Battlefront keeps going back to first time EULA Agreement

Discus and support Battlefront keeps going back to first time EULA Agreement in XBoX Games and Apps to solve the problem; Is anyone having this issue where every time I go to start a new game, it keeps running through the first time set up End User License Agreement and... Discussion in 'XBoX Games and Apps' started by MattViel, Jan 7, 2016.

  1. MattViel
    MattViel Guest

    Battlefront keeps going back to first time EULA Agreement


    Is anyone having this issue where every time I go to start a new game, it keeps running through the first time set up End User License Agreement and walkthrough?

    Problems:

    - It is annoying

    - It is time consuming

    - I keep having to reset all my cards and hands

    :)
     
    MattViel, Jan 7, 2016
    #1
  2. OldDogTags
    OldDogTags Guest
    cant log into elite

    10-4 on the service agreement, it keeps looping back each time I press the "A" button
     
    OldDogTags, Jan 7, 2016
    #2
  3. Terms of Use Question

    I do have one more addendum with this, though. In the same section in the Terms of Use it says,

    "Your use of the Software is governed by the terms of the
    end user license agreement, if any, which accompanies or is included with the Software ("License Agreement").
    You may not install or use any Software that is accompanied by or includes a License Agreement unless you first agree to the License Agreement terms.

    This statement is technically impossible to abide by, as players must download, install, and launch the digital game in question before they are prompted to agree to to the EULA, so I'm unsure as to why this is written here.
     
    AmuricanPatriot, Jan 7, 2016
    #3
  4. 1JayMax Win User

    GRAVEYARD GAMES

    Star Wars Battlefront is one I keep going back to in hopes of finding a game
  5. AmuricanPatriot Win User

    Terms of Use Question

    I do have one more addendum with this, though. In the same section in the Terms of Use it says,

    "Your use of the Software is governed by the terms of the
    end user license agreement, if any, which accompanies or is included with the Software ("License Agreement").
    You may not install or use any Software that is accompanied by or includes a License Agreement unless you first agree to the License Agreement terms.

    This statement is technically impossible to abide by, as players must download, install, and launch the digital game in question before they are prompted to agree to to the EULA, so I'm unsure as to why this is written here.
  6. meggasound Win User

    WWE 2K15 Save Data Issue

    im having this same issue i turned it off and turned it back on and it didn't work i keep getting that Eula page at the start i click except and have to start from scratch every time i put it in this is not good
  7. OldDogTags Win User

    cant log into elite

    10-4 on the service agreement, it keeps looping back each time I press the "A" button
  8. IceStorm III Win User

    Xbox One's online DRM "could have been fine", says Xbox co-creator

    [quote user="Randver"]You're absolutely correct about how things currently work but that console game does have a EULA, it does have a license and again your correct we don't see them.[/quote]No, they don't have licenses. EULA define a license - End User
    License Agreement. It's in the name.

    Currently available disc-based console titles are individual copies of copyrighted content, just like DVDs, Blu-rays, and books. That means they cannot be reproduced and sold, but they can be sold or destroyed by the owner of that individual copy. There
    is no agreement whatsoever between the buyer and the creators of the content.
    Your "console game" can become a license with the addition of "accept" button for a EULA and some form of activation.
    The ease with which content can be changed from
    owned (DVD, Blu-ray, book) to licensed (iTunes, UltraViolet, Kindle eBook) isn't what determines the state of the content. An existing owned game cannot be converted to a license without one's consent. As it stands, console games on discs are not licenses.
    They are owned copies of a copyrighted work.
    I'd prefer gamers not sit back and believe we've won and that the law is somehow on our side,
    For physical media, the law is on our side. It's the basis for the entire secondary market that GameStop,
    Best Buy, Walmart, and other for-profit companies have created.[quote user="Sin Continuum"]At its most basic, an EULA is binding (Randver is correct), providing it does not violate or trump existing law or violate the rights of the person agreeing to it (ice
    is correct that they are all open to court scrutiny and can be overturned).[/quote]The "providing" part isn't optional, it's integral to the discussion. EULAs are not binding until it challenged in court on an EULA by EULA basis. While individual EULAs may
    be well-written enough to pass the test of a court case, by default an EULA is just a contract. The whole legality of a contract can be challenged in court if one so chooses. That's why these things have been ending up in court - entities are questioning their
    legitimacy as they relate to existing copyright laws.

    The concept of a License is something developers/publishers thought up to both absolve themselves of responsibility for a product as well as control access to that product. That's been a sore point over the years for a society used to buying something and
    then doing what they want with it.

    At its core, an EULA typically states that the buyer absolves the seller from any responsibility for the product while also stating that the seller can revoke/limit the buyer's access to the product at any time. Many people have problems with this concept.
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Battlefront keeps going back to first time EULA Agreement

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