Full RGB Solutions Update and Discoveries

Discus and support Full RGB Solutions Update and Discoveries in XBoX on Consoles to solve the problem; So I messed around with Tv Settings and X Box One settings for about a half hour and heres what I have discovered. Yes Full Range does look sharper... Discussion in 'XBoX on Consoles' started by MartyCanadaG, Mar 22, 2017.

  1. MartyCanadaG
    MartyCanadaG Guest

    Full RGB Solutions Update and Discoveries


    So I messed around with Tv Settings and X Box One settings for about a half hour and heres what I have discovered.

    Yes Full Range does look sharper with more contrast and a wider colour range.

    Do you lose details?: I can't perceive or see any details being lost and i did quite a few tests with this. However there is one thing of note....and that is.....

    Overpowering blacks and shadow details: I don't know why but on both settings the blacks are almost overpowering but even more so on my TV on full and on full rgb setting. I had to turn my brightness up rather than down or the blacks would
    really obscure details in both my games and dashboard. Could be different with every tv but you may have a similar experience regardless of settings. Even on standard on my TV Blacks are very dark and the wrong settings could make things look terrible. Its
    possible that Microsoft wanted to make "standard mode" as close to PC RGB as possible so as not to discourage the use of it. On their web page they even say that Standard is recommended unless you own a PC Monitor which is a interesting comment to make when
    most TV's on the market past 2014 now support full range.

    Does changing to 32 bit colour depth from 8 bit help as much as I thought?:
    Actually no it does make it so that Colours are more realistic and have slightly more contrast but its hard to notice a difference.





    Is there any way to get rid the black crush I experienced?: No and I have a theory as to why. It is my theory that the x box one Limited and full settings have been customized by Microsoft to be slightly different from the usual tv settings.
    I don't have any kind of tool to measure but the standard setting on the X Box One is far too black to be the the normal 16-255 range. I think it may go slightly lower then 16 or something but I'm not sure.

    what about the myth that standard rgb is the "true rgb full?: Its complete and utter nonsense. If you change your tv to full and your x box one to standard your dashboard looks washed out. Games may seemingly take on slight better details
    but everything looks washed out. Never mix signals as this does not solve your problem, it only makes a whole new one.

    Should you change to RGB full if my TV supports it?: Honestly thats up to you, your tv and your eyes. What can you eyes perceive and what do they like better?. Full RGB is typically darker as the typical range for full is 0-255 so naturally
    darker details. If you like limited better than use that.

    The Limited is superior Myth: Allot of people will say that you should only use limited because thats the superior option for tvs. I'd like to debunk that myth. Its not true. and If your TV supports full then you can try full and see if
    you like it. If your tv doesn't support full then you use standard. There is no "correct setting" per say when it comes to your personal set up only what you like or dislike imo. It also interesting to note though that stock TV's off the store floor often
    come pre calibrated to be limited range so you will have to experiment.

    If I own a PC Monitor should I use full?: Yes if you use your X Box One on a PC Monitor you should always use Full as your monitor will be pre calibrated for that range of values. Don't know bout the 36 bit deep colour but i would use full
    on PC.

    It is worth noting that even on my tv that supports full range I cannot see the closed eye in the calibration screen on full rgb. However on Limited I can see both flawlessly. At that point its all about preference for the "technically correct setting" for
    me may be limited but I still prefer full range as that is what my eyes are used too. Another weird deal is that when I'm adjusting the "white level" for contrast I can never fully make the Sun disappear into the background regardless of settings.

    In Conclusion it all depends on your TV but on my TV I have found the best settings for full to be full on TV and pc rgb on as well as 36 bit colour depth on. Its not perfect by any means and some black detail does crush other things with my work around
    being turning the brightness slightly up to avoid that. Closer to perfect values would be to set my tv to standard and 32 bit or 8 bit depending on my preference.

    Experiment and see what works for you.

    Till then I'm outta here for today.

    Cheers,

    .

    :)
     
    MartyCanadaG, Mar 22, 2017
    #1
  2. JTF195
    JTF195 Guest
    Display Calibration and RGB, black levels

    All of you are correct in describing how RGB Full and RGB Limited are SUPPOSED to work.

    On every device I own EXCEPT the Xbox 360 and Xbox One, the options for RGB Limited and RGB Full DO work this way.

    On the Xbox 360 and Xbox One, however, the RGB Limited option outputs RGB Full, and the RGB Full option is completely broken.
     
    JTF195, Mar 22, 2017
    #2
  3. JTF195
    JTF195 Guest
    Display Calibration and RGB, black levels

    As of the most recent Xbox 360 and Xbox One updates, the problem is still not fixed.

    I have my TV calibrated and configured properly. I have tested it with my both my PS3 and PC set to RGB Full and RGB Limited, and my Wii U (which outputs RGB Limited)

    It works perfectly with all 3 devices.

