Any news on the beta releases date?

Discus and support Any news on the beta releases date? in XBoX Games and Apps to solve the problem; also I pre-ordered the digital gold version an IV yet to receive and beta code or any of the sort. Any thoughts 73f290e7-a4c2-4414-85f0-ceef227bcfcf Discussion in 'XBoX Games and Apps' started by VKryptikxChaosV, Dec 31, 2015.

  1. Any news on the beta releases date?


    also I pre-ordered the digital gold version an IV yet to receive and beta code or any of the sort. Any thoughts

    :)
     
    VKryptikxChaosV, Dec 31, 2015
    #1
  2. Static Jak
    Static Jak Guest
    Any news on a beta?

    [quote user="the1337gamer"]

    [quote user=""]

    But I'd argue that different loadouts offer different advantages in gameplay. Not on the same level as TF2, but still, an advantage. I generally prefer invisibility for capture the flag when possible. I prefer a loadout
    that offers me armour lock in BTB on a map with plenty of vehicles and so on.



    [/quote]

    Why is this different to COD and more like TF2 then?

    [/quote]With Call of Duty it's a case of complete customization. Class isn't so much an issue since it's about making your own character.


    With Halo and TF2, it's more class based as in you select pre determined classes (or named loadouts in Reachs case). Reach takes that a step further by making these choices vary depending on gametype. With these selections
    you get a set weapon and ability. Pick a Specter and get camo and a grenade launcher and only 1 grenade. Pick Heavy and get a huge health, a mini gun but slow speed.


    -

    It's not a case of Reach is like TF2, but tat Reach is closer to TF2 than it is COD in this system. Nearly every FPS in this day and age has a variation of this system. Halo 1-3 is very much an old school shooter these
    days. Halos big advantage at the start was that it was a good FPS on the console, something nearly unheard of. It wasn't considered possible back around then because of the high speed and accuracy needed from a mouse. But like mentioned, Bungie fine tuned
    it for consoles by simplifying and slowing it down.


    But now the market is flooded and Halo as a name is fading. It just doesn't have the same pull as it once did. It can't really rely on old mechanics largely considered out dated by a lot. Hence changes vs tweaks.

    -

    Interesting is Halo 4s variation to the system. We'll have more customization but how much? We don't have any real clear answer on that yet. What seems to be clear is that major weapons are set to drop into the map. GI
    said random but since then it been said that it may look "random" but it's pre determined drop off points. And the rest I brought up already on how I think it'll work.


    -

    But we'll see some actual gameplay of all this see by June anyway.
     
    Static Jak, Dec 31, 2015
    #2
  3. Static Jak
    Static Jak Guest
    Any news on a beta?

    [quote user="ChainSmokingBob"]

    They may or may not be closer to how it was done in Team Fortress 2 (though I'd still debate that personally) but I highly doubt they honestly said "Alright guys, Team Fortress II meets Halo. Who's with me?" when the idea was suggested.

    [/quote]Team Fortress 2 would be what I'd consider since I've played so much of it. For others they compare COD since that's a game they're more familiar with. The point being that weapon and class selection is a common
    thing both before and after COD, just so happens that COD was one of the first few console FPS titles to really take advantage of it. And it worked really well until later titles just cluttered the whole thing and now we have the mess that is MW3.


    -

    Reach's system was largely class based. The way it worked was entirely different compared to CODs system. But again, COD is what pops into peoples minds first. While a lot of exclusive PC gamers tend to not make the comparison
    anywhere near as quick. You're not going to see comparisons between Tribes Ascend and CODs system for example.


    -

    This is more or less Halo as a series catching up to the last decade of FPS gaming. Not just COD that arguably popularised a long running feature. Halo 3 was already starting to show dated gameplay mechanics quickly after
    launch and since then those mechanics have gradually dropped in popularity with both devs and gamers.


    Halo started as a series that was largely about pulling in the mainstream audience. It's the only reason it really took off. It took PC FPS gaming, simplified it, slowed it down (a lot) and built it for a controller in
    mind. And the mechanics, up to now, has been what Halo has used but everything else has moved on.


    If Halo doesn't move on, it will die eventually. No not simple tweaks from Halo 3, that's not gonna work. It has to.
    Customization is the future.
     
    Static Jak, Dec 31, 2015
    #3
  4. Zero Divided Win User

    The Division pre-alpha footage leaks online

    ***, looks like the video was already removed, hope they release some new information soon, or new gameplay, or release date, or beta testing.
  5. AntacidObject66 Win User

    world of tanks

    Yes-WoT is still in beta but registration has been closed since early November and no release date has been announced as of yet. However you can follow the game information at "wot360edition". These are their forums and you can keep up-to-date with any special
    announcements (such as the occasional beta code release).
  6. LusciousCoco13 Win User

    NEW XBOX GAMES

    Hello Gamer!

    Unfortunately there has been no official release date announced. There is a BETA that goes live in mid July, so here is to hoping the release date will follow the BETA shortly!
  7. RedEye Expr3ss Win User

    Guess the release date- GTA5

    Pirates beta release date is november 2012, official release date is ready for xmas in December 2012
  8. Falkon(2) Win User

    new dashboard

    The people who have it now are beta testers. As far as I know there has been no official release date named as of yet for the new dashboard release, but I imagine that it will be sometime in November.
Thema:

Any news on the beta releases date?

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