Backwards Compatibility Device and Hard Drive Support

Discus and support Backwards Compatibility Device and Hard Drive Support in XBoX on Consoles to solve the problem; Question 1: Why does the company not release a small device containing the necessary hardware for backwards compatibility for playing 360 games on the... Discussion in 'XBoX on Consoles' started by Softworn, Jun 2, 2014.

  1. Softworn
    Softworn Guest

    Backwards Compatibility Device and Hard Drive Support


    Question 1: Why does the company not release a small device containing the necessary hardware for backwards compatibility for playing 360 games on the One?

    There is already a disc drive in the new console an no need for the extra ports on the old one while streaming gameplay to the new one via HDMI. All that's needed is the 360's architecture capabilities; otherwise, it would already be done which it hasn't. I
    already understand that the newer consoles are using an x86 chip in order to attract more developers who already work with similar assemblers on other platforms. The part that makes no sense to me, though, is powering up an entire computer to plug it into
    a newer computer, just to compute everything on older, inefficient hardware for the sake of viewing it through the new hardware. If you're not going to emulate it, why not just sell an accessory that can do it natively and use the Kinect's port? Is Microsoft
    doing this on purpose to test A/V streaming they have planned? Are they just doing to waste electricity?

    Don't you think you could at least notify your customer base of this to give them some sort of idea why you're asking them to practice something that has been dated for years now? Do you realize how much extra power the 360 uses? It's a complete waste. Why
    not just make a device similar to what Nintendo did 20 years ago to make the Super Nintendo compatible with playing Game Boy games? They took all of the necessary hardware from the Game Boy and piggy-backed it through the cartridge slot on the Super Nintendo
    with the firmware required embedded in the same device in order to play the cartridges from the other device. It didn't even need a secondary power source! I can understand that being a stretch for the 360 hardware, but lowering the power consumption is not
    a tall order by any standard.

    There is absolutely no need for an entire 2nd console to exist. It causes an unnecessary amount of power to become consumed. You have multiple extra devices on the PCB which are not even needed to play the older games through the HDMI stream. Are you working
    on something better? That also leads me to assume that the Xbox One controller can be used on the 360 because I have no idea why else you would need to power up the other hardware. That seems a bit unfair since you're not supporting the use of the One controller
    on the 360. Also, you support the One controller on x86 versions of Windows and the 360 controller on x86 versions of Windows, but you won't support the 360 controller on the One? Yes you can; don't lie.

    Do you think you could possibly give us some details on your plans for more cross-platform compatibility with hardware and software? I mean, I don't see what would be more efficient method for using the HDMI input to run the software natively, but I really
    hope you could give us something instead of just turning the next generation machine into a modern day VCR that can not keep up with the competition on a performance level or saying "we are thinking about emulation" and never giving any details (let's be honest,
    emulation is inefficient and crap). It almost feel like we being treated as if we are stupid or can't understand that it's more about controlling the market rather than expanding it which leads me to my next point.

    Question 2: Why don't you just license a storage drive shell to be sold instead of over-pricing your hard drives, and why not allow us to put in any 2.5" SSD or HDD we choose?

    You could sell a simple $10 hard drive shell with firmware on it which automatically formats a drive and let users choose to put any drive they want in it. You're then liable for 1 less possible device that can fail, and the user doesn't need to overspend for
    putting in their own hard drive OR SSD. Since it's related, there should also be support for T.R.I.M. and SSD's on both the 360 and the One to go along with the idea of selling your own licensed hard drive shell. We shouldn't need to buy an entire drive from
    you at the price you demand. There is no logical sense to this other than you overpricing the drives you do sell, just for the sake of an extra profit. If you're going to try to say that it's a "security issue," I can just continue to shake my head knowing
    that it's not. It's about control, and you know it. You're being unfair to your customers. As one of them, I am asking these questions because I would like to continue to support you instead of being stuck with buyer's remorse while your competitors continue
    to mock you and point out these things. Forgive me if this comes off as sarcastic because it is, but if you limit the size of the drive to the one you overprice and sell, you limit the amount of space that your customers will want to fill up with the huge
    store full of media that you sell. That is incredibly stupid! WHY would you do that? You sell Music, Movies, Games and partner with other services who distribute digitally, yet you limit the storage on your own device by overpricing the storage products you
    sell and limiting the storage capabilities on a firmware level! What genius had THAT idea?!

    P.S. don't try to feed me the "incompatible" or "impossible" BS because that is a lie, and you know it. This whole idea of running on the fumes of the innovations and purchased ideas that got you into the market by over-marketing and re-marketing is not
    proving to be a good one. Stop taking advantage and listen to the customers! Don't just pretend to let them tell you what they want when you bring an unfinished product to the market and start acting like you "gave them what they want" by the time you finish
    features you already had planned. FILL US IN! WE ARE NOT STUPID!

    :)
     
    Softworn, Jun 2, 2014
    #1
  2. Daft Badger
    Daft Badger Guest
    Trouble playing Xbox Original Games on Xbox 360

    It's always best to post the official list of backwards compatible games
    support.xbox.com/.../backward-compatibility


    Painkiller isn't on the list but the other 2 games are so it sounds to me like the hard drive you have may not be an official Microsoft hard drive
     
    Daft Badger, Jun 2, 2014
    #2
  3. onyxishere
    onyxishere Guest
    Xbox Originals Not Working - Is It The Hard Drive?

    Battlefield 3 is not a good tester as it is a current gen game. You would need to test with another Xbox Original.

    Now, although it may be possible that the hard drive is the culprit (yes, it is possible to purchase 3rd party drives online) the big issue here seems to be that none of those games are supported with backwards compatibility.

    support.xbox.com/.../backward-compatibility

    However, if you would like to get a new hard drive then your best bet would be to purchase one from your local video game retailer.
     
    onyxishere, Jun 2, 2014
    #3
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Backwards Compatibility Device and Hard Drive Support