Additional Network Ports for Multiplayer Gaming: Port 3075

Discus and support Additional Network Ports for Multiplayer Gaming: Port 3075 in XboX Networking Hardware to solve the problem; Additional Network Ports for Multiplayer Gaming: Port 3075 I can not join other Xbox Live users matches on COD WW2. It’s telling can’t connect to host... Discussion in 'XboX Networking Hardware' started by LegendKiller780, Dec 9, 2017.

  1. Additional Network Ports for Multiplayer Gaming: Port 3075


    Additional Network Ports for Multiplayer Gaming: Port 3075
    I can not join other Xbox Live users matches on COD WW2. It’s telling can’t connect to host then I have A strict nat type in the game but my console has a open nat type. It’s telling me it tried to connect to port 3075 but I can’t I’m connected to port 3074
    can anyone help me solve this issue. It’s been doing this since the new update for cod happened

    :)
     
    LegendKiller780, Dec 9, 2017
    #1
  2. blkh0l38u
    blkh0l38u Guest
    Additional Network Ports for Multiplayer Gaming: Some routers,require a particular order .....

    Additional Network Ports for Multiplayer Gaming: Some routers,require a particular order .....
    I have a ZTE MF275R rocket hub which requires you to place the ports in a order from 1 too 10 so when you add the extra port for Activision 3075 where would it fall in the order with the set up for xboxlive .
     
    blkh0l38u, Dec 9, 2017
    #2
  3. J3RS3Y DEVIL
    J3RS3Y DEVIL Guest
    Xbox One UPnP vs Port forwarding

    DO NOT enable UPnP and forward ports. It will cause conflicts.

    If you have multiple consoles on the same network and are trying to connect to Call of Duty AW,

    You need to open additional ports to get an Open NAT.

    Disable UPnP and open 3075 along with the other necessary ports for 1 additional console. If you have 2 additional consoles, open 3075 and 3076. UDP
     
    J3RS3Y DEVIL, Dec 9, 2017
    #3
  4. J3RS3Y DEVIL Win User

    Xbox One UPnP vs Port forwarding

    DO NOT enable UPnP and forward ports. It will cause conflicts.

    If you have multiple consoles on the same network and are trying to connect to Call of Duty AW,

    You need to open additional ports to get an Open NAT.

    Disable UPnP and open 3075 along with the other necessary ports for 1 additional console. If you have 2 additional consoles, open 3075 and 3076. UDP
  5. taidara Win User

    moderate NAT on Bt home hub 4

    @Malacath - network port 3075 is not a port that is triggering a service on Xbox LIVE!
  6. MarkSelezenev Win User

    X1 is stuck on Moderate NAT

    open Port 3075 udp and tcp, ghost uses that additional port, youll have nat open for ghost.
  7. fusy22 Win User

    Additional Network Ports for Multiplayer Gaming: Port forwarding

  8. Jaymo1978 Win User

    Additional Network Ports for Multiplayer Gaming: port forwarding

    Hi I Rundis33! The official list of Xbox One ports is:

    • Port 88 (UDP)
    • Port 3074 (UDP and TCP)
    • Port 53 (UDP and TCP)
    • Port 80 (TCP)
    • Port 500 (UDP)
    • UDP Port 3544 (UDP)
    • UDP Port 4500 (UDP)
    I would also strongly suggest forwarding UDP and TCP ports 3075 and 3076, as these are used by a number of multiplayer games (especially Activision games like Call of Duty.) If you don't forward those, although your Xbox itself will have an Open NAT, when
    you go to the multiplayer menu in-game, you will see a message saying your NAT is Moderate until you forward those developer-specific ports.

    Though too many to list here, each game may have its own port that needs to be forwarded - I know EA games like Titanfall and Battlefront have ports listed, though I have had success with Open NAT by only using the Titanfall ports and NOT the Battlefront
    ports - it results in a conflict, somehow, which slows down the entire system.

    Likewise, Ubisoft's The Crew has a specific port which needs to be forwarded - if you have a Moderate NAT in-game, there is a button to press which tells you what to check to make sure you have the right port. I had this happen to me, forwarded the port
    suggested by the game, and my NAT was immediately Open in-game.

    So, unfortunately it's not a strict black-and-white answer, but the ports listed above will give you the start that you need! You'll have to play it by ear from there if you have issues with specific games. Hope this helps!
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Additional Network Ports for Multiplayer Gaming: Port 3075

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