Game data consumption

Discus and support Game data consumption in XBoX on Consoles to solve the problem; Does anyone know approx. How much data the elder scrolls online uses? I have satelite internet and i have a cap of 150 gb a month. Will it be worth it... Discussion in 'XBoX on Consoles' started by buddhajones420, Oct 12, 2015.

  1. Game data consumption


    Does anyone know approx. How much data the elder scrolls online uses? I have satelite internet and i have a cap of 150 gb a month. Will it be worth it to buy eso, or will it just eat all my data Also does anyone know how much data most multiplayer games
    use as well as say netflix or even just the xboxone just being idle? Thanks

    :)
     
    buddhajones420, Oct 12, 2015
    #1
  2. Gamestop study shows downloading games hurts the planet more than physical copies

     
    picklespickles, Oct 12, 2015
    #2
  3. Anyone know if cloud computing takes extra bandwidth?

    It's just data flowing back and forth, and not a whole terrible lot at that. Bandwidth consumption of only likely less than 10 kbs. As to those that believe this data will create a QoS issue, please study up a bit before commenting. It's not like the games
    are streaming from the "cloud".
     
    SamuelGurschick, Oct 12, 2015
    #3
  4. Game data consumption

    Hello

    There is no exact hard number to specify how much data a game uses the biggest chunk of data goes to updates, however since
    Elder Scrolls Online is an online only game you'll need
    proper internet speed and ping which may be an issue with
    satellite internet. Same goes for Netflix, it all depends on which subscription you have SD or HD and how much you watch.

    The Xbox One required these internet speeds, ping is best between below 60 though for multiplayer, you can do a speed test here
    Speedtest by Ookla - The Global Broadband Speed Test and compare that with the speeds below. Be aware that
    Speedtest.net uses Megabit instead of Megabyte so if you get a value of lets say 60Mbps you'll have to divide that value by 8 to get the speed in Megabytes.

    [table][tr][td]Online gaming[/td][td]SD video streaming[/td][td]HD video streaming[/td][/tr][tr][td]Download speed[/td][td]3 MB/s or 3,000 KB/s[/td][td]1 MB/s or 1,000 KB/s[/td][td]3.5 MB/s or 3,500 KB/s[/td][/tr][tr][td]Upload speed[/td][td]0.5 MB/s or 500 KB/s[/td][td]N/A[/td][td]N/A[/td][/tr][tr][td]Ping[/td][td]Less than 150 milliseconds[/td][td]Less than 150 milliseconds[/td][td]Less than 150 milliseconds[/td][/tr][/table]

    To give an example, I use A LOT of internet

    My Xbox is on Instant On at the moment so it download updates whenever they're out, I'm also in the NXOE program so constant updates on top of that also a few beta's which have large updates.

    My usage from

    8/18/2015-9/17/2015=180GB

    7/18/2015-8/17/2015=325GB

    Take into account that I am a high internet user so you can easily halve that bandwidth usage.

    Also being idle my Xbox One uses about 50-500B/s that's Bytes per second so not a lot at all.

    For years I had been on a similar data cap as you and I didn't have any issues, just make sure to put your Xbox on Powersaving mode so it doesn't download updates automatically which saves you bandwidth.
     
    FearedNightmare, Oct 12, 2015
    #4
  5. Right on thank you. Not sure about ping i only have xbox ,no computer. It won't let me use the test, say i need to download adobe flash which i can't. I ran the xbx test and i have more than enough download speed 16.9 mbs i think i might be *** on the latency
    690 i don't know what mtu is but its at1500 and 0packet loss. Ihave net flix and hulu both usually run fine in HD.

    Thanks for the info
     
    buddhajones420, Oct 12, 2015
    #5
  6. The latency in the network test on your Xbox One isn't an accurate representation to check your ping since it's contacting the Microsoft servers in Washington and not the nearest one.
     
    FearedNightmare, Oct 13, 2015
    #6
  7. tonymazzotti
    tonymazzotti Guest
    data caps are killing gamming,and all the things in Xbox menu whos responsible for all the other things being put in menu movie addsmusic and game adds is there anyway to turn those off to limit data usage fees?
     
    tonymazzotti, Dec 9, 2015
    #7
  8. {Parity}
    {Parity} Guest

    Game data consumption

    ISPs need to realize the times are changing and update their packages to increase or eliminate data caps. IMO, if their networks can't handle it then they need to update the network or get out of the business. They must realize that everything these days
    is online and requires data consumption. I hope you get your issue resolved. Good luck.
     
    {Parity}, Dec 9, 2015
    #8
  9. Since this is an older thread and already resolved it's advised that you create a new one if you're having any issues so support can be focused on your particular issue.
     
    FearedNightmare, Oct 31, 2018
    #9
  10. FearedNightmare Win User

    Game data consumption

    Hello

    There is no exact hard number to specify how much data a game uses the biggest chunk of data goes to updates, however since
    Elder Scrolls Online is an online only game you'll need
    proper internet speed and ping which may be an issue with
    satellite internet. Same goes for Netflix, it all depends on which subscription you have SD or HD and how much you watch.

    The Xbox One required these internet speeds, ping is best between below 60 though for multiplayer, you can do a speed test here
    http://www.speedtest.net/ and compare that with the speeds below. Be aware that
    Speedtest.net uses Megabit instead of Megabyte so if you get a value of lets say 60Mbps you'll have to divide that value by 8 to get the speed in Megabytes.

    [table][tr][td]Online gaming[/td][td]SD video streaming[/td][td]HD video streaming[/td][/tr][tr][td]Download speed[/td][td]3 MB/s or 3,000 KB/s[/td][td]1 MB/s or 1,000 KB/s[/td][td]3.5 MB/s or 3,500 KB/s[/td][/tr][tr][td]Upload speed[/td][td]0.5 MB/s or 500 KB/s[/td][td]N/A[/td][td]N/A[/td][/tr][tr][td]Ping[/td][td]Less than 150 milliseconds[/td][td]Less than 150 milliseconds[/td][td]Less than 150 milliseconds[/td][/tr][/table]

    To give an example, I use A LOT of internet

    My Xbox is on Instant On at the moment so it download updates whenever they're out, I'm also in the NXOE program so constant updates on top of that also a few beta's which have large updates.

    My usage from

    8/18/2015-9/17/2015=180GB

    7/18/2015-8/17/2015=325GB

    Take into account that I am a high internet user so you can easily halve that bandwidth usage.

    Also being idle my Xbox One uses about 50-500B/s that's Bytes per second so not a lot at all.

    For years I had been on a similar data cap as you and I didn't have any issues, just make sure to put your Xbox on Powersaving mode so it doesn't download updates automatically which saves you bandwidth.
  11. FearedNightmare Win User

    Game data consumption

    Since this is an older thread and already resolved it's advised that you create a new one if you're having any issues so support can be focused on your particular issue.
  12. {Parity} Win User

    Game data consumption

    ISPs need to realize the times are changing and update their packages to increase or eliminate data caps. IMO, if their networks can't handle it then they need to update the network or get out of the business. They must realize that everything these days
    is online and requires data consumption. I hope you get your issue resolved. Good luck.
  13. FearedNightmare Win User

    Game data consumption

    The latency in the network test on your Xbox One isn't an accurate representation to check your ping since it's contacting the Microsoft servers in Washington and not the nearest one.
  14. tonymazzotti Win User

    Game data consumption

    data caps are killing gamming,and all the things in Xbox menu whos responsible for all the other things being put in menu movie addsmusic and game adds is there anyway to turn those off to limit data usage fees?
Thema:

Game data consumption

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