Average bandwidth usage per hour of multiplayer?

Discus and support Average bandwidth usage per hour of multiplayer? in XBoX on Consoles to solve the problem; Can anyone tell me this, now that there's a handy monitor included in the latest update? If you run some tests specifically with Diablo 3, there's a... Discussion in 'XBoX on Consoles' started by TakinYourBacon, Aug 29, 2014.

  1. Average bandwidth usage per hour of multiplayer?


    Can anyone tell me this, now that there's a handy monitor included in the latest update?

    If you run some tests specifically with Diablo 3, there's a cookie in it for you!

    Thanks in advance!

    :)
     
    TakinYourBacon, Aug 29, 2014
    #1
  2. The1337gamer
    The1337gamer Guest
    how many gb would i use playing cod on live

    Kind of a tricky question to answer accurately because data usage in online gaming can vary a lot. Hosting the match, having more players in the match, more people using voice chat will all raise the amount of data being downloaded/uploaded. If possible,
    the best thing to do is measure the bandwidth usage while gaming over a number of hours and then calculate an average per hour. I don't know how to measure bandwidth usage on an Xbox 360 though.
     
    The1337gamer, Aug 29, 2014
    #2
  3. Anyone know if cloud computing takes extra bandwidth?

    It will have negligible affects on your bandwidth usage. There were studies done on WoW a few years ago to determine how much data it used. It was determined to use around 5Kbps of data on average. Assume the ONE's cloud computing uses twice this amount.
    This would be 36Mbps per hour. If you played 12 hours a day for 30 days this would only come to about 13Gb.
     
    SamuelGurschick, Aug 29, 2014
    #3
  4. onyxishere
    onyxishere Guest

    Average bandwidth usage per hour of multiplayer?

    You can now keep track of your bandwidth through the Network section of Settings.
     
    onyxishere, Aug 29, 2014
    #4
  5. And I'd be sure to check it, if I owned one Average bandwidth usage per hour of multiplayer? ;)
     
    TakinYourBacon, Oct 31, 2018
    #5
  6. TakinYourBacon Win User

    Average bandwidth usage per hour of multiplayer?

    And I'd be sure to check it, if I owned one ;)
  7. onyxishere Win User

    Average bandwidth usage per hour of multiplayer?

    You can now keep track of your bandwidth through the Network section of Settings.
  8. The1337gamer Win User

    how many gb would i use playing cod on live

    Kind of a tricky question to answer accurately because data usage in online gaming can vary a lot. Hosting the match, having more players in the match, more people using voice chat will all raise the amount of data being downloaded/uploaded. If possible,
    the best thing to do is measure the bandwidth usage while gaming over a number of hours and then calculate an average per hour. I don't know how to measure bandwidth usage on an Xbox 360 though.
  9. SamuelGurschick Win User

    Anyone know if cloud computing takes extra bandwidth?

    It will have negligible affects on your bandwidth usage. There were studies done on WoW a few years ago to determine how much data it used. It was determined to use around 5Kbps of data on average. Assume the ONE's cloud computing uses twice this amount.
    This would be 36Mbps per hour. If you played 12 hours a day for 30 days this would only come to about 13Gb.
  10. The 1st Jester Win User

    slow downloading of the digital copy

    8 hours in, I'm at 20% at an average bandwidth usage of 0.42 MB/s, when my internet is currently speed testing at 10 MB/s on my computer. Never. PreOrdering. Digital. Again.
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Average bandwidth usage per hour of multiplayer?

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