    On both the Xbox 360 and Xbox One, however, the output from the both the RGB Full and RGB limited options have 16 levels of black crushing and 16 levels of white crushing when the TV is set to the corresponding mode, and only look normal when the TV is set
    to RGB Full, and the Xbox is set to RGB Limited.

    I don't have recording equipment, but others have recorded output and tested the black levels in photoshop to verify this issue.

    Essentially the problem breaks down as follows:

    Black Levels

    15-239

    - PS RGB Limited option, Wii U, PC RGB Limited output

    0-255

    - Xbox RGB Limited option, PS RGB Full option, PC RGB Full output

    (-16)-271 (values out of range by 16 levels)

    - Incorrect Xbox RGB Full option
     
    JTF195, Mar 22, 2017
    #3
  4. Tonezz
    Tonezz Guest

    Full RGB Solutions Update and Discoveries

    I have been messing around with the settings and can never seem to get it right, I have the Benq RL24 monitor.

    If it is on all limited then I can see both parts of the contrast calibration but only the bottom part of the brightness.

    If its on all full I can only see the bottom part of both brightness and contrast.

    If you put the Xbox to limited but monitor to full I can actually see the closed eye on brightness, but everything is completely washed out. But also with this I noticed details you never see otherwise. On the Upload studio thumbnail the right hand side
    of the picture is usually all black, with this it actually has more of the orbs and shapes in it.

    This post explains it well but doesn't actually come to a conclusion..
    https://forums.xbox.com/en-GB/thread/77030261-5864-42CE-907F-D4209ADB33AF
     
    Tonezz, Apr 27, 2017
    #4
  5. EvilBoris GX
    EvilBoris GX Guest
    32bit colour does not have any effect, as there is no content that currently utilises it and no TVs that display it.

    24bit colour will be of use if you are using an HDR set and UHD Blu Rays.
     
    EvilBoris GX, Oct 31, 2018
    #5
  6. Tonezz Win User

    Full RGB Solutions Update and Discoveries

    I have been messing around with the settings and can never seem to get it right, I have the Benq RL24 monitor.

    If it is on all limited then I can see both parts of the contrast calibration but only the bottom part of the brightness.

    If its on all full I can only see the bottom part of both brightness and contrast.

    If you put the Xbox to limited but monitor to full I can actually see the closed eye on brightness, but everything is completely washed out. But also with this I noticed details you never see otherwise. On the Upload studio thumbnail the right hand side
    of the picture is usually all black, with this it actually has more of the orbs and shapes in it.

    This post explains it well but doesn't actually come to a conclusion..
    https://forums.xbox.com/en-GB/thread/77030261-5864-42CE-907F-D4209ADB33AF
  7. EvilBoris GX Win User

    Full RGB Solutions Update and Discoveries

    32bit colour does not have any effect, as there is no content that currently utilises it and no TVs that display it.

    24bit colour will be of use if you are using an HDR set and UHD Blu Rays.
  8. mr funknuts Win User

    Reference Levels and HDMI Color Space Settings

    Your best bet for using RGB expanded is turn off display discovery, Set the xbox to expanded RGB and TV to PC mode if possible, Although PC mode on my Samsung looks awful without a lot of sharpening so i just use movie mode and set the black level to normal.
    If you can calibrate your display first with a pc or some other source it would be better as the xbox system video player does not seem to output Full or Limited RGB properly, but Netflix seems to output as it should.
  9. JTF195 Win User

    Display Calibration and RGB, black levels

    All of you are correct in describing how RGB Full and RGB Limited are SUPPOSED to work.

    On every device I own EXCEPT the Xbox 360 and Xbox One, the options for RGB Limited and RGB Full DO work this way.

    On the Xbox 360 and Xbox One, however, the RGB Limited option outputs RGB Full, and the RGB Full option is completely broken.
  10. JTF195 Win User

    Display Calibration and RGB, black levels

    As of the most recent Xbox 360 and Xbox One updates, the problem is still not fixed.

    I have my TV calibrated and configured properly. I have tested it with my both my PS3 and PC set to RGB Full and RGB Limited, and my Wii U (which outputs RGB Limited)

    It works perfectly with all 3 devices.

    On both the Xbox 360 and Xbox One, however, the output from the both the RGB Full and RGB limited options have 16 levels of black crushing and 16 levels of white crushing when the TV is set to the corresponding mode, and only look normal when the TV is set
    to RGB Full, and the Xbox is set to RGB Limited.

    I don't have recording equipment, but others have recorded output and tested the black levels in photoshop to verify this issue.

    Essentially the problem breaks down as follows:

    Black Levels

    15-239

    - PS RGB Limited option, Wii U, PC RGB Limited output

    0-255

    - Xbox RGB Limited option, PS RGB Full option, PC RGB Full output

    (-16)-271 (values out of range by 16 levels)

    - Incorrect Xbox RGB Full option
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Full RGB Solutions Update and Discoveries

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