Cloud Azure Streaming Ideas/Suggestions

Discus and support Cloud Azure Streaming Ideas/Suggestions in XBoX on Consoles to solve the problem; If it's possible to get the Azure to stream Xbox 360 games to the Xbox One, I suggest that Microsoft could use a controlled method of reowning previous... Discussion in 'XBoX on Consoles' started by TD3SwampFox, Jan 7, 2015.

  1. TD3SwampFox
    TD3SwampFox Guest

    Cloud Azure Streaming Ideas/Suggestions


    If it's possible to get the Azure to stream Xbox 360 games to the Xbox One, I suggest that Microsoft could use a controlled method of reowning previous games on the Xbox One. There could be a way that Microsoft reads the memory of the Xbox 360 or finds what
    has been played by the achievement list and, by either of those methods, allows gamers to download games according to the ones they've already played. Microsoft could go a step further and allow gold members to download only 2-3 games a month and silver members
    to download 1-2. Another method of reading the eligibility to download a game might be to put a Xbox 360 disc in the Xbox One to read general data. Any thoughts?

    :)
     
    TD3SwampFox, Jan 7, 2015
    #1
  2. The "cloud" does not hold water.

    The Azure cloud function isn't meant for streaming. It is meant for storing immense amounts of data to the cloud and devs making hotfixes and updates that you will receive almost instantly.
     
    AppointedAce6, Jan 7, 2015
    #2
  3. xxmavrikxx
    xxmavrikxx Guest
    Microsoft's secret game streaming service

    Yes they both use azure, but arcadia is the game streaming part. Offloading to the cloud is already being done currently in games like TitanFall, and Forza.
     
    xxmavrikxx, Jan 7, 2015
    #3
  4. J3RS3Y DEVIL
    J3RS3Y DEVIL Guest

    Cloud Azure Streaming Ideas/Suggestions

    My thoughts are if backwards compatibility was possible, it would have happened already.

    But you never know. Microsoft might still be at it with
    Arcadia
    .

    Oh and BTW, Microsoft knows every game, movie and song that has ever been played on a connected console.
     
    J3RS3Y DEVIL, Jan 7, 2015
    #4
  5. tohellnbak
    tohellnbak Guest
    Ya know.. if MS made a stand alone unit that played all the 360 games without any lag or delay and I was able to buy older games dirt cheap and possibly use some I might already own...and they priced it at about $150.00.. I just might buy it...
     
    tohellnbak, Jan 7, 2015
    #5
  6. I don't think the OP understands how game streaming would work. Streaming an Xbox 360 game to the Xbox One wouldn't stream game data, it's just a video feed. You only download a video feed, not the game. What you would get is video feed of a game running
    on server somewhere in the world, with the ability for you to interact with it using your controller. No actual game data would be processed by the Xbox One.

    There would be the potential for previously purchased digital purchases to be free streamed, but I find this highly unlikely given the cost of providing the stream in the first place. No, if this were to be done, it would be pretty much identical to Sony's
    upcoming PlayStation Now service.
     
    Obsessive Power, Jan 7, 2015
    #6
  7. I also have numerous achievements for games I never owned, either rented or borrowed, so if MS were to implement it based upon that, I would have a field day with a ton of free games - which is exactly why I guarantee you MS won't go that route, if they
    do it at all...
     
    Galactic Geek, Oct 31, 2018
    #7
  8. Galactic Geek Win User

    Cloud Azure Streaming Ideas/Suggestions

    I also have numerous achievements for games I never owned, either rented or borrowed, so if MS were to implement it based upon that, I would have a field day with a ton of free games - which is exactly why I guarantee you MS won't go that route, if they
    do it at all...
  9. tohellnbak Win User

    Cloud Azure Streaming Ideas/Suggestions

    Ya know.. if MS made a stand alone unit that played all the 360 games without any lag or delay and I was able to buy older games dirt cheap and possibly use some I might already own...and they priced it at about $150.00.. I just might buy it...
  10. Obsessive Power Win User

    Cloud Azure Streaming Ideas/Suggestions

    I don't think the OP understands how game streaming would work. Streaming an Xbox 360 game to the Xbox One wouldn't stream game data, it's just a video feed. You only download a video feed, not the game. What you would get is video feed of a game running
    on server somewhere in the world, with the ability for you to interact with it using your controller. No actual game data would be processed by the Xbox One.

    There would be the potential for previously purchased digital purchases to be free streamed, but I find this highly unlikely given the cost of providing the stream in the first place. No, if this were to be done, it would be pretty much identical to Sony's
    upcoming PlayStation Now service.
  11. J3RS3Y DEVIL Win User

    Cloud Azure Streaming Ideas/Suggestions

    My thoughts are if backwards compatibility was possible, it would have happened already.

    But you never know. Microsoft might still be at it with
    Arcadia
    .

    Oh and BTW, Microsoft knows every game, movie and song that has ever been played on a connected console.
  12. AppointedAce6 Win User

    The "cloud" does not hold water.

    The Azure cloud function isn't meant for streaming. It is meant for storing immense amounts of data to the cloud and devs making hotfixes and updates that you will receive almost instantly.
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Cloud Azure Streaming Ideas/Suggestions

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