Controller analogs dead zone issue.

Discus and support Controller analogs dead zone issue. in XBoX on Consoles to solve the problem; Ive recently made the switch from PS4 and really like the console, that being said I am dissapointed with how terrible the sensitivity of the analogs... Discussion in 'XBoX on Consoles' started by HiKickHospital, Jan 28, 2017.

  1. Controller analogs dead zone issue.


    Ive recently made the switch from PS4 and really like the console, that being said I am dissapointed with how terrible the sensitivity of the analogs on the control are and as someone who plays shooters at high sensitivities, I am having real issue with
    the deadzones on the controller. What are my options here? I cannot see if a elite control solves this issue and never mind that if this was my only option would consider switching back on principle due to the cost. I do wish to stress I prefer the Xbox console
    itself but don't like having to spend so much money to enjoy play. I mean when I had a PS I could play immediately with no hassle in regards to the analogs and a control that is rechargeable aswell I might add.

    Just my thoughts as someone new to the platform who feels at the moment that you just want more of my money, I hope you take note.

    Any feedback on the control issue would be much appreciated.

    :)
     
    HiKickHospital, Jan 28, 2017
    #1
  2. Can games permanently re-designate a controller analog's dead-zones settings?

    About sometime a year or two ago I started having problems with my analogs on my controller getting stick drift, a problem that persisted for many months. At first I thought it was a hardware issue, like my analog modules were failing. Currently, the controller
    I thought that I had an issue with is working just fine and I haven't had any repeat of the issues for months, since late last year.

    Some part of me wonders if a system/controller update re-designated the controllers dead-zones to combat this, or if there's another reason. The stick-drift / dead-zone issue fixed itself sometime back during holidays of 2016, about the same time Microsoft
    had a big system update. However, it recently occurred to me whether games themselves can change the settings regarding the controller's dead-zones, not just for how the controller works for those games, but those new settings can be set permanently and migrate
    to how the controller behaves in other games and apps.

    It was sometime back in 2016 that my stick drift issues began to get really bad. I first noticed it while playing Velocity 2X. I also got it a lot by playing Albeddo: Eyes From Outer Space (which to me seemed like it was programmed to ignore dead-zones entirely).
    It would still pop up in more minor but noticeably annoying ways in every other game I played from then on. I had a work-around to blow down under the analog housing because I thought dust shaving off from the sticks was getting under the analog housing and
    interfering with the sensors; whatever the reason, this would work and buy me time to play without issue for a short while, but I'd have to keep doing this while playing games like constant maintenance.

    It was around the time I got Titanfall 2 that I noticed an option in the game's menu to change the analog dead-zones, that game was giving me stick-drift too because dead-zones were set to a smaller dead-zone by default, but when I switched the dead-zones
    from a smaller dead-zone to a larger one, not only did this in-game option solve my stick-drift issues for that game, all my other stick drift issues for any other game I've played to date have disappeared. I'm still using the same controller. It all seemed
    to happen right after changing my dead-zone options in the Titanfall 2 options.

    If this is indeed the reason my dead-zone / stick-drift issues have been fixed, could it also explain maybe how/why I started getting stick drift in the first place? Could a game I played sometime back have permanently re-designated my dead-zones to be smaller,
    which would have accounted for my persistent stick-drift issue in other games that I played, and it wasn't fixed until Titanfall 2 permanently broadened my dead-zones again? Or, was there just coincidentally a controller and/or system update that addressed
    dead-zone / stick-drift issues by broadening them?
     
    xDamnYouSalazar, Jan 28, 2017
    #2
  3. How are the new controllers?

    Im hearing the Analog sticks are now more flimsy and have less dead zone Controller analogs dead zone issue. :( sounds like what Dual shock 3 had, i hated them

    Also hearing the Analog sticks are to high, and LB and RB arnt good??

    Really like 360 controller

    What do you guys think of it?
     
    DrGreenThumb NZ, Jan 28, 2017
    #3
  4. Controller analogs dead zone issue.

    We should be able to set custome curves and dead zone. Microsoft even advertised that as an option when the elite came out but still no where to be found. I just watched a demo video where the custome curve/dead zone were running.
     
    Chester Copperp, Dec 23, 2017
    #4
  5. Chester Copperp Win User

    Controller analogs dead zone issue.

    We should be able to set custome curves and dead zone. Microsoft even advertised that as an option when the elite came out but still no where to be found. I just watched a demo video where the custome curve/dead zone were running.
  6. Sayann X Win User

    Controllers

    Hello, I don't have to complain, you can also change the dead zone of your analog
  7. BlackSilverAce Win User

    ideas for next gen xbox controller

    My biggest beef with the 360 controller is are the analog sticks; they seem to have a small dead zone at the point of engagement (when you start to move them) and aren't as reposive as the Dualshock sticks.

    Then again, the resposiveness issue may just be personal preference. I've got a few friends who think that the Dualshock is "twitchy" compared to the 360 sticks...
  8. kayanow2 Win User

    Xbox One controller left stick forward reduced response

    It isn't the deadzone ! It happens with all games, it doesn't happen with my new controller (yet) many other people are having issues with left stick on XBone controllers. I've been a gamer for many years and have experienced dead zone issues before, this
    is not a dead zone issue.
  9. PARAMEDlC Win User

    Xbox 360 Controller Problem

    I've found when my controller has had similar issues, It's due to the Analog stick being a bit loose, As it sits the smallest amount to the left, Barely noticeable, But in game, It's impacts on whatever i'm doing

    With using it on the computer, Some games have a dead zone on the sticks, So it's not having an impact.

    Your best bet would be to keep the controller with the problems for your pc, And the controller that works well on the xbox for that.
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Controller analogs dead zone issue.

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