Crashing on Dead Cells, probably not allowed to port my own saves

Discus and support Crashing on Dead Cells, probably not allowed to port my own saves in XBoX on Windows to solve the problem; I can't seem to load up my old Dead Cells saves from when I cracked it and I think it's because of the achievements because the error message titled... Discussion in 'XBoX on Windows' started by TotalCytus, Mar 9, 2020.

  1. TotalCytus
    TotalCytus Guest

    Crashing on Dead Cells, probably not allowed to port my own saves


    I can't seem to load up my old Dead Cells saves from when I cracked it and I think it's because of the achievements because the error message titled "Uncaught Exception" goes like

    "No enum unserializer found for Achievement_ID

    Called from hxbit.Serializer.readValue (C:\haxeTools\lib\hxbit/1,5,0/hxbit/Serializer.hx line 830)

    Called from hxbit.Serializer.readValue (C:\haxeTools\lib\hxbit/1,5,0/hxbit/Serializer.hx line 817)

    Called from hxbit.Serializer.convertRef (C:\haxeTools\lib\hxbit/1,5,0/hxbit/Serializer.hx line 702)

    Called from hxbit.Serializer.getRef (C:\haxeTools\lib\hxbit/1,5,0/hxbit/Serializer.hx line 588)

    Called from tool.$Save.listSlots (D:\Projects\DeadCells\client\src/tool/Save.hx line 337)

    Called from tool.$Save.hasHomunculus (D:\Projects\DeadCells\client\src/tool/Save.hx line 271)

    Called from ui.Options.setSection (D:\Projects\DeadCells\client\src/ui/Options.hx line 302)

    Called from ui.Options.~setSection.19 (D:\Projects\DeadCells\client\src/ui/Options.hx line 300)

    Called from ui.Options.~setSection.20 (D:\Projects\DeadCells\client\src/ui/Options.hx line 300)

    Called from ui.Options.update (D:\Projects\DeadCells\client\src/ui/Options.hx line 1741)

    Called from mt.$Process._update (C:\haxeTools\extraLibs/mt/Process.hx line 262)

    Called from mt.$Process._update (C:\haxeTools\extraLibs/mt/Process.hx line 269)

    Called from mt.$Process.updateAll (C:\haxeTools\extraLibs/mt/Process.hx line 223)

    Called from Boot.update (D:\Projects\DeadCells\client\src/Boot.hx line 658)

    Called from hxd.App.mainLoop (C:\haxeTools\lib\heaps/git-haxe4,0,2/hxd/App.hx line 161)

    Called from Boot.mainLoop (D:\Projects\DeadCells\client\src/Boot.hx line 663)

    Called from hxd.$System.mainLoop (C:\haxeTools\lib\heaps/git-haxe4,0,2/hxd/System.hl.hx line 70)

    Called from hxd.$System.runMainLoop (C:\haxeTools\lib\heaps/git-haxe4,0,2/hxd/System.hl.hx line 127)

    Called from module @0xBAC94F20

    Called from haxe.$Timer.~delay.0 (C:\haxeTools\std/haxe/Timer.hx line 143)

    Called from haxe.$Timer.~__constructor__.0 (C:\haxeTools\std/haxe/Timer.hx line 76)

    Called from haxe.$MainLoop.tick (C:\haxeTools\std/haxe/MainLoop.hx line 174)

    Called from haxe.$EntryPoint.processEvents (C:\haxeTools\std/haxe/EntryPoint.hx line 99)

    Called from haxe.$EntryPoint.run (C:\haxeTools\std/haxe/EntryPoint.hx line 125)"

    Is there a workaround or is all my progress done for? I don't really care for achievements.

    P.S. I was in a bad financial state and games were my only past-time

    :)
     
    TotalCytus, Mar 9, 2020
    #1
  2. CheezyDibbles66 Win User

    Crashing on Dead Cells, probably not allowed to port my own saves

    There might be a error in the game code at the moment. You could contact dev support if the devs have on
  3. Onyx Is Here Win User

    Crashing on Dead Cells, probably not allowed to port my own saves

    So you're asking about how to continue playing the game that you got illegitimately? Cracked games are considered Marketplace Theft and could result in the account and/or device being permanently banned from Live
  4. BaDdawg 865 Win User

    Dead cells crashing

    Same thing happens to me. Opens to the menu, then crashes.
  5. Onyx Is Here Win User

    Dead cells crashing

    Sorry to hear it. Please make sure that your PC, apps and graphics drivers do not have any pending updates. Also, make sure you're logging into the PC as well as the Xbox Companion App with your Xbox Live account
  6. MRallamagoosa Win User

    Dead cells crashing

    It is a common issue already reported to devs (I'm experiencing the same). A fix released yesterday was supposed to fix it, but that was not the case.

    Some references in the twitter about the DLC release and in an open thread here on the forums:

    https://twitter.com/motiontwin/status/1227253877894000640

    https://answers.microsoft.com/en-us...the-time/25e05c27-369f-4a19-a11b-c4309ba2a2a2

    Quick edit since devs added an update on twitter specific for this issue. It is not solved yet, but a fix shuld be soon available:

    https://twitter.com/motiontwin/status/1228311997281980416
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Crashing on Dead Cells, probably not allowed to port my own saves

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