious the community doesn’t like them, they can be removed from the game by Rockstar
    anytime"

    .

    But Using what I think the Missions will be similar to are the Gang Hideouts in Red Dead Redemption, Some of them are easy to solo, others are tougher to do solo, but with some practice, skill and a little luck you can solo anything in RDR, so using that
    as a basic example, if you can play missions solo (I really hope you can) You should be able to solo anything, given you take your time, and do it effectively.

    .

    Like I said before though, I'll be living online with this game, so if you ever want to do some missions and want a few helping hands, I'll gladly join you with a few friends.
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GtavOnline (solo session glitch) (solo heist back to back glitch 2 consoles)

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