Eidos Montreal's Thief - the perils of teaching an old dog new tricks

Discus and support Eidos Montreal's Thief - the perils of teaching an old dog new tricks in XBoX on Consoles to solve the problem; I'm not sure where it implies otherwise? . And then there's Thief 3: Deadly Shadows from 2004 :P Discussion in 'XBoX on Consoles' started by Lofty Who, Jan 18, 2014.

  1. Coreldan
    Coreldan Guest

    Eidos Montreal's Thief - the perils of teaching an old dog new tricks


    I'm not sure where it implies otherwise?

    .

    And then there's Thief 3: Deadly Shadows from 2004 Eidos Montreal's Thief - the perils of teaching an old dog new tricks :p
     
    Coreldan, Jan 19, 2014
    #16
  2. I always wanted a new Thief game. I am not worry because i am a big fan of stealth games. If Thief keep the same old formula with just a few enhancements i'd be happy. I know there are big changes with the controller but as soon as i get used is fine with
    me. The only gamers that i know will be dissapointed are the ones that expect it to play like a SC Conviction/Blacklist or Dishonored game. TBH, Dishonored copied a lot of Thief formula but improved it in some way.
     
    IngameInstincts, Jan 19, 2014
    #17
  3. brandiesel1
    brandiesel1 Guest
    I really hope it turns out good. I have a feeling it will. I haven't played since Thief 2.
     
    brandiesel1, Jan 19, 2014
    #18
  4. Eidos Montreal's Thief - the perils of teaching an old dog new tricks

    I hope this does well too, I'm actually looking for a copy of deadly shadows now, but everyone seems to think it's 'rare' and is selling it for $30 and over.
     
    DigitalAssassin, Jan 19, 2014
    #19
  5. wow, i remember buying that game for 3.99. I still have it . Played a bit of it last month onmy 360. Too bad you cannot play FPS in the new Thief like in DS and Hitman BM.
     
    IngameInstincts, Oct 31, 2018
    #20
  6. brandiesel1 Win User

    Eidos Montreal's Thief - the perils of teaching an old dog new tricks

    I really hope it turns out good. I have a feeling it will. I haven't played since Thief 2.
  7. Goatsnatcher Win User

    Eidos Montreal's Thief - the perils of teaching an old dog new tricks

    It's the worry of it feeling nothing like a Thief game anymore. It's hard to explain. I think because I've been really excited about this, I'm worried about it being a Huge let down. I think they will get it right.... Just that feeling it could go wrong.
  8. Coreldan Win User

    Eidos Montreal's Thief - the perils of teaching an old dog new tricks

    Well, what is it that scares you guys about it? Movement being more than WASD, crouch and jump? Combat being something else than hitting a button once behind the targets back?

    .

    I don't see anything to worry about this far. The above are just results of game development moving forward and I'm quite excited for them. It would be a terrible lie if I claimed that I really liked the combat or movement of the old Thief-games, that's
    not why the games were great and that's pretty much the biggest change I'm seeing here.

    .

    That said, I believe they've said you can turn off the focus mode for example if you want to play it old school.

    .

    Then again we also have to remember that Thief 1 & 2 were made by different devs than Deadly Shadows, while this new Thief has been made by different devs than all the earlier ones :p
  9. Coreldan Win User

    Eidos Montreal's Thief - the perils of teaching an old dog new tricks

    Yeah, it's at least great that they've actively responded to fan feedback.

    .

    Probably the thing I'm most excited about is... that based on feedback they removed the stupid *** totally unrealistic things like some weird mutated dinodogs and steam operated robots -_- That's sorta where Deadly Shadows lost me.. when I was sent into
    some cave with those pagan people and there was some weird creatures.. I sorta had to cringe my way through Thief 2: Metal age after the robots came in to the story..
  10. Lofty Who Win User

    Eidos Montreal's Thief - the perils of teaching an old dog new tricks

    [quote user="Coreldan"]

    The thing is though that the last Thief is over a decade old game. I can't really remember when was the last time I played a sequel that was over a decade older and it would've felt the same to play. Deadly Shadows is bound to it's own time and the usual
    mechanics around that time. When I first played Deadly Shadows I was thinking along the same lines that this doesn't quite feel as good as Thief 2.

    .

    I would be quite mad at them if all they managed was a prettier graphics and new maps and jobs to do.

    .

    I think it's inevitable that over such a long time, mechanics are bound to evolve. Hell, BF4 feels nothing like BF1942 which I loved, but BF4 is great, it's evolution and the core idea of the game (big maps, all kinds of vehicles, lots of players) is still
    there. Obviously I havn't played the new Thief myself, but unless it suddenly becomes a hack n slash or a game about assassination, I don't think it can go too wrong. So far I like what I've seen
    in videos.

    [/quote]

    If they turn it into a hack n slash game then they won't be getting my money lol

    Like you I have liked what I've seen but I just hope they haven't strayed too far from what in my opinion made the original so good, I'm quietly confident they haven't :)
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