GFWL Marketplace: Cant retrieving your purchase history.

Discus and support GFWL Marketplace: Cant retrieving your purchase history. in XBoX Games and Apps to solve the problem; I still cant access my old games in the games for windows live marketplace. Last month i followed this tread Uh oh... that shouldn't have happened.... Discussion in 'XBoX Games and Apps' started by iYell0wi7, Mar 31, 2016.

  1. iYell0wi7
    iYell0wi7 Guest

    GFWL Marketplace: Cant retrieving your purchase history.


    I still cant access my old games in the games for windows live marketplace. Last month i followed this tread Uh oh... that shouldn't have happened. with
    people having the same issue is i have.

    The error that i recieve after loging in to the games for window live marketplace client is as follows: "There was an error retieving your purchase history. Please sign out and try again later." In the other thread it says that the issue is resolver but
    ITS NOT. Thread is also closed...

    It seems like the server where the client tries to talk is still down. i recieve the following error:

    Failed to retrieve purchase history. {Exception: {Type: System.ServiceModel.EndpointNotFoundException} {Message: There was no endpoint listening at Service that could accept the message. This
    is often caused by an incorrect address or SOAP action. See InnerException, if present, for more details.} {Source: mscorlib} {Stack Trace: Server stack trace: at System.ServiceModel.Channels.HttpOutput.WebRequestHttpOutput.GetOutputStream() at System.ServiceModel.Channels.HttpOutput.Send(TimeSpan
    timeout) at System.ServiceModel.Channels.HttpChannelFactory`1.HttpRequestChannel.HttpChannelRequest.SendRequest(Message message, TimeSpan timeout) at System.ServiceModel.Channels.RequestChannel.Request(Message message, TimeSpan timeout) at System.ServiceModel.Channels.SecurityChannelFactory`1.SecurityRequestChannel.Request(Message
    message, TimeSpan timeout) at System.ServiceModel.Dispatcher.RequestChannelBinder.Request(Message message, TimeSpan timeout) at System.ServiceModel.Channels.ServiceChannel.Call(String action, Boolean oneway, ProxyOperationRuntime operation, Object[] ins, Object[]
    outs, TimeSpan timeout) at System.ServiceModel.Channels.ServiceChannelProxy.InvokeService(IMethodCallMessage methodCall, ProxyOperationRuntime operation) at System.ServiceModel.Channels.ServiceChannelProxy.Invoke(IMessage message) Exception rethrown at [0]:
    at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg) at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type) at Microsoft.GamesForWindows.XLiveServices.WgxProxy.IMarketplacePublic.GetPurchaseHistory(String
    locale, Int32 pageNum, SortField orderBy) at Microsoft.GamesForWindows.XLiveServices.WgxProxy.MarketplacePublicClient.GetPurchaseHistory(String locale, Int32 pageNum, SortField orderBy) at Microsoft.GamesForWindows.XLiveServices.ContentManagement.PackageManager.EnumPurchasedPackages()}
    {Target Site: Void HandleReturnMessage(System.Runtime.Remoting.Messaging.IMessage, System.Runtime.Remoting.Messaging.IMessage)} {Inner Exception: {Type: System.Net.WebException} {Message: Unable to connect to the remote server} {Source: System} {Stack Trace:
    at System.Net.HttpWebRequest.GetRequestStream(TransportContext& context) at System.Net.HttpWebRequest.GetRequestStream() at System.ServiceModel.Channels.HttpOutput.WebRequestHttpOutput.GetOutputStream()} {Target Site: System.IO.Stream GetRequestStream(System.Net.TransportContext
    ByRef)}} {Inner Exception: {Type: System.Net.Sockets.SocketException} {Message: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond
    131.253.29.14:443} {Source: System} {Stack Trace: at System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress) at System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket,
    IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Exception& exception)} {Target Site: Void DoConnect(System.Net.EndPoint, System.Net.SocketAddress)}}}

    Even the site where it tries to communicate gives a error.

    Sorry for the post, but i am afraid if i dont i can wait another 3 years for a fix...

    :)
     
    iYell0wi7, Mar 31, 2016
    #1
  2. brane2424
    brane2424 Guest
    Bought game add-on but cannot download via GFWL marketplace!

    Ok i bought SSF4 costume pack but when i go to GFWL marketplace it says "There was an error retrieving your purchase history. Please sign out and try again later" If i bought something shouldn't i be able to USE it?
     
    brane2424, Mar 31, 2016
    #2
  3. Ackis
    Ackis Guest
    GFWL Marketplace - An unknown error has occurred when retrieving keys

    First off, I'm jealous - you have ITSP through GFWL. I have the Steam version where GFWL was patched out. GFWL Marketplace: Cant retrieving your purchase history. :(

    Is that the only one that's having an issue? Are you getting an error at the top saying there was an error retrieving your purchase history?
     
    Ackis, Mar 31, 2016
    #3
  4. {Parity} Win User

    GFWL Marketplace could not retrieve purchase history

    Maybe you can contact
    Xbox Support
    and get some assistance with your purchase history.
  5. Ackis Win User

    GFWL Marketplace - An unknown error has occurred when retrieving keys

    First off, I'm jealous - you have ITSP through GFWL. I have the Steam version where GFWL was patched out. :(

    Is that the only one that's having an issue? Are you getting an error at the top saying there was an error retrieving your purchase history?
  6. Kitsune5tails Win User

    GFWL Client There was an error retrieving your purchase history

    Still doesn't work, the steps were to no avail. The previous posts in the forums show this broke before, Microsoft fixed it, then let it break again, leading to this most likely being a Microsoft server issue. Can this be fixed, or a refund of the games
    purchased be issued so we can repurchase these from a webstore that will keep our purchases available? I would prefer it be available through the windows wtore in windows 10 like the rest of our purchases.
  7. Kitsune5tails Win User

    GFWL Client There was an error retrieving your purchase history

    I tried that previously, I have also checked the threads on the forums, this seems to be a reoccurring issue, and it is still broken.

    I still can not access my games.
  8. M3tal Daz3 Win User

    GFWL Client There was an error retrieving your purchase history

Thema:

GFWL Marketplace: Cant retrieving your purchase history.

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