change one thing in a game

Discus and support change one thing in a game in XBoX Games and Apps to solve the problem; Elder Scrolls is either not open-world or stays more like an traditional rpg(and no, role-playing does not make a game an rpg.) Bioware was never... Discussion in 'XBoX Games and Apps' started by BootstrapGolem, Jun 5, 2014.

  1. change one thing in a game


    Elder Scrolls is either not open-world or stays more like an traditional rpg(and no, role-playing does not make a game an rpg.)

    Bioware was never acquired by EA.
     
    Pyramid Head15, Jun 6, 2014
    #16
  2. Role playing doesn't make a game an RPG? Not to be a ***, but doesn't the term RPG mean ROLE PLAYING game? change one thing in a game :p
     
    XxNappyDugoutxX, Jun 6, 2014
    #17
  3. LOL. I can't believe the words this site censors. They ought to change the name to Walt Disneys Wonderful World of Xbox Forums.
     
    XxNappyDugoutxX, Jun 6, 2014
    #18
  4. change one thing in a game

    Defining games literally is a horrible idea. What we really should do is define them by mechanics or interfaces. Unless you care to explain to me how The 7th Guest or The 11th hour are considered Adventure games.
     
    Pyramid Head15, Jun 6, 2014
    #19
  5. I know. Just jerkin your chain, seeing as how much you love the genre. I like how Xbox defines the Assassins Creed games as RPG's. I always thought of them as action/adventure which makes your post above make even more sense.
     
    XxNappyDugoutxX, Jun 6, 2014
    #20
  6. Yeah, I know. And does it really say that for them? Eww.

    I think the problem is is that games have evolved so much that what we used to know about them has become outdated and archaic.
     
    Pyramid Head15, Jun 6, 2014
    #21
  7. Yeah, definitely. I think the term RPG means different things to different people. My definition is a game in which you acquire XP by defeating enemies and leveling up, thus making your character/party stronger through stat increases. But then again, that's
    kinda RPG light. The more elements you introduce, like armor and weapon variety, skill trees, and crafting just make the experience deeper. That's my opinion and some people might want to throw rocks at me for defining them that way. That's just what they've
    been pigeon holed as since the NES days.
     
    XxNappyDugoutxX, Jun 6, 2014
    #22
  8. change one thing in a game

    "I would remove the animus from the Assassins Creed games and just make them period pieces about assassins vs the Templar Knights. I liked the religious overtones and the time period as well as the gameplay. The stupid sci-fi angle just ruined the franchise
    for me. "

    I kind of agree to an extent. I loved the Ezio trilogy. AC3 was kind of meh with its story, but then I played AC4 and damnn. Complete improvement from the previous game. There's so much to do and the game is just really fun. I hope they keep some of the
    pirate elements in the next AC games cause I really enjoy them.

    P.S @Mike: See what I mean?! Remember what we said? REMEMBER?! I'll give you a hint. Actually, I don't know the hint. Hopefully you get what I'm referring to doe.
     
    Defy Lightning, Nov 1, 2018
    #23
  9. Defy Lightning Win User

    change one thing in a game

    "I would remove the animus from the Assassins Creed games and just make them period pieces about assassins vs the Templar Knights. I liked the religious overtones and the time period as well as the gameplay. The stupid sci-fi angle just ruined the franchise
    for me. "

    I kind of agree to an extent. I loved the Ezio trilogy. AC3 was kind of meh with its story, but then I played AC4 and damnn. Complete improvement from the previous game. There's so much to do and the game is just really fun. I hope they keep some of the
    pirate elements in the next AC games cause I really enjoy them.

    P.S @Mike: See what I mean?! Remember what we said? REMEMBER?! I'll give you a hint. Actually, I don't know the hint. Hopefully you get what I'm referring to doe.
  10. XxNappyDugoutxX Win User

    change one thing in a game

    Yeah, definitely. I think the term RPG means different things to different people. My definition is a game in which you acquire XP by defeating enemies and leveling up, thus making your character/party stronger through stat increases. But then again, that's
    kinda RPG light. The more elements you introduce, like armor and weapon variety, skill trees, and crafting just make the experience deeper. That's my opinion and some people might want to throw rocks at me for defining them that way. That's just what they've
    been pigeon holed as since the NES days.
  11. Pyramid Head15 Win User

    change one thing in a game

    Elder Scrolls is either not open-world or stays more like an traditional rpg(and no, role-playing does not make a game an rpg.)

    Bioware was never acquired by EA.
  12. Eggnogga Win User

    change one thing in a game

    The ability to kill people in an open world game, or at least, have repercussions like a "game over" screen if you kill someone. I'm not sure if it's ever been done?
  13. XxNappyDugoutxX Win User

    change one thing in a game

    I know. Just jerkin your chain, seeing as how much you love the genre. I like how Xbox defines the Assassins Creed games as RPG's. I always thought of them as action/adventure which makes your post above make even more sense.
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change one thing in a game

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