Albedo: Eyes From Outer Space - no dead-zone causing stick-drift

Discus and support Albedo: Eyes From Outer Space - no dead-zone causing stick-drift in XBoX Games and Apps to solve the problem; The game has little to no dead-zone which means this game gets stick-drift like crazy causing me to make movements in all directs I don't want, and at... Discussion in 'XBoX Games and Apps' started by xDamnYouSalazar, Jan 26, 2016.

  1. Albedo: Eyes From Outer Space - no dead-zone causing stick-drift


    The game has little to no dead-zone which means this game gets stick-drift like crazy causing me to make movements in all directs I don't want, and at first I thought it was my controller but its not, it's just the game, doesn't do this with other recent
    games I'm playing.

    People think they know what they're talking about when they say they don't want dead-zones and complain about them, but this is clearly a case where a developer pandered to such nonsense and the result is quite obvious. They need to fix this.

    This isn't even a game that requires a great degree of precision and reflexes so there's no reason really to get rid of the dead zone in the first place.

    :)
     
    xDamnYouSalazar, Jan 26, 2016
    #1
  2. Can games permanently re-designate a controller analog's dead-zones settings?

    About sometime a year or two ago I started having problems with my analogs on my controller getting stick drift, a problem that persisted for many months. At first I thought it was a hardware issue, like my analog modules were failing. Currently, the controller
    I thought that I had an issue with is working just fine and I haven't had any repeat of the issues for months, since late last year.

    Some part of me wonders if a system/controller update re-designated the controllers dead-zones to combat this, or if there's another reason. The stick-drift / dead-zone issue fixed itself sometime back during holidays of 2016, about the same time Microsoft
    had a big system update. However, it recently occurred to me whether games themselves can change the settings regarding the controller's dead-zones, not just for how the controller works for those games, but those new settings can be set permanently and migrate
    to how the controller behaves in other games and apps.

    It was sometime back in 2016 that my stick drift issues began to get really bad. I first noticed it while playing Velocity 2X. I also got it a lot by playing Albeddo: Eyes From Outer Space (which to me seemed like it was programmed to ignore dead-zones entirely).
    It would still pop up in more minor but noticeably annoying ways in every other game I played from then on. I had a work-around to blow down under the analog housing because I thought dust shaving off from the sticks was getting under the analog housing and
    interfering with the sensors; whatever the reason, this would work and buy me time to play without issue for a short while, but I'd have to keep doing this while playing games like constant maintenance.

    It was around the time I got Titanfall 2 that I noticed an option in the game's menu to change the analog dead-zones, that game was giving me stick-drift too because dead-zones were set to a smaller dead-zone by default, but when I switched the dead-zones
    from a smaller dead-zone to a larger one, not only did this in-game option solve my stick-drift issues for that game, all my other stick drift issues for any other game I've played to date have disappeared. I'm still using the same controller. It all seemed
    to happen right after changing my dead-zone options in the Titanfall 2 options.

    If this is indeed the reason my dead-zone / stick-drift issues have been fixed, could it also explain maybe how/why I started getting stick drift in the first place? Could a game I played sometime back have permanently re-designated my dead-zones to be smaller,
    which would have accounted for my persistent stick-drift issue in other games that I played, and it wasn't fixed until Titanfall 2 permanently broadened my dead-zones again? Or, was there just coincidentally a controller and/or system update that addressed
    dead-zone / stick-drift issues by broadening them?
     
    xDamnYouSalazar, Jan 26, 2016
    #2
  3. Dead zone drift on Xbox One Elite controller

    Hello has anyone else had problems with their xbox one Elite controller having a slight drift on the analogue stick? When I go into the controller mapping I notice that the right thumb stick has a slightly downward neutral position. Is there any way to correct
    the dead zone?
     
    Flipsy-079761D4-E7B5-4CBA-AE8F-04B95FFE3712, Jan 26, 2016
    #3
  4. Steven89006507 Win User

    Controller

    It could also be the game it self, for example in Call Of Duty Modern Warfare. If the controller dead zone has been lowered it can also cause stick drift.
  5. FearedNightmare Win User

    XB1 controllers left stick drift

    Hello

    The regular controllers still have this issue since it's plastic grinding on plastic which causes the friction to create the groove. Some games "Halo" for example have options to calibrate your "Dead Zones" to counter act the results that stick drift gives
    you. However it's only a select few that do this at the moment.

    The Elite controller has thumbsticks which are made of steel and are interchangeable. The outer ring which the thumbstick slides against when fully moving it to the edge is made from a polished hard plastic so it's highly unlikely or even impossible for
    the sticks to grind down. I haven't seen a case of stickdrift on an elite controller though but they're hard to find.
  6. GetOuttaMyTree Win User

    Controller Stick Drift every so often.

    For those interested in why this can happen...

    "Every controller stick has what's called a "dead zone" and that's the area that the controllers position is registered as 0, or no movement.

    Over time and with use, the sticks idle position will drift out of the dead zone, an indicator of this is if it seems loose and moves easily, and will seem to move position on it's own because the hardware detects the stick is out of the dead zone."

    Explanation courtesy of Conor Bailey on ifixit.com

    Discussion on ifixit.com
  7. Darkhawk Ninja Win User

    controller drift

    That is strange. I've only ever had stick drift on my old 360 controllers. I don't know if the standard Xbox one controllers have it, but the Xbox Elite controller sticks can be adjusted to have dead zones to avoid drift. Check in the Xbox Accessories
    app if you can adjust it for normal controllers.
  8. mr olr Win User

    Joy stick drifting

    If its still under warranty you can get it fixed. If not a short term option in the controller settings is to set a larger dead zone, this helps illuminate the stick drift issue shirt term.
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Albedo: Eyes From Outer Space - no dead-zone causing stick-drift

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